C_SOURCES := \
- adreno_common.xml.h \
- adreno_pm4.xml.h \
disasm.h \
freedreno_batch.c \
freedreno_batch.h \
freedreno_util.c \
freedreno_util.h
-drm_SOURCES := \
- drm/freedreno_bo.c \
- drm/freedreno_bo_cache.c \
- drm/freedreno_device.c \
- drm/freedreno_drmif.h \
- drm/freedreno_pipe.c \
- drm/freedreno_priv.h \
- drm/freedreno_ringbuffer.c \
- drm/freedreno_ringbuffer.h \
- drm/msm_bo.c \
- drm/msm_device.c \
- drm/msm_drm.h \
- drm/msm_pipe.c \
- drm/msm_priv.h \
- drm/msm_ringbuffer.c \
- drm/msm_ringbuffer_sp.c
-
a2xx_SOURCES := \
- a2xx/a2xx.xml.h \
a2xx/disasm-a2xx.c \
a2xx/fd2_blend.c \
a2xx/fd2_blend.h \
- a2xx/fd2_compiler.c \
- a2xx/fd2_compiler.h \
a2xx/fd2_context.c \
a2xx/fd2_context.h \
a2xx/fd2_draw.c \
a2xx/fd2_emit.h \
a2xx/fd2_gmem.c \
a2xx/fd2_gmem.h \
+ a2xx/fd2_perfcntr.c \
a2xx/fd2_program.c \
a2xx/fd2_program.h \
+ a2xx/fd2_query.c \
+ a2xx/fd2_query.h \
a2xx/fd2_rasterizer.c \
a2xx/fd2_rasterizer.h \
+ a2xx/fd2_resource.c \
+ a2xx/fd2_resource.h \
a2xx/fd2_screen.c \
a2xx/fd2_screen.h \
a2xx/fd2_texture.c \
a2xx/fd2_zsa.c \
a2xx/fd2_zsa.h \
a2xx/instr-a2xx.h \
- a2xx/ir-a2xx.c \
- a2xx/ir-a2xx.h
+ a2xx/ir2.c \
+ a2xx/ir2.h \
+ a2xx/ir2_assemble.c \
+ a2xx/ir2_cp.c \
+ a2xx/ir2_nir.c \
+ a2xx/ir2_private.h \
+ a2xx/ir2_ra.c
a3xx_SOURCES := \
- a3xx/a3xx.xml.h \
a3xx/fd3_blend.c \
a3xx/fd3_blend.h \
a3xx/fd3_context.c \
a3xx/fd3_query.h \
a3xx/fd3_rasterizer.c \
a3xx/fd3_rasterizer.h \
+ a3xx/fd3_resource.c \
+ a3xx/fd3_resource.h \
a3xx/fd3_screen.c \
a3xx/fd3_screen.h \
a3xx/fd3_texture.c \
a3xx/fd3_zsa.h
a4xx_SOURCES := \
- a4xx/a4xx.xml.h \
a4xx/fd4_blend.c \
a4xx/fd4_blend.h \
a4xx/fd4_context.c \
a4xx/fd4_zsa.h
a5xx_SOURCES := \
- a5xx/a5xx.xml.h \
a5xx/fd5_blend.c \
a5xx/fd5_blend.h \
a5xx/fd5_blitter.c \
a5xx/fd5_zsa.h
a6xx_SOURCES := \
- a6xx/a6xx.xml.h \
a6xx/fd6_blend.c \
a6xx/fd6_blend.h \
a6xx/fd6_blitter.c \
a6xx/fd6_blitter.h \
+ a6xx/fd6_compute.c \
+ a6xx/fd6_compute.h \
a6xx/fd6_context.c \
a6xx/fd6_context.h \
a6xx/fd6_draw.c \
a6xx/fd6_gmem.h \
a6xx/fd6_image.c \
a6xx/fd6_image.h \
+ a6xx/fd6_perfcntr.c \
a6xx/fd6_program.c \
a6xx/fd6_program.h \
a6xx/fd6_query.c \
a6xx/fd6_zsa.h
ir3_SOURCES := \
- ir3/disasm-a3xx.c \
- ir3/instr-a3xx.h \
- ir3/ir3.c \
ir3/ir3_cache.c \
ir3/ir3_cache.h \
- ir3/ir3_compiler_nir.c \
- ir3/ir3_compiler.c \
- ir3/ir3_compiler.h \
- ir3/ir3_cp.c \
- ir3/ir3_depth.c \
- ir3/ir3_group.c \
- ir3/ir3.h \
- ir3/ir3_legalize.c \
- ir3/ir3_nir.c \
- ir3/ir3_nir.h \
- ir3/ir3_nir_lower_tg4_to_tex.c \
- ir3/ir3_print.c \
- ir3/ir3_ra.c \
- ir3/ir3_sched.c \
- ir3/ir3_shader.c \
- ir3/ir3_shader.h
+ ir3/ir3_gallium.c \
+ ir3/ir3_gallium.h
-ir3_GENERATED_FILES := \
- ir3/ir3_nir_trig.c