freedreno/a6xx: Let the GPU track streamout offsets
[mesa.git] / src / gallium / drivers / freedreno / Makefile.sources
index c76c53278a92de5ff91d4f8fd2f035bc8e7be96d..94b26a368ad1330944628101593962787b8adee6 100644 (file)
@@ -1,6 +1,4 @@
 C_SOURCES := \
-       adreno_common.xml.h \
-       adreno_pm4.xml.h \
        disasm.h \
        freedreno_batch.c \
        freedreno_batch.h \
@@ -41,12 +39,9 @@ C_SOURCES := \
        freedreno_util.h
 
 a2xx_SOURCES := \
-       a2xx/a2xx.xml.h \
        a2xx/disasm-a2xx.c \
        a2xx/fd2_blend.c \
        a2xx/fd2_blend.h \
-       a2xx/fd2_compiler.c \
-       a2xx/fd2_compiler.h \
        a2xx/fd2_context.c \
        a2xx/fd2_context.h \
        a2xx/fd2_draw.c \
@@ -55,10 +50,15 @@ a2xx_SOURCES := \
        a2xx/fd2_emit.h \
        a2xx/fd2_gmem.c \
        a2xx/fd2_gmem.h \
+       a2xx/fd2_perfcntr.c \
        a2xx/fd2_program.c \
        a2xx/fd2_program.h \
+       a2xx/fd2_query.c \
+       a2xx/fd2_query.h \
        a2xx/fd2_rasterizer.c \
        a2xx/fd2_rasterizer.h \
+       a2xx/fd2_resource.c \
+       a2xx/fd2_resource.h \
        a2xx/fd2_screen.c \
        a2xx/fd2_screen.h \
        a2xx/fd2_texture.c \
@@ -68,11 +68,15 @@ a2xx_SOURCES := \
        a2xx/fd2_zsa.c \
        a2xx/fd2_zsa.h \
        a2xx/instr-a2xx.h \
-       a2xx/ir-a2xx.c \
-       a2xx/ir-a2xx.h
+       a2xx/ir2.c \
+       a2xx/ir2.h \
+       a2xx/ir2_assemble.c \
+       a2xx/ir2_cp.c \
+       a2xx/ir2_nir.c \
+       a2xx/ir2_private.h \
+       a2xx/ir2_ra.c
 
 a3xx_SOURCES := \
-       a3xx/a3xx.xml.h \
        a3xx/fd3_blend.c \
        a3xx/fd3_blend.h \
        a3xx/fd3_context.c \
@@ -91,6 +95,8 @@ a3xx_SOURCES := \
        a3xx/fd3_query.h \
        a3xx/fd3_rasterizer.c \
        a3xx/fd3_rasterizer.h \
+       a3xx/fd3_resource.c \
+       a3xx/fd3_resource.h \
        a3xx/fd3_screen.c \
        a3xx/fd3_screen.h \
        a3xx/fd3_texture.c \
@@ -99,7 +105,6 @@ a3xx_SOURCES := \
        a3xx/fd3_zsa.h
 
 a4xx_SOURCES := \
-       a4xx/a4xx.xml.h \
        a4xx/fd4_blend.c \
        a4xx/fd4_blend.h \
        a4xx/fd4_context.c \
@@ -126,7 +131,6 @@ a4xx_SOURCES := \
        a4xx/fd4_zsa.h
 
 a5xx_SOURCES := \
-       a5xx/a5xx.xml.h \
        a5xx/fd5_blend.c \
        a5xx/fd5_blend.h \
        a5xx/fd5_blitter.c \
@@ -162,11 +166,12 @@ a5xx_SOURCES := \
        a5xx/fd5_zsa.h
 
 a6xx_SOURCES := \
-       a6xx/a6xx.xml.h \
        a6xx/fd6_blend.c \
        a6xx/fd6_blend.h \
        a6xx/fd6_blitter.c \
        a6xx/fd6_blitter.h \
+       a6xx/fd6_compute.c \
+       a6xx/fd6_compute.h \
        a6xx/fd6_context.c \
        a6xx/fd6_context.h \
        a6xx/fd6_draw.c \
@@ -179,6 +184,7 @@ a6xx_SOURCES := \
        a6xx/fd6_gmem.h \
        a6xx/fd6_image.c \
        a6xx/fd6_image.h \
+       a6xx/fd6_perfcntr.c \
        a6xx/fd6_program.c \
        a6xx/fd6_program.h \
        a6xx/fd6_query.c \
@@ -195,27 +201,8 @@ a6xx_SOURCES := \
        a6xx/fd6_zsa.h
 
 ir3_SOURCES := \
-       ir3/disasm-a3xx.c \
-       ir3/instr-a3xx.h \
-       ir3/ir3.c \
        ir3/ir3_cache.c \
        ir3/ir3_cache.h \
-       ir3/ir3_compiler_nir.c \
-       ir3/ir3_compiler.c \
-       ir3/ir3_compiler.h \
-       ir3/ir3_cp.c \
-       ir3/ir3_depth.c \
-       ir3/ir3_group.c \
-       ir3/ir3.h \
-       ir3/ir3_legalize.c \
-       ir3/ir3_nir.c \
-       ir3/ir3_nir.h \
-       ir3/ir3_nir_lower_tg4_to_tex.c \
-       ir3/ir3_print.c \
-       ir3/ir3_ra.c \
-       ir3/ir3_sched.c \
-       ir3/ir3_shader.c \
-       ir3/ir3_shader.h
+       ir3/ir3_gallium.c \
+       ir3/ir3_gallium.h
 
-ir3_GENERATED_FILES := \
-       ir3/ir3_nir_trig.c