android: freedreno: move a2xx disasm out of gallium
[mesa.git] / src / gallium / drivers / freedreno / Makefile.sources
index f3b1abd998abe53853665be8843c4cc6011ff56d..a21dbe1f52023fac431bdbceb02c93965053f070 100644 (file)
@@ -1,6 +1,4 @@
 C_SOURCES := \
-       adreno_common.xml.h \
-       adreno_pm4.xml.h \
        disasm.h \
        freedreno_batch.c \
        freedreno_batch.h \
@@ -16,7 +14,8 @@ C_SOURCES := \
        freedreno_fence.h \
        freedreno_gmem.c \
        freedreno_gmem.h \
-       freedreno_perfcntr.h \
+       freedreno_log.c \
+       freedreno_log.h \
        freedreno_program.c \
        freedreno_program.h \
        freedreno_query.c \
@@ -41,12 +40,8 @@ C_SOURCES := \
        freedreno_util.h
 
 a2xx_SOURCES := \
-       a2xx/a2xx.xml.h \
-       a2xx/disasm-a2xx.c \
        a2xx/fd2_blend.c \
        a2xx/fd2_blend.h \
-       a2xx/fd2_compiler.c \
-       a2xx/fd2_compiler.h \
        a2xx/fd2_context.c \
        a2xx/fd2_context.h \
        a2xx/fd2_draw.c \
@@ -57,8 +52,12 @@ a2xx_SOURCES := \
        a2xx/fd2_gmem.h \
        a2xx/fd2_program.c \
        a2xx/fd2_program.h \
+       a2xx/fd2_query.c \
+       a2xx/fd2_query.h \
        a2xx/fd2_rasterizer.c \
        a2xx/fd2_rasterizer.h \
+       a2xx/fd2_resource.c \
+       a2xx/fd2_resource.h \
        a2xx/fd2_screen.c \
        a2xx/fd2_screen.h \
        a2xx/fd2_texture.c \
@@ -68,11 +67,15 @@ a2xx_SOURCES := \
        a2xx/fd2_zsa.c \
        a2xx/fd2_zsa.h \
        a2xx/instr-a2xx.h \
-       a2xx/ir-a2xx.c \
-       a2xx/ir-a2xx.h
+       a2xx/ir2.c \
+       a2xx/ir2.h \
+       a2xx/ir2_assemble.c \
+       a2xx/ir2_cp.c \
+       a2xx/ir2_nir.c \
+       a2xx/ir2_private.h \
+       a2xx/ir2_ra.c
 
 a3xx_SOURCES := \
-       a3xx/a3xx.xml.h \
        a3xx/fd3_blend.c \
        a3xx/fd3_blend.h \
        a3xx/fd3_context.c \
@@ -91,6 +94,8 @@ a3xx_SOURCES := \
        a3xx/fd3_query.h \
        a3xx/fd3_rasterizer.c \
        a3xx/fd3_rasterizer.h \
+       a3xx/fd3_resource.c \
+       a3xx/fd3_resource.h \
        a3xx/fd3_screen.c \
        a3xx/fd3_screen.h \
        a3xx/fd3_texture.c \
@@ -99,7 +104,6 @@ a3xx_SOURCES := \
        a3xx/fd3_zsa.h
 
 a4xx_SOURCES := \
-       a4xx/a4xx.xml.h \
        a4xx/fd4_blend.c \
        a4xx/fd4_blend.h \
        a4xx/fd4_context.c \
@@ -118,6 +122,8 @@ a4xx_SOURCES := \
        a4xx/fd4_query.h \
        a4xx/fd4_rasterizer.c \
        a4xx/fd4_rasterizer.h \
+       a4xx/fd4_resource.c \
+       a4xx/fd4_resource.h \
        a4xx/fd4_screen.c \
        a4xx/fd4_screen.h \
        a4xx/fd4_texture.c \
@@ -126,7 +132,6 @@ a4xx_SOURCES := \
        a4xx/fd4_zsa.h
 
 a5xx_SOURCES := \
-       a5xx/a5xx.xml.h \
        a5xx/fd5_blend.c \
        a5xx/fd5_blend.h \
        a5xx/fd5_blitter.c \
@@ -160,26 +165,48 @@ a5xx_SOURCES := \
        a5xx/fd5_zsa.c \
        a5xx/fd5_zsa.h
 
+a6xx_SOURCES := \
+       a6xx/fd6_blend.c \
+       a6xx/fd6_blend.h \
+       a6xx/fd6_blitter.c \
+       a6xx/fd6_blitter.h \
+       a6xx/fd6_compute.c \
+       a6xx/fd6_compute.h \
+       a6xx/fd6_const.c \
+       a6xx/fd6_const.h \
+       a6xx/fd6_context.c \
+       a6xx/fd6_context.h \
+       a6xx/fd6_draw.c \
+       a6xx/fd6_draw.h \
+       a6xx/fd6_emit.c \
+       a6xx/fd6_emit.h \
+       a6xx/fd6_format.c \
+       a6xx/fd6_format.h \
+       a6xx/fd6_gmem.c \
+       a6xx/fd6_gmem.h \
+       a6xx/fd6_image.c \
+       a6xx/fd6_image.h \
+       a6xx/fd6_program.c \
+       a6xx/fd6_program.h \
+       a6xx/fd6_query.c \
+       a6xx/fd6_query.h \
+       a6xx/fd6_rasterizer.c \
+       a6xx/fd6_rasterizer.h \
+       a6xx/fd6_resource.c \
+       a6xx/fd6_resource.h \
+       a6xx/fd6_screen.c \
+       a6xx/fd6_screen.h \
+       a6xx/fd6_texture.c \
+       a6xx/fd6_texture.h \
+       a6xx/fd6_vsc.c \
+       a6xx/fd6_vsc.h \
+       a6xx/fd6_zsa.c \
+       a6xx/fd6_zsa.h
+
 ir3_SOURCES := \
-       ir3/disasm-a3xx.c \
-       ir3/instr-a3xx.h \
-       ir3/ir3.c \
-       ir3/ir3_compiler_nir.c \
-       ir3/ir3_compiler.c \
-       ir3/ir3_compiler.h \
-       ir3/ir3_cp.c \
-       ir3/ir3_depth.c \
-       ir3/ir3_group.c \
-       ir3/ir3.h \
-       ir3/ir3_legalize.c \
-       ir3/ir3_nir.c \
-       ir3/ir3_nir.h \
-       ir3/ir3_nir_lower_tg4_to_tex.c \
-       ir3/ir3_print.c \
-       ir3/ir3_ra.c \
-       ir3/ir3_sched.c \
-       ir3/ir3_shader.c \
-       ir3/ir3_shader.h
+       ir3/ir3_cache.c \
+       ir3/ir3_cache.h \
+       ir3/ir3_const.h \
+       ir3/ir3_gallium.c \
+       ir3/ir3_gallium.h
 
-ir3_GENERATED_FILES := \
-       ir3/ir3_nir_trig.c