struct fd2_blend_stateobj {
struct pipe_blend_state base;
- uint32_t rb_blendcontrol;
+ uint32_t rb_blendcontrol_rgb;
+ uint32_t rb_blendcontrol_alpha;
+ uint32_t rb_blendcontrol_no_alpha_rgb;
uint32_t rb_colorcontrol; /* must be OR'd w/ zsa->rb_colorcontrol */
uint32_t rb_colormask;
};