+0.000000, +1.000000,
/* SCREEN_SCISSOR_BR value (must be at 60 byte offset in page) */
0.0,
+ /* zero indices dummy draw workaround (3 16-bit zeros) */
+ 0.0, 0.0,
};
struct pipe_resource *prsc = pipe_buffer_create(pctx->screen,
PIPE_BIND_CUSTOM, PIPE_USAGE_IMMUTABLE, sizeof(init_shader_const));