freedreno/ir3: handle arrays of images
[mesa.git] / src / gallium / drivers / freedreno / a2xx / fd2_emit.c
index fe2750ba10b30d44c51cfad62b67c302c04e0c5a..a787b71e379ae8af99faf663918efaaa650a32fb 100644 (file)
@@ -125,8 +125,9 @@ emit_texture(struct fd_ringbuffer *ring, struct fd_context *ctx,
 {
        unsigned const_idx = fd2_get_const_idx(ctx, tex, samp_id);
        static const struct fd2_sampler_stateobj dummy_sampler = {};
+       static const struct fd2_pipe_sampler_view dummy_view = {};
        const struct fd2_sampler_stateobj *sampler;
-       struct fd2_pipe_sampler_view *view;
+       const struct fd2_pipe_sampler_view *view;
 
        if (emitted & (1 << const_idx))
                return 0;
@@ -134,13 +135,19 @@ emit_texture(struct fd_ringbuffer *ring, struct fd_context *ctx,
        sampler = tex->samplers[samp_id] ?
                        fd2_sampler_stateobj(tex->samplers[samp_id]) :
                        &dummy_sampler;
-       view = fd2_pipe_sampler_view(tex->textures[samp_id]);
+       view = tex->textures[samp_id] ?
+                       fd2_pipe_sampler_view(tex->textures[samp_id]) :
+                       &dummy_view;
 
        OUT_PKT3(ring, CP_SET_CONSTANT, 7);
        OUT_RING(ring, 0x00010000 + (0x6 * const_idx));
 
        OUT_RING(ring, sampler->tex0 | view->tex0);
-       OUT_RELOC(ring, fd_resource(view->base.texture)->bo, 0, view->fmt, 0);
+       if (view->base.texture)
+               OUT_RELOC(ring, fd_resource(view->base.texture)->bo, 0, view->fmt, 0);
+       else
+               OUT_RING(ring, 0);
+
        OUT_RING(ring, view->tex2);
        OUT_RING(ring, sampler->tex3 | view->tex3);
        OUT_RING(ring, sampler->tex4);
@@ -182,7 +189,7 @@ fd2_emit_vertex_bufs(struct fd_ringbuffer *ring, uint32_t val,
 }
 
 void
-fd2_emit_state(struct fd_context *ctx, const uint32_t dirty)
+fd2_emit_state(struct fd_context *ctx, const enum fd_dirty_3d_state dirty)
 {
        struct fd2_blend_stateobj *blend = fd2_blend_stateobj(ctx->blend);
        struct fd2_zsa_stateobj *zsa = fd2_zsa_stateobj(ctx->zsa);
@@ -217,7 +224,7 @@ fd2_emit_state(struct fd_context *ctx, const uint32_t dirty)
                OUT_RING(ring, zsa->rb_alpha_ref);
        }
 
-       if (dirty & (FD_DIRTY_RASTERIZER | FD_DIRTY_FRAMEBUFFER)) {
+       if (ctx->rasterizer && dirty & FD_DIRTY_RASTERIZER) {
                struct fd2_rasterizer_stateobj *rasterizer =
                                fd2_rasterizer_stateobj(ctx->rasterizer);
                OUT_PKT3(ring, CP_SET_CONSTANT, 3);
@@ -284,7 +291,7 @@ fd2_emit_state(struct fd_context *ctx, const uint32_t dirty)
                fd2_program_emit(ring, &ctx->prog);
        }
 
-       if (dirty & (FD_DIRTY_PROG | FD_DIRTY_CONSTBUF)) {
+       if (dirty & (FD_DIRTY_PROG | FD_DIRTY_CONST)) {
                emit_constants(ring,  VS_CONST_BASE * 4,
                                &ctx->constbuf[PIPE_SHADER_VERTEX],
                                (dirty & FD_DIRTY_PROG) ? ctx->prog.vp : NULL);
@@ -299,17 +306,32 @@ fd2_emit_state(struct fd_context *ctx, const uint32_t dirty)
                OUT_RING(ring, zsa->rb_colorcontrol | blend->rb_colorcontrol);
        }
 
-       if (dirty & FD_DIRTY_BLEND) {
+       if (dirty & (FD_DIRTY_BLEND | FD_DIRTY_FRAMEBUFFER)) {
+               enum pipe_format format =
+                       pipe_surface_format(ctx->batch->framebuffer.cbufs[0]);
+               bool has_alpha = util_format_has_alpha(format);
+
                OUT_PKT3(ring, CP_SET_CONSTANT, 2);
                OUT_RING(ring, CP_REG(REG_A2XX_RB_BLEND_CONTROL));
-               OUT_RING(ring, blend->rb_blendcontrol);
+               OUT_RING(ring, blend->rb_blendcontrol_alpha |
+                       COND(has_alpha, blend->rb_blendcontrol_rgb) |
+                       COND(!has_alpha, blend->rb_blendcontrol_no_alpha_rgb));
 
                OUT_PKT3(ring, CP_SET_CONSTANT, 2);
                OUT_RING(ring, CP_REG(REG_A2XX_RB_COLOR_MASK));
                OUT_RING(ring, blend->rb_colormask);
        }
 
-       if (dirty & (FD_DIRTY_VERTTEX | FD_DIRTY_FRAGTEX | FD_DIRTY_PROG))
+       if (dirty & FD_DIRTY_BLEND_COLOR) {
+               OUT_PKT3(ring, CP_SET_CONSTANT, 5);
+               OUT_RING(ring, CP_REG(REG_A2XX_RB_BLEND_RED));
+               OUT_RING(ring, float_to_ubyte(ctx->blend_color.color[0]));
+               OUT_RING(ring, float_to_ubyte(ctx->blend_color.color[1]));
+               OUT_RING(ring, float_to_ubyte(ctx->blend_color.color[2]));
+               OUT_RING(ring, float_to_ubyte(ctx->blend_color.color[3]));
+       }
+
+       if (dirty & (FD_DIRTY_TEX | FD_DIRTY_PROG))
                emit_textures(ring, ctx);
 }