void *ptr;
u_upload_alloc(fd3_ctx->border_color_uploader,
- 0, 2 * PIPE_MAX_SAMPLERS * BORDERCOLOR_SIZE, &off,
+ 0, BORDER_COLOR_UPLOAD_SIZE,
+ BORDER_COLOR_UPLOAD_SIZE, &off,
&fd3_ctx->border_color_buf,
&ptr);
fd3_pipe_sampler_view(tex->textures[i]) :
&dummy_view;
struct fd_resource *rsc = fd_resource(view->base.texture);
- unsigned start = fd_sampler_first_level(&view->base);
- unsigned end = fd_sampler_last_level(&view->base);;
+ if (rsc && rsc->base.b.target == PIPE_BUFFER) {
+ OUT_RELOC(ring, rsc->bo, view->base.u.buf.first_element *
+ util_format_get_blocksize(view->base.format), 0, 0);
+ j = 1;
+ } else {
+ unsigned start = fd_sampler_first_level(&view->base);
+ unsigned end = fd_sampler_last_level(&view->base);;
- for (j = 0; j < (end - start + 1); j++) {
- struct fd_resource_slice *slice =
+ for (j = 0; j < (end - start + 1); j++) {
+ struct fd_resource_slice *slice =
fd_resource_slice(rsc, j + start);
- OUT_RELOC(ring, rsc->bo, slice->offset, 0, 0);
+ OUT_RELOC(ring, rsc->bo, slice->offset, 0, 0);
+ }
}
/* pad the remaining entries w/ null: */