freedreno/a3xx/compiler: prepare for new compiler
[mesa.git] / src / gallium / drivers / freedreno / a3xx / fd3_program.c
index c6c51b11ee2278eda2e4485d302a022017c33b87..ddb33ca58448c7ac1ad007648b4f759179034029 100644 (file)
 #include "tgsi/tgsi_dump.h"
 #include "tgsi/tgsi_parse.h"
 
+#include "freedreno_lowering.h"
+
 #include "fd3_program.h"
 #include "fd3_compiler.h"
+#include "fd3_emit.h"
 #include "fd3_texture.h"
 #include "fd3_util.h"
 
@@ -56,7 +59,7 @@ assemble_shader(struct pipe_context *pctx, struct fd3_shader_stateobj *so)
        bin = ir3_shader_assemble(so->ir, &so->info);
        sz = so->info.sizedwords * 4;
 
-       so->bo = fd_bo_new(ctx->screen->dev, sz,
+       so->bo = fd_bo_new(ctx->dev, sz,
                        DRM_FREEDRENO_GEM_CACHE_WCOMBINE |
                        DRM_FREEDRENO_GEM_TYPE_KMEM);
 
@@ -76,9 +79,10 @@ static void
 fixup_vp_regfootprint(struct fd3_shader_stateobj *so)
 {
        unsigned i;
-       for (i = 0; i < so->inputs_count; i++) {
+       for (i = 0; i < so->inputs_count; i++)
                so->info.max_reg = MAX2(so->info.max_reg, so->inputs[i].regid >> 2);
-       }
+       for (i = 0; i < so->outputs_count; i++)
+               so->info.max_reg = MAX2(so->info.max_reg, so->outputs[i].regid >> 2);
 }
 
 static struct fd3_shader_stateobj *
@@ -86,6 +90,7 @@ create_shader(struct pipe_context *pctx, const struct pipe_shader_state *cso,
                enum shader_t type)
 {
        struct fd3_shader_stateobj *so = CALLOC_STRUCT(fd3_shader_stateobj);
+       const struct tgsi_token *tokens = fd_transform_lowering(cso->tokens);
        int ret;
 
        if (!so)
@@ -95,20 +100,13 @@ create_shader(struct pipe_context *pctx, const struct pipe_shader_state *cso,
 
        if (fd_mesa_debug & FD_DBG_DISASM) {
                DBG("dump tgsi: type=%d", so->type);
-               tgsi_dump(cso->tokens, 0);
+               tgsi_dump(tokens, 0);
        }
 
-       if (type == SHADER_FRAGMENT) {
-               /* we seem to get wrong colors (maybe swap/endianess or hw issue?)
-                * with full precision color reg.  And blob driver only seems to
-                * use half precision register for color output (that I can find
-                * so far), even with highp precision.  So for force half precision
-                * for frag shader:
-                */
+       if ((type == SHADER_FRAGMENT) && (fd_mesa_debug & FD_DBG_FRAGHALF))
                so->half_precision = true;
-       }
 
-       ret = fd3_compile_shader(so, cso->tokens);
+       ret = fd3_compile_shader(so, tokens);
        if (ret) {
                debug_error("compile failed!");
                goto fail;
@@ -182,11 +180,12 @@ fd3_vp_state_bind(struct pipe_context *pctx, void *hwcso)
 }
 
 static void
-emit_shader(struct fd_ringbuffer *ring, struct fd3_shader_stateobj *so)
+emit_shader(struct fd_ringbuffer *ring, const struct fd3_shader_stateobj *so)
 {
-       struct ir3_shader_info *si = &so->info;
+       const struct ir3_shader_info *si = &so->info;
        enum adreno_state_block sb;
-       uint32_t i, *bin;
+       enum adreno_state_src src;
+       uint32_t i, sz, *bin;
 
        if (so->type == SHADER_VERTEX) {
                sb = SB_VERT_SHADER;
@@ -194,35 +193,90 @@ emit_shader(struct fd_ringbuffer *ring, struct fd3_shader_stateobj *so)
                sb = SB_FRAG_SHADER;
        }
 
-       // XXX use SS_INDIRECT
-       bin = fd_bo_map(so->bo);
-       OUT_PKT3(ring, CP_LOAD_STATE, 2 + si->sizedwords);
+       if (fd_mesa_debug & FD_DBG_DIRECT) {
+               sz = si->sizedwords;
+               src = SS_DIRECT;
+               bin = fd_bo_map(so->bo);
+       } else {
+               sz = 0;
+               src = SS_INDIRECT;
+               bin = NULL;
+       }
+
+       OUT_PKT3(ring, CP_LOAD_STATE, 2 + sz);
        OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(0) |
-                       CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
+                       CP_LOAD_STATE_0_STATE_SRC(src) |
                        CP_LOAD_STATE_0_STATE_BLOCK(sb) |
                        CP_LOAD_STATE_0_NUM_UNIT(so->instrlen));
-       OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_SHADER) |
-                       CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
-       for (i = 0; i < si->sizedwords; i++)
+       if (bin) {
+               OUT_RING(ring, CP_LOAD_STATE_1_EXT_SRC_ADDR(0) |
+                               CP_LOAD_STATE_1_STATE_TYPE(ST_SHADER));
+       } else {
+               OUT_RELOC(ring, so->bo, 0,
+                               CP_LOAD_STATE_1_STATE_TYPE(ST_SHADER), 0);
+       }
+       for (i = 0; i < sz; i++) {
                OUT_RING(ring, bin[i]);
+       }
+}
+
+static int
+find_output(const struct fd3_shader_stateobj *so, fd3_semantic semantic)
+{
+       int j;
+       for (j = 0; j < so->outputs_count; j++)
+               if (so->outputs[j].semantic == semantic)
+                       return j;
+       return 0;
+}
+
+static uint32_t
+find_output_regid(const struct fd3_shader_stateobj *so, fd3_semantic semantic)
+{
+       int j;
+       for (j = 0; j < so->outputs_count; j++)
+               if (so->outputs[j].semantic == semantic)
+                       return so->outputs[j].regid;
+       return regid(63, 0);
 }
 
 void
 fd3_program_emit(struct fd_ringbuffer *ring,
-               struct fd_program_stateobj *prog)
+               struct fd_program_stateobj *prog, bool binning)
 {
-       struct fd3_shader_stateobj *vp = prog->vp;
-       struct fd3_shader_stateobj *fp = prog->fp;
-       struct ir3_shader_info *vsi = &vp->info;
-       struct ir3_shader_info *fsi = &fp->info;
+       const struct fd3_shader_stateobj *vp = prog->vp;
+       const struct fd3_shader_stateobj *fp = prog->fp;
+       const struct ir3_shader_info *vsi = &vp->info;
+       const struct ir3_shader_info *fsi = &fp->info;
+       uint32_t pos_regid, posz_regid, psize_regid, color_regid;
        int i;
 
+       if (binning) {
+               /* use dummy stateobj to simplify binning vs non-binning: */
+               static const struct fd3_shader_stateobj binning_fp = {};
+               fp = &binning_fp;
+               fsi = &fp->info;
+       }
+
+       pos_regid = find_output_regid(vp,
+               fd3_semantic_name(TGSI_SEMANTIC_POSITION, 0));
+       posz_regid = find_output_regid(fp,
+               fd3_semantic_name(TGSI_SEMANTIC_POSITION, 0));
+       psize_regid = find_output_regid(vp,
+               fd3_semantic_name(TGSI_SEMANTIC_PSIZE, 0));
+       color_regid = find_output_regid(fp,
+               fd3_semantic_name(TGSI_SEMANTIC_COLOR, 0));
+
        /* we could probably divide this up into things that need to be
         * emitted if frag-prog is dirty vs if vert-prog is dirty..
         */
 
        OUT_PKT0(ring, REG_A3XX_HLSQ_CONTROL_0_REG, 6);
        OUT_RING(ring, A3XX_HLSQ_CONTROL_0_REG_FSTHREADSIZE(FOUR_QUADS) |
+                       /* NOTE:  I guess SHADERRESTART and CONSTFULLUPDATE maybe
+                        * flush some caches? I think we only need to set those
+                        * bits if we have updated const or shader..
+                        */
                        A3XX_HLSQ_CONTROL_0_REG_SPSHADERRESTART |
                        A3XX_HLSQ_CONTROL_0_REG_SPCONSTFULLUPDATE);
        OUT_RING(ring, A3XX_HLSQ_CONTROL_1_REG_VSTHREADSIZE(TWO_QUADS) |
@@ -238,22 +292,9 @@ fd3_program_emit(struct fd_ringbuffer *ring,
 
        OUT_PKT0(ring, REG_A3XX_SP_SP_CTRL_REG, 1);
        OUT_RING(ring, A3XX_SP_SP_CTRL_REG_CONSTMODE(0) |
+                       COND(binning, A3XX_SP_SP_CTRL_REG_BINNING) |
                        A3XX_SP_SP_CTRL_REG_SLEEPMODE(1) |
-                       // XXX "resolve" (?) bit set on gmem->mem pass..
-//                     COND(!uniforms, A3XX_SP_SP_CTRL_REG_RESOLVE) |
-                       // XXX sometimes 0, sometimes 1:
-                       A3XX_SP_SP_CTRL_REG_LOMODE(1));
-
-       /* emit unknown sequence of perfcounter disables that the blob
-        * emits as part of the program state..
-        */
-       for (i = 0; i < 6; i++) {
-               OUT_PKT0(ring, REG_A3XX_SP_PERFCOUNTER0_SELECT, 1);
-               OUT_RING(ring, 0x00000000);    /* SP_PERFCOUNTER0_SELECT */
-
-               OUT_PKT0(ring, REG_A3XX_SP_PERFCOUNTER4_SELECT, 1);
-               OUT_RING(ring, 0x00000000);    /* SP_PERFCOUNTER4_SELECT */
-       }
+                       A3XX_SP_SP_CTRL_REG_L0MODE(0));
 
        OUT_PKT0(ring, REG_A3XX_SP_VS_LENGTH_REG, 1);
        OUT_RING(ring, A3XX_SP_VS_LENGTH_REG_SHADERLENGTH(vp->instrlen));
@@ -261,6 +302,7 @@ fd3_program_emit(struct fd_ringbuffer *ring,
        OUT_PKT0(ring, REG_A3XX_SP_VS_CTRL_REG0, 3);
        OUT_RING(ring, A3XX_SP_VS_CTRL_REG0_THREADMODE(MULTI) |
                        A3XX_SP_VS_CTRL_REG0_INSTRBUFFERMODE(BUFFER) |
+                       A3XX_SP_VS_CTRL_REG0_CACHEINVALID |
                        A3XX_SP_VS_CTRL_REG0_HALFREGFOOTPRINT(vsi->max_half_reg + 1) |
                        A3XX_SP_VS_CTRL_REG0_FULLREGFOOTPRINT(vsi->max_reg + 1) |
                        A3XX_SP_VS_CTRL_REG0_INOUTREGOVERLAP(0) |
@@ -271,22 +313,23 @@ fd3_program_emit(struct fd_ringbuffer *ring,
        OUT_RING(ring, A3XX_SP_VS_CTRL_REG1_CONSTLENGTH(vp->constlen) |
                        A3XX_SP_VS_CTRL_REG1_INITIALOUTSTANDING(vp->total_in) |
                        A3XX_SP_VS_CTRL_REG1_CONSTFOOTPRINT(MAX2(vsi->max_const, 0)));
-       OUT_RING(ring, A3XX_SP_VS_PARAM_REG_POSREGID(vp->pos_regid) |
-                       A3XX_SP_VS_PARAM_REG_PSIZEREGID(vp->psize_regid) |
-                       A3XX_SP_VS_PARAM_REG_TOTALVSOUTVAR(vp->outputs_count));
-
-       assert(vp->outputs_count >= fp->inputs_count);
+       OUT_RING(ring, A3XX_SP_VS_PARAM_REG_POSREGID(pos_regid) |
+                       A3XX_SP_VS_PARAM_REG_PSIZEREGID(psize_regid) |
+                       A3XX_SP_VS_PARAM_REG_TOTALVSOUTVAR(fp->inputs_count));
 
        for (i = 0; i < fp->inputs_count; ) {
                uint32_t reg = 0;
+               int j;
 
                OUT_PKT0(ring, REG_A3XX_SP_VS_OUT_REG(i/2), 1);
 
-               reg |= A3XX_SP_VS_OUT_REG_A_REGID(vp->outputs[i].regid);
+               j = find_output(vp, fp->inputs[i].semantic);
+               reg |= A3XX_SP_VS_OUT_REG_A_REGID(vp->outputs[j].regid);
                reg |= A3XX_SP_VS_OUT_REG_A_COMPMASK(fp->inputs[i].compmask);
                i++;
 
-               reg |= A3XX_SP_VS_OUT_REG_B_REGID(vp->outputs[i].regid);
+               j = find_output(vp, fp->inputs[i].semantic);
+               reg |= A3XX_SP_VS_OUT_REG_B_REGID(vp->outputs[j].regid);
                reg |= A3XX_SP_VS_OUT_REG_B_COMPMASK(fp->inputs[i].compmask);
                i++;
 
@@ -306,80 +349,88 @@ fd3_program_emit(struct fd_ringbuffer *ring,
                OUT_RING(ring, reg);
        }
 
-#if 0
-       /* for some reason, when I write SP_{VS,FS}_OBJ_START_REG I get:
-[  666.663665] kgsl kgsl-3d0: |a3xx_err_callback| RBBM | AHB bus error | READ | addr=201 | ports=1:3
-[  666.664001] kgsl kgsl-3d0: |a3xx_err_callback| ringbuffer AHB error interrupt
-[  670.680909] kgsl kgsl-3d0: |adreno_idle| spun too long waiting for RB to idle
-[  670.681062] kgsl kgsl-3d0: |kgsl-3d0| Dump Started
-[  670.681123] kgsl kgsl-3d0: POWER: FLAGS = 00000007 | ACTIVE POWERLEVEL = 00000001
-[  670.681214] kgsl kgsl-3d0: POWER: INTERVAL TIMEOUT = 0000000A
-[  670.681367] kgsl kgsl-3d0: GRP_CLK = 325000000
-[  670.681489] kgsl kgsl-3d0: BUS CLK = 0
-        */
        OUT_PKT0(ring, REG_A3XX_SP_VS_OBJ_OFFSET_REG, 2);
        OUT_RING(ring, A3XX_SP_VS_OBJ_OFFSET_REG_CONSTOBJECTOFFSET(0) |
                        A3XX_SP_VS_OBJ_OFFSET_REG_SHADEROBJOFFSET(0));
        OUT_RELOC(ring, vp->bo, 0, 0, 0);  /* SP_VS_OBJ_START_REG */
-#endif
-
-       OUT_PKT0(ring, REG_A3XX_SP_FS_LENGTH_REG, 1);
-       OUT_RING(ring, A3XX_SP_FS_LENGTH_REG_SHADERLENGTH(fp->instrlen));
-
-       OUT_PKT0(ring, REG_A3XX_SP_FS_CTRL_REG0, 2);
-       OUT_RING(ring, A3XX_SP_FS_CTRL_REG0_THREADMODE(MULTI) |
-                       A3XX_SP_FS_CTRL_REG0_INSTRBUFFERMODE(BUFFER) |
-                       A3XX_SP_FS_CTRL_REG0_HALFREGFOOTPRINT(fsi->max_half_reg + 1) |
-                       A3XX_SP_FS_CTRL_REG0_FULLREGFOOTPRINT(fsi->max_reg + 1) |
-                       A3XX_SP_FS_CTRL_REG0_INOUTREGOVERLAP(1) |
-                       A3XX_SP_FS_CTRL_REG0_THREADSIZE(FOUR_QUADS) |
-                       A3XX_SP_FS_CTRL_REG0_SUPERTHREADMODE |
-                       COND(fp->samplers_count > 0, A3XX_SP_FS_CTRL_REG0_PIXLODENABLE) |
-                       A3XX_SP_FS_CTRL_REG0_LENGTH(fp->instrlen));
-       OUT_RING(ring, A3XX_SP_FS_CTRL_REG1_CONSTLENGTH(fp->constlen) |
-                       A3XX_SP_FS_CTRL_REG1_INITIALOUTSTANDING(fp->total_in) |
-                       A3XX_SP_FS_CTRL_REG1_CONSTFOOTPRINT(MAX2(fsi->max_const, 0)) |
-                       A3XX_SP_FS_CTRL_REG1_HALFPRECVAROFFSET(63));
-
-#if 0
-       OUT_PKT0(ring, REG_A3XX_SP_FS_OBJ_OFFSET_REG, 2);
-       OUT_RING(ring, A3XX_SP_FS_OBJ_OFFSET_REG_CONSTOBJECTOFFSET(128) |
-                       A3XX_SP_FS_OBJ_OFFSET_REG_SHADEROBJOFFSET(128 - fp->instrlen));
-       OUT_RELOC(ring, fp->bo, 0, 0, 0);  /* SP_FS_OBJ_START_REG */
-#endif
+
+       if (binning) {
+               OUT_PKT0(ring, REG_A3XX_SP_FS_LENGTH_REG, 1);
+               OUT_RING(ring, 0x00000000);
+
+               OUT_PKT0(ring, REG_A3XX_SP_FS_CTRL_REG0, 2);
+               OUT_RING(ring, A3XX_SP_FS_CTRL_REG0_THREADMODE(MULTI) |
+                               A3XX_SP_FS_CTRL_REG0_INSTRBUFFERMODE(BUFFER));
+               OUT_RING(ring, 0x00000000);
+       } else {
+               OUT_PKT0(ring, REG_A3XX_SP_FS_LENGTH_REG, 1);
+               OUT_RING(ring, A3XX_SP_FS_LENGTH_REG_SHADERLENGTH(fp->instrlen));
+
+               OUT_PKT0(ring, REG_A3XX_SP_FS_CTRL_REG0, 2);
+               OUT_RING(ring, A3XX_SP_FS_CTRL_REG0_THREADMODE(MULTI) |
+                               A3XX_SP_FS_CTRL_REG0_INSTRBUFFERMODE(BUFFER) |
+                               A3XX_SP_FS_CTRL_REG0_CACHEINVALID |
+                               A3XX_SP_FS_CTRL_REG0_HALFREGFOOTPRINT(fsi->max_half_reg + 1) |
+                               A3XX_SP_FS_CTRL_REG0_FULLREGFOOTPRINT(fsi->max_reg + 1) |
+                               A3XX_SP_FS_CTRL_REG0_INOUTREGOVERLAP(1) |
+                               A3XX_SP_FS_CTRL_REG0_THREADSIZE(FOUR_QUADS) |
+                               A3XX_SP_FS_CTRL_REG0_SUPERTHREADMODE |
+                               COND(fp->samplers_count > 0, A3XX_SP_FS_CTRL_REG0_PIXLODENABLE) |
+                               A3XX_SP_FS_CTRL_REG0_LENGTH(fp->instrlen));
+               OUT_RING(ring, A3XX_SP_FS_CTRL_REG1_CONSTLENGTH(fp->constlen) |
+                               A3XX_SP_FS_CTRL_REG1_INITIALOUTSTANDING(fp->total_in) |
+                               A3XX_SP_FS_CTRL_REG1_CONSTFOOTPRINT(MAX2(fsi->max_const, 0)) |
+                               A3XX_SP_FS_CTRL_REG1_HALFPRECVAROFFSET(63));
+               OUT_PKT0(ring, REG_A3XX_SP_FS_OBJ_OFFSET_REG, 2);
+               OUT_RING(ring, A3XX_SP_FS_OBJ_OFFSET_REG_CONSTOBJECTOFFSET(128) |
+                               A3XX_SP_FS_OBJ_OFFSET_REG_SHADEROBJOFFSET(0));
+               OUT_RELOC(ring, fp->bo, 0, 0, 0);  /* SP_FS_OBJ_START_REG */
+       }
 
        OUT_PKT0(ring, REG_A3XX_SP_FS_FLAT_SHAD_MODE_REG_0, 2);
        OUT_RING(ring, 0x00000000);        /* SP_FS_FLAT_SHAD_MODE_REG_0 */
        OUT_RING(ring, 0x00000000);        /* SP_FS_FLAT_SHAD_MODE_REG_1 */
 
        OUT_PKT0(ring, REG_A3XX_SP_FS_OUTPUT_REG, 1);
-       OUT_RING(ring, 0x00000000);        /* SP_FS_OUTPUT_REG */
+       if (fp->writes_pos) {
+               OUT_RING(ring, A3XX_SP_FS_OUTPUT_REG_DEPTH_ENABLE |
+                               A3XX_SP_FS_OUTPUT_REG_DEPTH_REGID(posz_regid));
+       } else {
+               OUT_RING(ring, 0x00000000);
+       }
 
        OUT_PKT0(ring, REG_A3XX_SP_FS_MRT_REG(0), 4);
-       OUT_RING(ring, A3XX_SP_FS_MRT_REG_REGID(fp->color_regid) |
+       OUT_RING(ring, A3XX_SP_FS_MRT_REG_REGID(color_regid) |
                        COND(fp->half_precision, A3XX_SP_FS_MRT_REG_HALF_PRECISION));
        OUT_RING(ring, A3XX_SP_FS_MRT_REG_REGID(0));
        OUT_RING(ring, A3XX_SP_FS_MRT_REG_REGID(0));
        OUT_RING(ring, A3XX_SP_FS_MRT_REG_REGID(0));
 
-       OUT_PKT0(ring, REG_A3XX_VPC_ATTR, 2);
-       OUT_RING(ring, A3XX_VPC_ATTR_TOTALATTR(fp->total_in) |
-                       A3XX_VPC_ATTR_THRDASSIGN(1) |
-                       A3XX_VPC_ATTR_LMSIZE(1));
-       OUT_RING(ring, A3XX_VPC_PACK_NUMFPNONPOSVAR(fp->total_in) |
-                       A3XX_VPC_PACK_NUMNONPOSVSVAR(fp->total_in));
-
-       OUT_PKT0(ring, REG_A3XX_VPC_VARYING_INTERP_MODE(0), 4);
-       OUT_RING(ring, fp->vinterp[0]);    /* VPC_VARYING_INTERP[0].MODE */
-       OUT_RING(ring, fp->vinterp[1]);    /* VPC_VARYING_INTERP[1].MODE */
-       OUT_RING(ring, fp->vinterp[2]);    /* VPC_VARYING_INTERP[2].MODE */
-       OUT_RING(ring, fp->vinterp[3]);    /* VPC_VARYING_INTERP[3].MODE */
-
-       OUT_PKT0(ring, REG_A3XX_VPC_VARYING_PS_REPL_MODE(0), 4);
-       OUT_RING(ring, fp->vpsrepl[0]);    /* VPC_VARYING_PS_REPL[0].MODE */
-       OUT_RING(ring, fp->vpsrepl[1]);    /* VPC_VARYING_PS_REPL[1].MODE */
-       OUT_RING(ring, fp->vpsrepl[2]);    /* VPC_VARYING_PS_REPL[2].MODE */
-       OUT_RING(ring, fp->vpsrepl[3]);    /* VPC_VARYING_PS_REPL[3].MODE */
+       if (binning) {
+               OUT_PKT0(ring, REG_A3XX_VPC_ATTR, 2);
+               OUT_RING(ring, A3XX_VPC_ATTR_THRDASSIGN(1) |
+                               A3XX_VPC_ATTR_LMSIZE(1));
+               OUT_RING(ring, 0x00000000);
+       } else {
+               OUT_PKT0(ring, REG_A3XX_VPC_ATTR, 2);
+               OUT_RING(ring, A3XX_VPC_ATTR_TOTALATTR(fp->total_in) |
+                               A3XX_VPC_ATTR_THRDASSIGN(1) |
+                               A3XX_VPC_ATTR_LMSIZE(1));
+               OUT_RING(ring, A3XX_VPC_PACK_NUMFPNONPOSVAR(fp->total_in) |
+                               A3XX_VPC_PACK_NUMNONPOSVSVAR(fp->total_in));
+
+               OUT_PKT0(ring, REG_A3XX_VPC_VARYING_INTERP_MODE(0), 4);
+               OUT_RING(ring, fp->vinterp[0]);    /* VPC_VARYING_INTERP[0].MODE */
+               OUT_RING(ring, fp->vinterp[1]);    /* VPC_VARYING_INTERP[1].MODE */
+               OUT_RING(ring, fp->vinterp[2]);    /* VPC_VARYING_INTERP[2].MODE */
+               OUT_RING(ring, fp->vinterp[3]);    /* VPC_VARYING_INTERP[3].MODE */
+
+               OUT_PKT0(ring, REG_A3XX_VPC_VARYING_PS_REPL_MODE(0), 4);
+               OUT_RING(ring, fp->vpsrepl[0]);    /* VPC_VARYING_PS_REPL[0].MODE */
+               OUT_RING(ring, fp->vpsrepl[1]);    /* VPC_VARYING_PS_REPL[1].MODE */
+               OUT_RING(ring, fp->vpsrepl[2]);    /* VPC_VARYING_PS_REPL[2].MODE */
+               OUT_RING(ring, fp->vpsrepl[3]);    /* VPC_VARYING_PS_REPL[3].MODE */
+       }
 
        OUT_PKT0(ring, REG_A3XX_VFD_VS_THREADING_THRESHOLD, 1);
        OUT_RING(ring, A3XX_VFD_VS_THREADING_THRESHOLD_REGID_THRESHOLD(15) |
@@ -390,10 +441,12 @@ fd3_program_emit(struct fd_ringbuffer *ring,
        OUT_PKT0(ring, REG_A3XX_VFD_PERFCOUNTER0_SELECT, 1);
        OUT_RING(ring, 0x00000000);        /* VFD_PERFCOUNTER0_SELECT */
 
-       emit_shader(ring, fp);
+       if (!binning) {
+               emit_shader(ring, fp);
 
-       OUT_PKT0(ring, REG_A3XX_VFD_PERFCOUNTER0_SELECT, 1);
-       OUT_RING(ring, 0x00000000);        /* VFD_PERFCOUNTER0_SELECT */
+               OUT_PKT0(ring, REG_A3XX_VFD_PERFCOUNTER0_SELECT, 1);
+               OUT_RING(ring, 0x00000000);        /* VFD_PERFCOUNTER0_SELECT */
+       }
 
        OUT_PKT0(ring, REG_A3XX_VFD_CONTROL_0, 2);
        OUT_RING(ring, A3XX_VFD_CONTROL_0_TOTALATTRTOVS(vp->total_in) |
@@ -449,10 +502,11 @@ create_blit_fp(struct pipe_context *pctx)
 {
        struct fd3_shader_stateobj *so;
        struct ir3_shader *ir = ir3_shader_create();
+       struct ir3_block *block = ir3_block_create(ir, 0, 0, 0);
        struct ir3_instruction *instr;
 
        /* (sy)(ss)(rpt1)bary.f (ei)r0.z, (r)0, r0.x */
-       instr = ir3_instr_create(ir, 2, OPC_BARY_F);
+       instr = ir3_instr_create(block, 2, OPC_BARY_F);
        instr->flags = IR3_INSTR_SY | IR3_INSTR_SS;
        instr->repeat = 1;
 
@@ -462,11 +516,11 @@ create_blit_fp(struct pipe_context *pctx)
        ir3_reg_create(instr, regid(0,0), 0);             /* r0.x */
 
        /* (rpt5)nop */
-       instr = ir3_instr_create(ir, 0, OPC_NOP);
+       instr = ir3_instr_create(block, 0, OPC_NOP);
        instr->repeat = 5;
 
        /* sam (f32)(xyzw)r0.x, r0.z, s#0, t#0 */
-       instr = ir3_instr_create(ir, 5, OPC_SAM);
+       instr = ir3_instr_create(block, 5, OPC_SAM);
        instr->cat5.samp = 0;
        instr->cat5.tex  = 0;
        instr->cat5.type = TYPE_F32;
@@ -476,7 +530,7 @@ create_blit_fp(struct pipe_context *pctx)
        ir3_reg_create(instr, regid(0,2), 0);             /* r0.z */
 
        /* (sy)(rpt3)cov.f32f16 hr0.x, (r)r0.x */
-       instr = ir3_instr_create(ir, 1, 0);  /* mov/cov instructions have no opc */
+       instr = ir3_instr_create(block, 1, 0);  /* mov/cov instructions have no opc */
        instr->flags = IR3_INSTR_SY;
        instr->repeat = 3;
        instr->cat1.src_type = TYPE_F32;
@@ -486,18 +540,23 @@ create_blit_fp(struct pipe_context *pctx)
        ir3_reg_create(instr, regid(0,0), IR3_REG_R);     /* (r)r0.x */
 
        /* end */
-       instr = ir3_instr_create(ir, 0, OPC_END);
+       instr = ir3_instr_create(block, 0, OPC_END);
 
        so = create_internal_shader(pctx, SHADER_FRAGMENT, ir);
        if (!so)
                return NULL;
 
-       so->color_regid = regid(0,0);
        so->half_precision = true;
        so->inputs_count = 1;
+       so->inputs[0].semantic =
+               fd3_semantic_name(TGSI_SEMANTIC_TEXCOORD, 0);
        so->inputs[0].inloc = 8;
        so->inputs[0].compmask = 0x3;
        so->total_in = 2;
+       so->outputs_count = 1;
+       so->outputs[0].semantic =
+               fd3_semantic_name(TGSI_SEMANTIC_COLOR, 0);
+       so->outputs[0].regid = regid(0,0);
        so->samplers_count = 1;
 
        so->vpsrepl[0] = 0x99999999;
@@ -516,26 +575,30 @@ create_blit_vp(struct pipe_context *pctx)
 {
        struct fd3_shader_stateobj *so;
        struct ir3_shader *ir = ir3_shader_create();
+       struct ir3_block *block = ir3_block_create(ir, 0, 0, 0);
        struct ir3_instruction *instr;
 
        /* (sy)(ss)end */
-       instr = ir3_instr_create(ir, 0, OPC_END);
+       instr = ir3_instr_create(block, 0, OPC_END);
        instr->flags = IR3_INSTR_SY | IR3_INSTR_SS;
 
        so = create_internal_shader(pctx, SHADER_VERTEX, ir);
        if (!so)
                return NULL;
 
-       so->pos_regid = regid(1,0);
-       so->psize_regid = regid(63,0);
        so->inputs_count = 2;
        so->inputs[0].regid = regid(0,0);
        so->inputs[0].compmask = 0xf;
        so->inputs[1].regid = regid(1,0);
        so->inputs[1].compmask = 0xf;
        so->total_in = 8;
-       so->outputs_count = 1;
+       so->outputs_count = 2;
+       so->outputs[0].semantic =
+               fd3_semantic_name(TGSI_SEMANTIC_TEXCOORD, 0);
        so->outputs[0].regid = regid(0,0);
+       so->outputs[1].semantic =
+               fd3_semantic_name(TGSI_SEMANTIC_POSITION, 0);
+       so->outputs[1].regid = regid(1,0);
 
        fixup_vp_regfootprint(so);
 
@@ -551,10 +614,11 @@ create_solid_fp(struct pipe_context *pctx)
 {
        struct fd3_shader_stateobj *so;
        struct ir3_shader *ir = ir3_shader_create();
+       struct ir3_block *block = ir3_block_create(ir, 0, 0, 0);
        struct ir3_instruction *instr;
 
        /* (sy)(ss)(rpt3)mov.f16f16 hr0.x, (r)hc0.x */
-       instr = ir3_instr_create(ir, 1, 0);  /* mov/cov instructions have no opc */
+       instr = ir3_instr_create(block, 1, 0);  /* mov/cov instructions have no opc */
        instr->flags = IR3_INSTR_SY | IR3_INSTR_SS;
        instr->repeat = 3;
        instr->cat1.src_type = TYPE_F16;
@@ -565,15 +629,18 @@ create_solid_fp(struct pipe_context *pctx)
                        IR3_REG_CONST | IR3_REG_R);
 
        /* end */
-       instr = ir3_instr_create(ir, 0, OPC_END);
+       instr = ir3_instr_create(block, 0, OPC_END);
 
        so = create_internal_shader(pctx, SHADER_FRAGMENT, ir);
        if (!so)
                return NULL;
 
-       so->color_regid = regid(0,0);
        so->half_precision = true;
        so->inputs_count = 0;
+       so->outputs_count = 1;
+       so->outputs[0].semantic =
+               fd3_semantic_name(TGSI_SEMANTIC_COLOR, 0);
+       so->outputs[0].regid = regid(0, 0);
        so->total_in = 0;
 
        return so;
@@ -587,10 +654,11 @@ create_solid_vp(struct pipe_context *pctx)
 {
        struct fd3_shader_stateobj *so;
        struct ir3_shader *ir = ir3_shader_create();
+       struct ir3_block *block = ir3_block_create(ir, 0, 0, 0);
        struct ir3_instruction *instr;
 
        /* (sy)(ss)end */
-       instr = ir3_instr_create(ir, 0, OPC_END);
+       instr = ir3_instr_create(block, 0, OPC_END);
        instr->flags = IR3_INSTR_SY | IR3_INSTR_SS;
 
 
@@ -598,13 +666,15 @@ create_solid_vp(struct pipe_context *pctx)
        if (!so)
                return NULL;
 
-       so->pos_regid = regid(0,0);
-       so->psize_regid = regid(63,0);
        so->inputs_count = 1;
        so->inputs[0].regid = regid(0,0);
        so->inputs[0].compmask = 0xf;
        so->total_in = 4;
-       so->outputs_count = 0;
+
+       so->outputs_count = 1;
+       so->outputs[0].semantic =
+               fd3_semantic_name(TGSI_SEMANTIC_POSITION, 0);
+       so->outputs[0].regid = regid(0,0);
 
        fixup_vp_regfootprint(so);