static void
fd4_clear_binning(struct fd_context *ctx, unsigned dirty)
{
- struct fd4_context *fd4_ctx = fd4_context(ctx);
struct fd_ringbuffer *ring = ctx->batch->binning;
struct fd4_emit emit = {
.debug = &ctx->debug,
- .vtx = &fd4_ctx->solid_vbuf_state,
+ .vtx = &ctx->solid_vbuf_state,
.prog = &ctx->solid_prog,
.key = {
.binning_pass = true,
fd4_clear(struct fd_context *ctx, unsigned buffers,
const union pipe_color_union *color, double depth, unsigned stencil)
{
- struct fd4_context *fd4_ctx = fd4_context(ctx);
struct fd_ringbuffer *ring = ctx->batch->draw;
struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer;
unsigned char mrt_comp[A4XX_MAX_RENDER_TARGETS] = {0};
unsigned i;
struct fd4_emit emit = {
.debug = &ctx->debug,
- .vtx = &fd4_ctx->solid_vbuf_state,
+ .vtx = &ctx->solid_vbuf_state,
.prog = &ctx->solid_prog,
.key = {
.half_precision = fd_half_precision(pfb),