#include "fd4_format.h"
#include "fd4_zsa.h"
+#include "ir3_const.h"
+
/* regid: base const register
* prsc or dwords: buffer containing constant values
* sizedwords: size of const value buffer
}
static void
-fd4_emit_const_bo(struct fd_ringbuffer *ring, gl_shader_stage type, boolean write,
+fd4_emit_const_bo(struct fd_ringbuffer *ring, gl_shader_stage type,
uint32_t regid, uint32_t num, struct pipe_resource **prscs, uint32_t *offsets)
{
uint32_t anum = align(num, 4);
for (i = 0; i < num; i++) {
if (prscs[i]) {
- if (write) {
- OUT_RELOCW(ring, fd_resource(prscs[i])->bo, offsets[i], 0, 0);
- } else {
- OUT_RELOC(ring, fd_resource(prscs[i])->bo, offsets[i], 0, 0);
- }
+ OUT_RELOC(ring, fd_resource(prscs[i])->bo, offsets[i], 0, 0);
} else {
OUT_RING(ring, 0xbad00000 | (i << 16));
}
OUT_RING(ring, 0xffffffff);
}
+static bool
+is_stateobj(struct fd_ringbuffer *ring)
+{
+ return false;
+}
+
+void
+emit_const(struct fd_ringbuffer *ring,
+ const struct ir3_shader_variant *v, uint32_t dst_offset,
+ uint32_t offset, uint32_t size, const void *user_buffer,
+ struct pipe_resource *buffer)
+{
+ /* TODO inline this */
+ assert(dst_offset + size <= v->constlen * 4);
+ fd4_emit_const(ring, v->type, dst_offset,
+ offset, size, user_buffer, buffer);
+}
+
+static void
+emit_const_bo(struct fd_ringbuffer *ring,
+ const struct ir3_shader_variant *v, uint32_t dst_offset,
+ uint32_t num, struct pipe_resource **prscs, uint32_t *offsets)
+{
+ /* TODO inline this */
+ assert(dst_offset + num <= v->constlen * 4);
+ fd4_emit_const_bo(ring, v->type, dst_offset, num, prscs, offsets);
+}
+
static void
emit_textures(struct fd_context *ctx, struct fd_ringbuffer *ring,
enum a4xx_state_block sb, struct fd_texture_stateobj *tex,
PIPE_SWIZZLE_Z, PIPE_SWIZZLE_W));
OUT_RING(ring, A4XX_TEX_CONST_1_WIDTH(bufs[i]->width) |
A4XX_TEX_CONST_1_HEIGHT(bufs[i]->height));
- OUT_RING(ring, A4XX_TEX_CONST_2_PITCH(slice->pitch * rsc->layout.cpp) |
+ OUT_RING(ring, A4XX_TEX_CONST_2_PITCH(slice->pitch) |
A4XX_TEX_CONST_2_FETCHSIZE(fd4_pipe2fetchsize(format)));
OUT_RING(ring, 0x00000000);
OUT_RELOC(ring, rsc->bo, offset, 0, 0);
OUT_RING(ring, zsa->rb_depth_control |
COND(clamp, A4XX_RB_DEPTH_CONTROL_Z_CLAMP_ENABLE) |
COND(fragz, A4XX_RB_DEPTH_CONTROL_EARLY_Z_DISABLE) |
- COND(fragz && fp->frag_coord, A4XX_RB_DEPTH_CONTROL_FORCE_FRAGZ_TO_FS));
+ COND(fragz && fp->fragcoord_compmask != 0,
+ A4XX_RB_DEPTH_CONTROL_FORCE_FRAGZ_TO_FS));
/* maybe this register/bitfield needs a better name.. this
* appears to be just disabling early-z
OUT_PKT0(ring, REG_A4XX_GRAS_ALPHA_CONTROL, 1);
OUT_RING(ring, zsa->gras_alpha_control |
COND(fragz, A4XX_GRAS_ALPHA_CONTROL_ALPHA_TEST_ENABLE) |
- COND(fragz && fp->frag_coord, A4XX_GRAS_ALPHA_CONTROL_FORCE_FRAGZ_TO_FS));
+ COND(fragz && fp->fragcoord_compmask != 0,
+ A4XX_GRAS_ALPHA_CONTROL_FORCE_FRAGZ_TO_FS));
}
if (dirty & FD_DIRTY_RASTERIZER) {
for (i = 0; i < sizedwords; i++) {
OUT_PKT3(ring, CP_MEM_TO_MEM, 3);
OUT_RING(ring, 0x00000000);
- OUT_RELOCW(ring, dst_bo, dst_off, 0, 0);
- OUT_RELOC (ring, src_bo, src_off, 0, 0);
+ OUT_RELOC(ring, dst_bo, dst_off, 0, 0);
+ OUT_RELOC(ring, src_bo, src_off, 0, 0);
dst_off += 4;
src_off += 4;
{
struct fd_screen *screen = fd_screen(pscreen);
- screen->emit_const = fd4_emit_const;
- screen->emit_const_bo = fd4_emit_const_bo;
screen->emit_ib = fd4_emit_ib;
screen->mem_to_mem = fd4_mem_to_mem;
}