#include "util/u_format.h"
#include "freedreno_resource.h"
+#include "freedreno_query_hw.h"
#include "fd4_emit.h"
#include "fd4_blend.h"
void *ptr;
u_upload_alloc(fd4_ctx->border_color_uploader,
- 0, 2 * PIPE_MAX_SAMPLERS * BORDERCOLOR_SIZE, &off,
+ 0, BORDER_COLOR_UPLOAD_SIZE,
+ BORDER_COLOR_UPLOAD_SIZE, &off,
&fd4_ctx->border_color_buf,
&ptr);
const struct fd4_pipe_sampler_view *view = tex->textures[i] ?
fd4_pipe_sampler_view(tex->textures[i]) :
&dummy_view;
- unsigned start = fd_sampler_first_level(&view->base);
OUT_RING(ring, view->texconst0);
OUT_RING(ring, view->texconst1);
OUT_RING(ring, view->texconst3);
if (view->base.texture) {
struct fd_resource *rsc = fd_resource(view->base.texture);
- uint32_t offset = fd_resource_offset(rsc, start, 0);
- OUT_RELOC(ring, rsc->bo, offset, view->texconst4, 0);
+ OUT_RELOC(ring, rsc->bo, view->offset, view->texconst4, 0);
} else {
OUT_RING(ring, 0x00000000);
}
int32_t i, j, last = -1;
uint32_t total_in = 0;
const struct fd_vertex_state *vtx = emit->vtx;
- struct ir3_shader_variant *vp = fd4_emit_get_vp(emit);
+ const struct ir3_shader_variant *vp = fd4_emit_get_vp(emit);
unsigned vertex_regid = regid(63, 0);
unsigned instance_regid = regid(63, 0);
unsigned vtxcnt_regid = regid(63, 0);
fd4_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
struct fd4_emit *emit)
{
- struct ir3_shader_variant *vp = fd4_emit_get_vp(emit);
- struct ir3_shader_variant *fp = fd4_emit_get_fp(emit);
+ const struct ir3_shader_variant *vp = fd4_emit_get_vp(emit);
+ const struct ir3_shader_variant *fp = fd4_emit_get_fp(emit);
uint32_t dirty = emit->dirty;
emit_marker(ring, 5);
A4XX_RB_RENDER_COMPONENTS_RT7(mrt_comp[7]));
}
- if ((dirty & (FD_DIRTY_ZSA | FD_DIRTY_PROG)) && !emit->key.binning_pass) {
- uint32_t val = fd4_zsa_stateobj(ctx->zsa)->rb_render_control;
-
- /* I suppose if we needed to (which I don't *think* we need
- * to), we could emit this for binning pass too. But we
- * would need to keep a different patch-list for binning
- * vs render pass.
- */
-
- OUT_PKT0(ring, REG_A4XX_RB_RENDER_CONTROL, 1);
- OUT_RINGP(ring, val, &fd4_context(ctx)->rbrc_patches);
- }
-
- if (dirty & FD_DIRTY_ZSA) {
+ if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_FRAMEBUFFER)) {
struct fd4_zsa_stateobj *zsa = fd4_zsa_stateobj(ctx->zsa);
+ struct pipe_framebuffer_state *pfb = &ctx->framebuffer;
+ uint32_t rb_alpha_control = zsa->rb_alpha_control;
+
+ if (util_format_is_pure_integer(pipe_surface_format(pfb->cbufs[0])))
+ rb_alpha_control &= ~A4XX_RB_ALPHA_CONTROL_ALPHA_TEST;
OUT_PKT0(ring, REG_A4XX_RB_ALPHA_CONTROL, 1);
- OUT_RING(ring, zsa->rb_alpha_control);
+ OUT_RING(ring, rb_alpha_control);
OUT_PKT0(ring, REG_A4XX_RB_STENCIL_CONTROL, 2);
OUT_RING(ring, zsa->rb_stencil_control);
OUT_PKT0(ring, REG_A4XX_RB_DEPTH_CONTROL, 1);
OUT_RING(ring, zsa->rb_depth_control |
- COND(fragz, A4XX_RB_DEPTH_CONTROL_EARLY_Z_DISABLE));
+ COND(fragz, A4XX_RB_DEPTH_CONTROL_EARLY_Z_DISABLE) |
+ COND(fragz && fp->frag_coord, A4XX_RB_DEPTH_CONTROL_FORCE_FRAGZ_TO_FS));
/* maybe this register/bitfield needs a better name.. this
* appears to be just disabling early-z
*/
OUT_PKT0(ring, REG_A4XX_GRAS_ALPHA_CONTROL, 1);
OUT_RING(ring, zsa->gras_alpha_control |
- COND(fragz, A4XX_GRAS_ALPHA_CONTROL_ALPHA_TEST_ENABLE));
+ COND(fragz, A4XX_GRAS_ALPHA_CONTROL_ALPHA_TEST_ENABLE) |
+ COND(fragz && fp->frag_coord, A4XX_GRAS_ALPHA_CONTROL_FORCE_FRAGZ_TO_FS));
}
if (dirty & FD_DIRTY_RASTERIZER) {
*/
if (emit->info) {
const struct pipe_draw_info *info = emit->info;
- uint32_t val = fd4_rasterizer_stateobj(ctx->rasterizer)
- ->pc_prim_vtx_cntl;
+ struct fd4_rasterizer_stateobj *rast =
+ fd4_rasterizer_stateobj(ctx->rasterizer);
+ uint32_t val = rast->pc_prim_vtx_cntl;
if (info->indexed && info->primitive_restart)
val |= A4XX_PC_PRIM_VTX_CNTL_PRIMITIVE_RESTART;
OUT_PKT0(ring, REG_A4XX_PC_PRIM_VTX_CNTL, 2);
OUT_RING(ring, val);
- OUT_RING(ring, 0x12); /* XXX UNKNOWN_21C5 */
+ OUT_RING(ring, rast->pc_prim_vtx_cntl2);
}
if (dirty & FD_DIRTY_SCISSOR) {
OUT_RING(ring, A4XX_GRAS_CL_VPORT_ZSCALE_0(ctx->viewport.scale[2]));
}
- if (dirty & FD_DIRTY_PROG) {
+ if (dirty & (FD_DIRTY_PROG | FD_DIRTY_FRAMEBUFFER)) {
struct pipe_framebuffer_state *pfb = &ctx->framebuffer;
- fd4_program_emit(ring, emit, pfb->nr_cbufs, pfb->cbufs);
+ unsigned n = pfb->nr_cbufs;
+ /* if we have depth/stencil, we need at least on MRT: */
+ if (pfb->zsbuf)
+ n = MAX2(1, n);
+ fd4_program_emit(ring, emit, n, pfb->cbufs);
}
if (emit->prog == &ctx->prog) { /* evil hack to deal sanely with clear path */
- ir3_emit_consts(vp, ring, emit->info, dirty);
+ ir3_emit_consts(vp, ring, ctx, emit->info, dirty);
if (!emit->key.binning_pass)
- ir3_emit_consts(fp, ring, emit->info, dirty);
+ ir3_emit_consts(fp, ring, ctx, emit->info, dirty);
/* mark clean after emitting consts: */
ctx->prog.dirty = 0;
}
for (i = 0; i < A4XX_MAX_RENDER_TARGETS; i++) {
enum pipe_format format = pipe_surface_format(
ctx->framebuffer.cbufs[i]);
+ bool is_int = util_format_is_pure_integer(format);
bool has_alpha = util_format_has_alpha(format);
uint32_t control = blend->rb_mrt[i].control;
uint32_t blend_control = blend->rb_mrt[i].blend_control_alpha;
+ if (is_int) {
+ control &= A4XX_RB_MRT_CONTROL_COMPONENT_ENABLE__MASK;
+ control |= A4XX_RB_MRT_CONTROL_ROP_CODE(ROP_COPY);
+ }
+
if (has_alpha) {
blend_control |= blend->rb_mrt[i].blend_control_rgb;
} else {
A4XX_RB_FS_OUTPUT_SAMPLE_MASK(0xffff));
}
- if (dirty & FD_DIRTY_BLEND_COLOR) {
+ if (dirty & (FD_DIRTY_BLEND_COLOR | FD_DIRTY_FRAMEBUFFER)) {
struct pipe_blend_color *bcolor = &ctx->blend_color;
+ struct pipe_framebuffer_state *pfb = &ctx->framebuffer;
+ float factor = 65535.0;
+ int i;
+
+ for (i = 0; i < pfb->nr_cbufs; i++) {
+ enum pipe_format format = pipe_surface_format(pfb->cbufs[i]);
+ const struct util_format_description *desc =
+ util_format_description(format);
+ int j;
+
+ if (desc->is_mixed)
+ continue;
+
+ j = util_format_get_first_non_void_channel(format);
+ if (j == -1)
+ continue;
+
+ if (desc->channel[j].size > 8 || !desc->channel[j].normalized ||
+ desc->channel[j].pure_integer)
+ continue;
+
+ /* Just use the first unorm8/snorm8 render buffer. Can't keep
+ * everyone happy.
+ */
+ if (desc->channel[j].type == UTIL_FORMAT_TYPE_SIGNED)
+ factor = 32767.0;
+ break;
+ }
+
OUT_PKT0(ring, REG_A4XX_RB_BLEND_RED, 8);
- OUT_RING(ring, A4XX_RB_BLEND_RED_UINT(bcolor->color[0] * 65535.0) |
+ OUT_RING(ring, A4XX_RB_BLEND_RED_UINT(bcolor->color[0] * factor) |
A4XX_RB_BLEND_RED_FLOAT(bcolor->color[0]));
OUT_RING(ring, A4XX_RB_BLEND_RED_F32(bcolor->color[0]));
- OUT_RING(ring, A4XX_RB_BLEND_GREEN_UINT(bcolor->color[1] * 65535.0) |
+ OUT_RING(ring, A4XX_RB_BLEND_GREEN_UINT(bcolor->color[1] * factor) |
A4XX_RB_BLEND_GREEN_FLOAT(bcolor->color[1]));
OUT_RING(ring, A4XX_RB_BLEND_GREEN_F32(bcolor->color[1]));
- OUT_RING(ring, A4XX_RB_BLEND_BLUE_UINT(bcolor->color[2] * 65535.0) |
+ OUT_RING(ring, A4XX_RB_BLEND_BLUE_UINT(bcolor->color[2] * factor) |
A4XX_RB_BLEND_BLUE_FLOAT(bcolor->color[2]));
OUT_RING(ring, A4XX_RB_BLEND_BLUE_F32(bcolor->color[2]));
- OUT_RING(ring, A4XX_RB_BLEND_ALPHA_UINT(bcolor->color[3] * 65535.0) |
+ OUT_RING(ring, A4XX_RB_BLEND_ALPHA_UINT(bcolor->color[3] * factor) |
A4XX_RB_BLEND_ALPHA_FLOAT(bcolor->color[3]));
OUT_RING(ring, A4XX_RB_BLEND_ALPHA_F32(bcolor->color[3]));
}
OUT_PKT0(ring, REG_A4XX_GRAS_ALPHA_CONTROL, 1);
OUT_RING(ring, 0x0);
+ fd_hw_query_enable(ctx, ring);
+
ctx->needs_rb_fbd = true;
}
+static void
+fd4_emit_ib(struct fd_ringbuffer *ring, struct fd_ringmarker *start,
+ struct fd_ringmarker *end)
+{
+ __OUT_IB(ring, true, start, end);
+}
+
void
fd4_emit_init(struct pipe_context *pctx)
{
struct fd_context *ctx = fd_context(pctx);
ctx->emit_const = fd4_emit_const;
ctx->emit_const_bo = fd4_emit_const_bo;
+ ctx->emit_ib = fd4_emit_ib;
}