#include "util/u_string.h"
#include "util/u_memory.h"
#include "util/u_inlines.h"
-#include "util/u_format.h"
+#include "util/format/u_format.h"
#include "freedreno_program.h"
#include "fd4_texture.h"
#include "fd4_format.h"
-static struct ir3_shader *
-create_shader_stateobj(struct pipe_context *pctx, const struct pipe_shader_state *cso,
- enum shader_t type)
-{
- struct fd_context *ctx = fd_context(pctx);
- struct ir3_compiler *compiler = ctx->screen->compiler;
- return ir3_shader_create(compiler, cso, type, &ctx->debug);
-}
-
-static void *
-fd4_fp_state_create(struct pipe_context *pctx,
- const struct pipe_shader_state *cso)
-{
- return create_shader_stateobj(pctx, cso, SHADER_FRAGMENT);
-}
-
-static void
-fd4_fp_state_delete(struct pipe_context *pctx, void *hwcso)
-{
- struct ir3_shader *so = hwcso;
- ir3_shader_destroy(so);
-}
-
-static void *
-fd4_vp_state_create(struct pipe_context *pctx,
- const struct pipe_shader_state *cso)
-{
- return create_shader_stateobj(pctx, cso, SHADER_VERTEX);
-}
-
-static void
-fd4_vp_state_delete(struct pipe_context *pctx, void *hwcso)
-{
- struct ir3_shader *so = hwcso;
- ir3_shader_destroy(so);
-}
-
static void
emit_shader(struct fd_ringbuffer *ring, const struct ir3_shader_variant *so)
{
const struct ir3_info *si = &so->info;
enum a4xx_state_block sb = fd4_stage2shadersb(so->type);
- enum adreno_state_src src;
+ enum a4xx_state_src src;
uint32_t i, sz, *bin;
if (fd_mesa_debug & FD_DBG_DIRECT) {
if (s[i].v) {
s[i].i = &s[i].v->info;
/* constlen is in units of 4 * vec4: */
- s[i].constlen = align(s[i].v->constlen, 4) / 4;
+ assert(s[i].v->constlen % 4 == 0);
+ s[i].constlen = s[i].v->constlen / 4;
/* instrlen is already in units of 16 instr.. although
* probably we should ditch that and not make the compiler
* care about instruction group size of a3xx vs a4xx
{
struct stage s[MAX_STAGES];
uint32_t pos_regid, posz_regid, psize_regid, color_regid[8];
- uint32_t face_regid, coord_regid, zwcoord_regid, vcoord_regid;
+ uint32_t face_regid, coord_regid, zwcoord_regid, ij_regid[IJ_COUNT];
enum a3xx_threadsize fssz;
int constmode;
int i, j;
face_regid = ir3_find_sysval_regid(s[FS].v, SYSTEM_VALUE_FRONT_FACE);
coord_regid = ir3_find_sysval_regid(s[FS].v, SYSTEM_VALUE_FRAG_COORD);
zwcoord_regid = (coord_regid == regid(63,0)) ? regid(63,0) : (coord_regid + 2);
- vcoord_regid = ir3_find_sysval_regid(s[FS].v, SYSTEM_VALUE_VARYING_COORD);
+ for (unsigned i = 0; i < ARRAY_SIZE(ij_regid); i++)
+ ij_regid[i] = ir3_find_sysval_regid(s[FS].v, SYSTEM_VALUE_BARYCENTRIC_PERSP_PIXEL + i);
/* we could probably divide this up into things that need to be
* emitted if frag-prog is dirty vs if vert-prog is dirty..
OUT_RING(ring, A4XX_HLSQ_CONTROL_2_REG_PRIMALLOCTHRESHOLD(63) |
0x3f3f000 | /* XXX */
A4XX_HLSQ_CONTROL_2_REG_FACEREGID(face_regid));
- OUT_RING(ring, A4XX_HLSQ_CONTROL_3_REG_REGID(vcoord_regid) |
- 0xfcfcfc00);
+ /* XXX left out centroid/sample for now */
+ OUT_RING(ring, A4XX_HLSQ_CONTROL_3_REG_IJ_PERSP_PIXEL(ij_regid[IJ_PERSP_PIXEL]) |
+ A4XX_HLSQ_CONTROL_3_REG_IJ_LINEAR_PIXEL(ij_regid[IJ_LINEAR_PIXEL]) |
+ A4XX_HLSQ_CONTROL_3_REG_IJ_PERSP_CENTROID(ij_regid[IJ_PERSP_CENTROID]) |
+ A4XX_HLSQ_CONTROL_3_REG_IJ_LINEAR_CENTROID(ij_regid[IJ_LINEAR_CENTROID]));
OUT_RING(ring, 0x00fcfcfc); /* XXX HLSQ_CONTROL_4 */
OUT_PKT0(ring, REG_A4XX_HLSQ_VS_CONTROL_REG, 5);
A4XX_SP_VS_CTRL_REG0_INOUTREGOVERLAP(0) |
A4XX_SP_VS_CTRL_REG0_THREADSIZE(TWO_QUADS) |
A4XX_SP_VS_CTRL_REG0_SUPERTHREADMODE |
- COND(s[VS].v->num_samp > 0, A4XX_SP_VS_CTRL_REG0_PIXLODENABLE));
+ COND(s[VS].v->need_pixlod, A4XX_SP_VS_CTRL_REG0_PIXLODENABLE));
OUT_RING(ring, A4XX_SP_VS_CTRL_REG1_CONSTLENGTH(s[VS].constlen) |
A4XX_SP_VS_CTRL_REG1_INITIALOUTSTANDING(s[VS].v->total_in));
OUT_RING(ring, A4XX_SP_VS_PARAM_REG_POSREGID(pos_regid) |
A4XX_SP_VS_PARAM_REG_TOTALVSOUTVAR(s[FS].v->varying_in));
struct ir3_shader_linkage l = {0};
- ir3_link_shaders(&l, s[VS].v, s[FS].v);
+ ir3_link_shaders(&l, s[VS].v, s[FS].v, false);
for (i = 0, j = 0; (i < 16) && (j < l.cnt); i++) {
uint32_t reg = 0;
A4XX_SP_FS_CTRL_REG0_INOUTREGOVERLAP(1) |
A4XX_SP_FS_CTRL_REG0_THREADSIZE(fssz) |
A4XX_SP_FS_CTRL_REG0_SUPERTHREADMODE |
- COND(s[FS].v->num_samp > 0, A4XX_SP_FS_CTRL_REG0_PIXLODENABLE));
+ COND(s[FS].v->need_pixlod, A4XX_SP_FS_CTRL_REG0_PIXLODENABLE));
OUT_RING(ring, A4XX_SP_FS_CTRL_REG1_CONSTLENGTH(s[FS].constlen) |
0x80000000 | /* XXX */
COND(s[FS].v->frag_face, A4XX_SP_FS_CTRL_REG1_FACENESS) |
COND(s[FS].v->total_in > 0, A4XX_SP_FS_CTRL_REG1_VARYING) |
- COND(s[FS].v->frag_coord, A4XX_SP_FS_CTRL_REG1_FRAGCOORD));
+ COND(s[FS].v->fragcoord_compmask != 0, A4XX_SP_FS_CTRL_REG1_FRAGCOORD));
OUT_PKT0(ring, REG_A4XX_SP_FS_OBJ_OFFSET_REG, 2);
OUT_RING(ring, A4XX_SP_FS_OBJ_OFFSET_REG_CONSTOBJECTOFFSET(s[FS].constoff) |
OUT_RING(ring, A4XX_SP_GS_OBJ_OFFSET_REG_CONSTOBJECTOFFSET(s[GS].constoff) |
A4XX_SP_GS_OBJ_OFFSET_REG_SHADEROBJOFFSET(s[GS].instroff));
+ OUT_PKT0(ring, REG_A4XX_GRAS_CNTL, 1);
+ OUT_RING(ring,
+ CONDREG(face_regid, A4XX_GRAS_CNTL_IJ_PERSP) |
+ CONDREG(zwcoord_regid, A4XX_GRAS_CNTL_IJ_PERSP) |
+ CONDREG(ij_regid[IJ_PERSP_PIXEL], A4XX_GRAS_CNTL_IJ_PERSP) |
+ CONDREG(ij_regid[IJ_LINEAR_PIXEL], A4XX_GRAS_CNTL_IJ_LINEAR) |
+ CONDREG(ij_regid[IJ_PERSP_CENTROID], A4XX_GRAS_CNTL_IJ_PERSP));
+
OUT_PKT0(ring, REG_A4XX_RB_RENDER_CONTROL2, 1);
OUT_RING(ring, A4XX_RB_RENDER_CONTROL2_MSAA_SAMPLES(0) |
- COND(s[FS].v->total_in > 0, A4XX_RB_RENDER_CONTROL2_VARYING) |
+ CONDREG(ij_regid[IJ_PERSP_PIXEL], A4XX_RB_RENDER_CONTROL2_IJ_PERSP_PIXEL) |
+ CONDREG(ij_regid[IJ_PERSP_CENTROID], A4XX_RB_RENDER_CONTROL2_IJ_PERSP_CENTROID) |
+ CONDREG(ij_regid[IJ_LINEAR_PIXEL], A4XX_RB_RENDER_CONTROL2_SIZE) |
COND(s[FS].v->frag_face, A4XX_RB_RENDER_CONTROL2_FACENESS) |
- COND(s[FS].v->frag_coord, A4XX_RB_RENDER_CONTROL2_XCOORD |
- A4XX_RB_RENDER_CONTROL2_YCOORD |
- A4XX_RB_RENDER_CONTROL2_ZCOORD |
- A4XX_RB_RENDER_CONTROL2_WCOORD));
+ COND(s[FS].v->fragcoord_compmask != 0,
+ A4XX_RB_RENDER_CONTROL2_COORD_MASK(s[FS].v->fragcoord_compmask)));
OUT_PKT0(ring, REG_A4XX_RB_FS_OUTPUT_REG, 1);
OUT_RING(ring, A4XX_RB_FS_OUTPUT_REG_MRT(nr) |
OUT_RING(ring, A4XX_SP_FS_MRT_REG_REGID(color_regid[i]) |
A4XX_SP_FS_MRT_REG_MRTFORMAT(format) |
COND(srgb, A4XX_SP_FS_MRT_REG_COLOR_SRGB) |
- COND(emit->key.half_precision,
+ COND(color_regid[i] & HALF_REG_ID,
A4XX_SP_FS_MRT_REG_HALF_PRECISION));
}
uint32_t inloc = s[FS].v->inputs[j].inloc;
- if ((s[FS].v->inputs[j].interpolate == INTERP_MODE_FLAT) ||
+ if (s[FS].v->inputs[j].flat ||
(s[FS].v->inputs[j].rasterflat && emit->rasterflat)) {
uint32_t loc = inloc;
}
}
- gl_varying_slot slot = s[FS].v->inputs[j].slot;
-
- /* since we don't enable PIPE_CAP_TGSI_TEXCOORD: */
- if (slot >= VARYING_SLOT_VAR0) {
- unsigned texmask = 1 << (slot - VARYING_SLOT_VAR0);
- /* Replace the .xy coordinates with S/T from the point sprite. Set
- * interpolation bits for .zw such that they become .01
+ bool coord_mode = emit->sprite_coord_mode;
+ if (ir3_point_sprite(s[FS].v, j, emit->sprite_coord_enable, &coord_mode)) {
+ /* mask is two 2-bit fields, where:
+ * '01' -> S
+ * '10' -> T
+ * '11' -> 1 - T (flip mode)
*/
- if (emit->sprite_coord_enable & texmask) {
- /* mask is two 2-bit fields, where:
- * '01' -> S
- * '10' -> T
- * '11' -> 1 - T (flip mode)
- */
- unsigned mask = emit->sprite_coord_mode ? 0b1101 : 0b1001;
- uint32_t loc = inloc;
- if (compmask & 0x1) {
- vpsrepl[loc / 16] |= ((mask >> 0) & 0x3) << ((loc % 16) * 2);
- loc++;
- }
- if (compmask & 0x2) {
- vpsrepl[loc / 16] |= ((mask >> 2) & 0x3) << ((loc % 16) * 2);
- loc++;
- }
- if (compmask & 0x4) {
- /* .z <- 0.0f */
- vinterp[loc / 16] |= 0b10 << ((loc % 16) * 2);
- loc++;
- }
- if (compmask & 0x8) {
- /* .w <- 1.0f */
- vinterp[loc / 16] |= 0b11 << ((loc % 16) * 2);
- loc++;
- }
+ unsigned mask = coord_mode ? 0b1101 : 0b1001;
+ uint32_t loc = inloc;
+ if (compmask & 0x1) {
+ vpsrepl[loc / 16] |= ((mask >> 0) & 0x3) << ((loc % 16) * 2);
+ loc++;
+ }
+ if (compmask & 0x2) {
+ vpsrepl[loc / 16] |= ((mask >> 2) & 0x3) << ((loc % 16) * 2);
+ loc++;
+ }
+ if (compmask & 0x4) {
+ /* .z <- 0.0f */
+ vinterp[loc / 16] |= 0b10 << ((loc % 16) * 2);
+ loc++;
+ }
+ if (compmask & 0x8) {
+ /* .w <- 1.0f */
+ vinterp[loc / 16] |= 0b11 << ((loc % 16) * 2);
+ loc++;
}
}
}
void
fd4_prog_init(struct pipe_context *pctx)
{
- pctx->create_fs_state = fd4_fp_state_create;
- pctx->delete_fs_state = fd4_fp_state_delete;
-
- pctx->create_vs_state = fd4_vp_state_create;
- pctx->delete_vs_state = fd4_vp_state_delete;
-
+ ir3_prog_init(pctx);
fd_prog_init(pctx);
}