if (!emit->binning_pass)
ir3_emit_fs_consts(fp, ring, ctx);
- struct pipe_stream_output_info *info = &vp->shader->stream_output;
+ struct ir3_stream_output_info *info = &vp->shader->stream_output;
if (info->num_outputs) {
struct fd_streamout_stateobj *so = &ctx->streamout;