* sizedwords: size of const value buffer
*/
static void
-fd5_emit_const(struct fd_ringbuffer *ring, enum shader_t type,
+fd5_emit_const(struct fd_ringbuffer *ring, gl_shader_stage type,
uint32_t regid, uint32_t offset, uint32_t sizedwords,
const uint32_t *dwords, struct pipe_resource *prsc)
{
}
static void
-fd5_emit_const_bo(struct fd_ringbuffer *ring, enum shader_t type, boolean write,
+fd5_emit_const_bo(struct fd_ringbuffer *ring, gl_shader_stage type, boolean write,
uint32_t regid, uint32_t num, struct pipe_resource **prscs, uint32_t *offsets)
{
uint32_t anum = align(num, 2);
emit_marker5(ring, 5);
- if ((dirty & FD_DIRTY_FRAMEBUFFER) && !emit->key.binning_pass) {
+ if ((dirty & FD_DIRTY_FRAMEBUFFER) && !emit->binning_pass) {
unsigned char mrt_comp[A5XX_MAX_RENDER_TARGETS] = {0};
for (unsigned i = 0; i < A5XX_MAX_RENDER_TARGETS; i++) {
if (emit->no_lrz_write || !rsc->lrz || !rsc->lrz_valid)
gras_lrz_cntl = 0;
- else if (emit->key.binning_pass && blend->lrz_write && zsa->lrz_write)
+ else if (emit->binning_pass && blend->lrz_write && zsa->lrz_write)
gras_lrz_cntl |= A5XX_GRAS_LRZ_CNTL_LRZ_WRITE;
OUT_PKT4(ring, REG_A5XX_GRAS_LRZ_CNTL, 1);
COND(fragz && fp->frag_coord, A5XX_GRAS_SU_DEPTH_PLANE_CNTL_UNK1));
}
- if (dirty & FD_DIRTY_SCISSOR) {
+ /* NOTE: scissor enabled bit is part of rasterizer state: */
+ if (dirty & (FD_DIRTY_SCISSOR | FD_DIRTY_RASTERIZER)) {
struct pipe_scissor_state *scissor = fd_context_get_scissor(ctx);
OUT_PKT4(ring, REG_A5XX_GRAS_SC_SCREEN_SCISSOR_TL_0, 2);
uint32_t posz_regid = ir3_find_output_regid(fp, FRAG_RESULT_DEPTH);
unsigned nr = pfb->nr_cbufs;
- if (emit->key.binning_pass)
+ if (emit->binning_pass)
nr = 0;
else if (ctx->rasterizer->rasterizer_discard)
nr = 0;
A5XX_SP_FS_OUTPUT_CNTL_SAMPLEMASK_REGID(regid(63, 0)));
}
- if (emit->prog == &ctx->prog) { /* evil hack to deal sanely with clear path */
- ir3_emit_vs_consts(vp, ring, ctx, emit->info);
- if (!emit->key.binning_pass)
- ir3_emit_fs_consts(fp, ring, ctx);
+ ir3_emit_vs_consts(vp, ring, ctx, emit->info);
+ if (!emit->binning_pass)
+ ir3_emit_fs_consts(fp, ring, ctx);
- struct pipe_stream_output_info *info = &vp->shader->stream_output;
- if (info->num_outputs) {
- struct fd_streamout_stateobj *so = &ctx->streamout;
+ struct ir3_stream_output_info *info = &vp->shader->stream_output;
+ if (info->num_outputs) {
+ struct fd_streamout_stateobj *so = &ctx->streamout;
- for (unsigned i = 0; i < so->num_targets; i++) {
- struct pipe_stream_output_target *target = so->targets[i];
+ for (unsigned i = 0; i < so->num_targets; i++) {
+ struct pipe_stream_output_target *target = so->targets[i];
- if (!target)
- continue;
+ if (!target)
+ continue;
- unsigned offset = (so->offsets[i] * info->stride[i] * 4) +
- target->buffer_offset;
+ unsigned offset = (so->offsets[i] * info->stride[i] * 4) +
+ target->buffer_offset;
- OUT_PKT4(ring, REG_A5XX_VPC_SO_BUFFER_BASE_LO(i), 3);
- /* VPC_SO[i].BUFFER_BASE_LO: */
- OUT_RELOCW(ring, fd_resource(target->buffer)->bo, 0, 0, 0);
- OUT_RING(ring, target->buffer_size + offset);
+ OUT_PKT4(ring, REG_A5XX_VPC_SO_BUFFER_BASE_LO(i), 3);
+ /* VPC_SO[i].BUFFER_BASE_LO: */
+ OUT_RELOCW(ring, fd_resource(target->buffer)->bo, 0, 0, 0);
+ OUT_RING(ring, target->buffer_size + offset);
- OUT_PKT4(ring, REG_A5XX_VPC_SO_BUFFER_OFFSET(i), 3);
- OUT_RING(ring, offset);
- /* VPC_SO[i].FLUSH_BASE_LO/HI: */
- // TODO just give hw a dummy addr for now.. we should
- // be using this an then CP_MEM_TO_REG to set the
- // VPC_SO[i].BUFFER_OFFSET for the next draw..
- OUT_RELOCW(ring, fd5_context(ctx)->blit_mem, 0x100, 0, 0);
+ OUT_PKT4(ring, REG_A5XX_VPC_SO_BUFFER_OFFSET(i), 3);
+ OUT_RING(ring, offset);
+ /* VPC_SO[i].FLUSH_BASE_LO/HI: */
+ // TODO just give hw a dummy addr for now.. we should
+ // be using this an then CP_MEM_TO_REG to set the
+ // VPC_SO[i].BUFFER_OFFSET for the next draw..
+ OUT_RELOCW(ring, fd5_context(ctx)->blit_mem, 0x100, 0, 0);
- emit->streamout_mask |= (1 << i);
- }
+ emit->streamout_mask |= (1 << i);
}
}