#include "fd5_format.h"
#include "fd5_zsa.h"
-static const enum adreno_state_block sb[] = {
- [SHADER_VERTEX] = SB_VERT_SHADER,
- [SHADER_FRAGMENT] = SB_FRAG_SHADER,
-};
-
/* regid: base const register
* prsc or dwords: buffer containing constant values
* sizedwords: size of const value buffer
const uint32_t *dwords, struct pipe_resource *prsc)
{
uint32_t i, sz;
- enum adreno_state_src src;
+ enum a4xx_state_src src;
debug_assert((regid % 4) == 0);
debug_assert((sizedwords % 4) == 0);
if (prsc) {
sz = 0;
- src = 0x2; // TODO ??
+ src = SS4_INDIRECT;
} else {
sz = sizedwords;
- src = SS_DIRECT;
+ src = SS4_DIRECT;
}
- OUT_PKT7(ring, CP_LOAD_STATE, 3 + sz);
- OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(regid/4) |
- CP_LOAD_STATE_0_STATE_SRC(src) |
- CP_LOAD_STATE_0_STATE_BLOCK(sb[type]) |
- CP_LOAD_STATE_0_NUM_UNIT(sizedwords/4));
+ OUT_PKT7(ring, CP_LOAD_STATE4, 3 + sz);
+ OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(regid/4) |
+ CP_LOAD_STATE4_0_STATE_SRC(src) |
+ CP_LOAD_STATE4_0_STATE_BLOCK(fd4_stage2shadersb(type)) |
+ CP_LOAD_STATE4_0_NUM_UNIT(sizedwords/4));
if (prsc) {
struct fd_bo *bo = fd_resource(prsc)->bo;
OUT_RELOC(ring, bo, offset,
- CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS), 0);
+ CP_LOAD_STATE4_1_STATE_TYPE(ST4_CONSTANTS), 0);
} else {
- OUT_RING(ring, CP_LOAD_STATE_1_EXT_SRC_ADDR(0) |
- CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS));
- OUT_RING(ring, CP_LOAD_STATE_2_EXT_SRC_ADDR_HI(0));
+ OUT_RING(ring, CP_LOAD_STATE4_1_EXT_SRC_ADDR(0) |
+ CP_LOAD_STATE4_1_STATE_TYPE(ST4_CONSTANTS));
+ OUT_RING(ring, CP_LOAD_STATE4_2_EXT_SRC_ADDR_HI(0));
dwords = (uint32_t *)&((uint8_t *)dwords)[offset];
}
for (i = 0; i < sz; i++) {
fd5_emit_const_bo(struct fd_ringbuffer *ring, enum shader_t type, boolean write,
uint32_t regid, uint32_t num, struct pipe_resource **prscs, uint32_t *offsets)
{
+ uint32_t anum = align(num, 2);
uint32_t i;
debug_assert((regid % 4) == 0);
- debug_assert((num % 4) == 0);
- OUT_PKT7(ring, CP_LOAD_STATE, 3 + num);
- OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(regid/4) |
- CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
- CP_LOAD_STATE_0_STATE_BLOCK(sb[type]) |
- CP_LOAD_STATE_0_NUM_UNIT(num/4));
- OUT_RING(ring, CP_LOAD_STATE_1_EXT_SRC_ADDR(0) |
- CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS));
- OUT_RING(ring, CP_LOAD_STATE_2_EXT_SRC_ADDR_HI(0));
+ OUT_PKT7(ring, CP_LOAD_STATE4, 3 + (2 * anum));
+ OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(regid/4) |
+ CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) |
+ CP_LOAD_STATE4_0_STATE_BLOCK(fd4_stage2shadersb(type)) |
+ CP_LOAD_STATE4_0_NUM_UNIT(anum/2));
+ OUT_RING(ring, CP_LOAD_STATE4_1_EXT_SRC_ADDR(0) |
+ CP_LOAD_STATE4_1_STATE_TYPE(ST4_CONSTANTS));
+ OUT_RING(ring, CP_LOAD_STATE4_2_EXT_SRC_ADDR_HI(0));
for (i = 0; i < num; i++) {
if (prscs[i]) {
}
} else {
OUT_RING(ring, 0xbad00000 | (i << 16));
+ OUT_RING(ring, 0xbad00000 | (i << 16));
+ }
+ }
+
+ for (; i < anum; i++) {
+ OUT_RING(ring, 0xffffffff);
+ OUT_RING(ring, 0xffffffff);
+ }
+}
+
+/* Border color layout is diff from a4xx/a5xx.. if it turns out to be
+ * the same as a6xx then move this somewhere common ;-)
+ *
+ * Entry layout looks like (total size, 0x60 bytes):
+ *
+ * offset | description
+ * -------+-------------
+ * 0x00 | fp32[0]
+ * | fp32[1]
+ * | fp32[2]
+ * | fp32[3]
+ * 0x10 | uint16[0]
+ * | uint16[1]
+ * | uint16[2]
+ * | uint16[3]
+ * 0x18 | int16[0]
+ * | int16[1]
+ * | int16[2]
+ * | int16[3]
+ * 0x20 | fp16[0]
+ * | fp16[1]
+ * | fp16[2]
+ * | fp16[3]
+ * 0x28 | ?? maybe padding ??
+ * 0x30 | uint8[0]
+ * | uint8[1]
+ * | uint8[2]
+ * | uint8[3]
+ * 0x34 | int8[0]
+ * | int8[1]
+ * | int8[2]
+ * | int8[3]
+ * 0x38 | ?? maybe padding ??
+ *
+ * Some uncertainty, because not clear that this actually works properly
+ * with blob, so who knows..
+ */
+
+struct PACKED bcolor_entry {
+ uint32_t fp32[4];
+ uint16_t ui16[4];
+ int16_t si16[4];
+ uint16_t fp16[4];
+ uint8_t __pad0[8];
+ uint8_t ui8[4];
+ int8_t si8[4];
+ uint8_t __pad1[40];
+};
+
+#define FD5_BORDER_COLOR_SIZE 0x60
+#define FD5_BORDER_COLOR_UPLOAD_SIZE (2 * PIPE_MAX_SAMPLERS * FD5_BORDER_COLOR_SIZE)
+
+static void
+setup_border_colors(struct fd_texture_stateobj *tex, struct bcolor_entry *entries)
+{
+ unsigned i, j;
+
+ for (i = 0; i < tex->num_samplers; i++) {
+ struct bcolor_entry *e = &entries[i];
+ struct pipe_sampler_state *sampler = tex->samplers[i];
+ union pipe_color_union *bc;
+
+ if (!sampler)
+ continue;
+
+ bc = &sampler->border_color;
+
+ /*
+ * XXX HACK ALERT XXX
+ *
+ * The border colors need to be swizzled in a particular
+ * format-dependent order. Even though samplers don't know about
+ * formats, we can assume that with a GL state tracker, there's a
+ * 1:1 correspondence between sampler and texture. Take advantage
+ * of that knowledge.
+ */
+ if ((i >= tex->num_textures) || !tex->textures[i])
+ continue;
+
+ const struct util_format_description *desc =
+ util_format_description(tex->textures[i]->format);
+
+ for (j = 0; j < 4; j++) {
+ int c = desc->swizzle[j];
+
+ if (c >= 4)
+ continue;
+
+ if (desc->channel[c].pure_integer) {
+ float f = bc->i[c];
+
+ e->fp32[j] = fui(f);
+ e->fp16[j] = util_float_to_half(f);
+ e->ui16[j] = bc->ui[c];
+ e->si16[j] = bc->i[c];
+ e->ui8[j] = bc->ui[c];
+ e->si8[j] = bc->i[c];
+ } else {
+ float f = bc->f[c];
+
+ e->fp32[j] = fui(f);
+ e->fp16[j] = util_float_to_half(f);
+ e->ui16[j] = f * 65535.0;
+ e->si16[j] = f * 32767.5;
+ e->ui8[j] = f * 255.0;
+ e->si8[j] = f * 128.0;
+ }
}
+
+#ifdef DEBUG
+ memset(&e->__pad0, 0, sizeof(e->__pad0));
+ memset(&e->__pad1, 0, sizeof(e->__pad1));
+#endif
}
}
static void
+emit_border_color(struct fd_context *ctx, struct fd_ringbuffer *ring)
+{
+ struct fd5_context *fd5_ctx = fd5_context(ctx);
+ struct bcolor_entry *entries;
+ unsigned off;
+ void *ptr;
+
+ STATIC_ASSERT(sizeof(struct bcolor_entry) == FD5_BORDER_COLOR_SIZE);
+
+ u_upload_alloc(fd5_ctx->border_color_uploader,
+ 0, FD5_BORDER_COLOR_UPLOAD_SIZE,
+ FD5_BORDER_COLOR_UPLOAD_SIZE, &off,
+ &fd5_ctx->border_color_buf,
+ &ptr);
+
+ entries = ptr;
+
+ setup_border_colors(&ctx->tex[PIPE_SHADER_VERTEX], &entries[0]);
+ setup_border_colors(&ctx->tex[PIPE_SHADER_FRAGMENT],
+ &entries[ctx->tex[PIPE_SHADER_VERTEX].num_samplers]);
+
+ OUT_PKT4(ring, REG_A5XX_TPL1_TP_BORDER_COLOR_BASE_ADDR_LO, 2);
+ OUT_RELOC(ring, fd_resource(fd5_ctx->border_color_buf)->bo, off, 0, 0);
+
+ u_upload_unmap(fd5_ctx->border_color_uploader);
+}
+
+static bool
emit_textures(struct fd_context *ctx, struct fd_ringbuffer *ring,
- enum adreno_state_block sb, struct fd_texture_stateobj *tex)
+ enum a4xx_state_block sb, struct fd_texture_stateobj *tex)
{
+ bool needs_border = false;
+ unsigned bcolor_offset = (sb == SB4_FS_TEX) ? ctx->tex[PIPE_SHADER_VERTEX].num_samplers : 0;
unsigned i;
if (tex->num_samplers > 0) {
/* output sampler state: */
- OUT_PKT7(ring, CP_LOAD_STATE, 3 + (4 * tex->num_samplers));
- OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(0) |
- CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
- CP_LOAD_STATE_0_STATE_BLOCK(sb) |
- CP_LOAD_STATE_0_NUM_UNIT(tex->num_samplers));
- OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_SHADER) |
- CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
- OUT_RING(ring, CP_LOAD_STATE_2_EXT_SRC_ADDR_HI(0));
+ OUT_PKT7(ring, CP_LOAD_STATE4, 3 + (4 * tex->num_samplers));
+ OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(0) |
+ CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) |
+ CP_LOAD_STATE4_0_STATE_BLOCK(sb) |
+ CP_LOAD_STATE4_0_NUM_UNIT(tex->num_samplers));
+ OUT_RING(ring, CP_LOAD_STATE4_1_STATE_TYPE(ST4_SHADER) |
+ CP_LOAD_STATE4_1_EXT_SRC_ADDR(0));
+ OUT_RING(ring, CP_LOAD_STATE4_2_EXT_SRC_ADDR_HI(0));
for (i = 0; i < tex->num_samplers; i++) {
static const struct fd5_sampler_stateobj dummy_sampler = {};
const struct fd5_sampler_stateobj *sampler = tex->samplers[i] ?
&dummy_sampler;
OUT_RING(ring, sampler->texsamp0);
OUT_RING(ring, sampler->texsamp1);
- OUT_RING(ring, sampler->texsamp2);
+ OUT_RING(ring, sampler->texsamp2 |
+ A5XX_TEX_SAMP_2_BCOLOR_OFFSET(bcolor_offset));
OUT_RING(ring, sampler->texsamp3);
+
+ needs_border |= sampler->needs_border;
}
}
unsigned num_textures = tex->num_textures;
/* emit texture state: */
- OUT_PKT7(ring, CP_LOAD_STATE, 3 + (12 * num_textures));
- OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(0) |
- CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
- CP_LOAD_STATE_0_STATE_BLOCK(sb) |
- CP_LOAD_STATE_0_NUM_UNIT(num_textures));
- OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS) |
- CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
- OUT_RING(ring, CP_LOAD_STATE_2_EXT_SRC_ADDR_HI(0));
+ OUT_PKT7(ring, CP_LOAD_STATE4, 3 + (12 * num_textures));
+ OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(0) |
+ CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) |
+ CP_LOAD_STATE4_0_STATE_BLOCK(sb) |
+ CP_LOAD_STATE4_0_NUM_UNIT(num_textures));
+ OUT_RING(ring, CP_LOAD_STATE4_1_STATE_TYPE(ST4_CONSTANTS) |
+ CP_LOAD_STATE4_1_EXT_SRC_ADDR(0));
+ OUT_RING(ring, CP_LOAD_STATE4_2_EXT_SRC_ADDR_HI(0));
for (i = 0; i < tex->num_textures; i++) {
static const struct fd5_pipe_sampler_view dummy_view = {};
const struct fd5_pipe_sampler_view *view = tex->textures[i] ?
OUT_RING(ring, view->texconst11);
}
}
+
+ return needs_border;
+}
+
+static void
+emit_ssbos(struct fd_context *ctx, struct fd_ringbuffer *ring,
+ enum a4xx_state_block sb, struct fd_shaderbuf_stateobj *so)
+{
+ unsigned count = util_last_bit(so->enabled_mask);
+
+ if (count == 0)
+ return;
+
+ OUT_PKT7(ring, CP_LOAD_STATE4, 3 + (4 * count));
+ OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(0) |
+ CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) |
+ CP_LOAD_STATE4_0_STATE_BLOCK(sb) |
+ CP_LOAD_STATE4_0_NUM_UNIT(count));
+ OUT_RING(ring, CP_LOAD_STATE4_1_STATE_TYPE(0) |
+ CP_LOAD_STATE4_1_EXT_SRC_ADDR(0));
+ OUT_RING(ring, CP_LOAD_STATE4_2_EXT_SRC_ADDR_HI(0));
+ for (unsigned i = 0; i < count; i++) {
+ struct pipe_shader_buffer *buf = &so->sb[i];
+ if (buf->buffer) {
+ struct fd_resource *rsc = fd_resource(buf->buffer);
+ OUT_RELOCW(ring, rsc->bo, 0, 0, 0);
+ } else {
+ OUT_RING(ring, 0x00000000);
+ OUT_RING(ring, 0x00000000);
+ }
+ OUT_RING(ring, 0x00000000);
+ OUT_RING(ring, 0x00000000);
+ }
+
+ OUT_PKT7(ring, CP_LOAD_STATE4, 3 + (2 * count));
+ OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(0) |
+ CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) |
+ CP_LOAD_STATE4_0_STATE_BLOCK(sb) |
+ CP_LOAD_STATE4_0_NUM_UNIT(count));
+ OUT_RING(ring, CP_LOAD_STATE4_1_STATE_TYPE(1) |
+ CP_LOAD_STATE4_1_EXT_SRC_ADDR(0));
+ OUT_RING(ring, CP_LOAD_STATE4_2_EXT_SRC_ADDR_HI(0));
+ for (unsigned i = 0; i < count; i++) {
+ struct pipe_shader_buffer *buf = &so->sb[i];
+
+ // TODO maybe offset encoded somewhere here??
+ OUT_RING(ring, (buf->buffer_size << 16));
+ OUT_RING(ring, 0x00000000);
+ }
+
+ OUT_PKT7(ring, CP_LOAD_STATE4, 3 + (2 * count));
+ OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(0) |
+ CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) |
+ CP_LOAD_STATE4_0_STATE_BLOCK(sb) |
+ CP_LOAD_STATE4_0_NUM_UNIT(count));
+ OUT_RING(ring, CP_LOAD_STATE4_1_STATE_TYPE(2) |
+ CP_LOAD_STATE4_1_EXT_SRC_ADDR(0));
+ OUT_RING(ring, CP_LOAD_STATE4_2_EXT_SRC_ADDR_HI(0));
+ for (unsigned i = 0; i < count; i++) {
+ struct pipe_shader_buffer *buf = &so->sb[i];
+ if (buf->buffer) {
+ struct fd_resource *rsc = fd_resource(buf->buffer);
+ OUT_RELOCW(ring, rsc->bo, 0, 0, 0);
+ } else {
+ OUT_RING(ring, 0x00000000);
+ OUT_RING(ring, 0x00000000);
+ }
+ }
}
void
struct pipe_vertex_element *elem = &vtx->vtx->pipe[i];
const struct pipe_vertex_buffer *vb =
&vtx->vertexbuf.vb[elem->vertex_buffer_index];
- struct fd_resource *rsc = fd_resource(vb->buffer);
+ struct fd_resource *rsc = fd_resource(vb->buffer.resource);
enum pipe_format pfmt = elem->src_format;
enum a5xx_vtx_fmt fmt = fd5_pipe2vtx(pfmt);
+ bool isint = util_format_is_pure_integer(pfmt);
uint32_t off = vb->buffer_offset + elem->src_offset;
uint32_t size = fd_bo_size(rsc->bo) - off;
debug_assert(fmt != ~0);
OUT_PKT4(ring, REG_A5XX_VFD_DECODE(j), 2);
OUT_RING(ring, A5XX_VFD_DECODE_INSTR_IDX(j) |
A5XX_VFD_DECODE_INSTR_FORMAT(fmt) |
- A5XX_VFD_DECODE_INSTR_SWAP(fd5_pipe2swap(pfmt)));
+ COND(elem->instance_divisor, A5XX_VFD_DECODE_INSTR_INSTANCED) |
+ A5XX_VFD_DECODE_INSTR_UNK30 |
+ COND(!isint, A5XX_VFD_DECODE_INSTR_FLOAT));
OUT_RING(ring, MAX2(1, elem->instance_divisor)); /* VFD_DECODE[j].STEP_RATE */
OUT_PKT4(ring, REG_A5XX_VFD_DEST_CNTL(j), 1);
fd5_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
struct fd5_emit *emit)
{
+ struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer;
const struct ir3_shader_variant *vp = fd5_emit_get_vp(emit);
const struct ir3_shader_variant *fp = fd5_emit_get_fp(emit);
- uint32_t dirty = emit->dirty;
+ const enum fd_dirty_3d_state dirty = emit->dirty;
+ bool needs_border = false;
emit_marker5(ring, 5);
if ((dirty & FD_DIRTY_FRAMEBUFFER) && !emit->key.binning_pass) {
- struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer;
unsigned char mrt_comp[A5XX_MAX_RENDER_TARGETS] = {0};
for (unsigned i = 0; i < A5XX_MAX_RENDER_TARGETS; i++) {
if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_FRAMEBUFFER)) {
struct fd5_zsa_stateobj *zsa = fd5_zsa_stateobj(ctx->zsa);
- struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer;
uint32_t rb_alpha_control = zsa->rb_alpha_control;
if (util_format_is_pure_integer(pipe_surface_format(pfb->cbufs[0])))
OUT_RING(ring, zsa->rb_stencil_control);
}
+ if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_BLEND | FD_DIRTY_PROG)) {
+ struct fd5_blend_stateobj *blend = fd5_blend_stateobj(ctx->blend);
+ struct fd5_zsa_stateobj *zsa = fd5_zsa_stateobj(ctx->zsa);
+
+ if (pfb->zsbuf) {
+ struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture);
+ uint32_t gras_lrz_cntl = zsa->gras_lrz_cntl;
+
+ if (emit->no_lrz_write || !rsc->lrz || !rsc->lrz_valid)
+ gras_lrz_cntl = 0;
+ else if (emit->key.binning_pass && blend->lrz_write && zsa->lrz_write)
+ gras_lrz_cntl |= A5XX_GRAS_LRZ_CNTL_LRZ_WRITE;
+
+ OUT_PKT4(ring, REG_A5XX_GRAS_LRZ_CNTL, 1);
+ OUT_RING(ring, gras_lrz_cntl);
+ }
+ }
+
if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_STENCIL_REF)) {
struct fd5_zsa_stateobj *zsa = fd5_zsa_stateobj(ctx->zsa);
struct pipe_stencil_ref *sr = &ctx->stencil_ref;
OUT_PKT4(ring, REG_A5XX_RB_STENCILREFMASK, 1);
OUT_RING(ring, zsa->rb_stencilrefmask |
A5XX_RB_STENCILREFMASK_STENCILREF(sr->ref_value[0]));
-
- OUT_PKT4(ring, REG_A5XX_GRAS_SU_DEPTH_PLANE_CNTL, 1);
- OUT_RING(ring, zsa->gras_su_depth_plane_cntl);
}
if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_RASTERIZER | FD_DIRTY_PROG)) {
OUT_RING(ring, zsa->rb_depth_cntl);
OUT_PKT4(ring, REG_A5XX_RB_DEPTH_PLANE_CNTL, 1);
- OUT_RING(ring, COND(fragz, A5XX_RB_DEPTH_PLANE_CNTL_FRAG_WRITES_Z));
- }
+ OUT_RING(ring, COND(fragz, A5XX_RB_DEPTH_PLANE_CNTL_FRAG_WRITES_Z) |
+ COND(fragz && fp->frag_coord, A5XX_RB_DEPTH_PLANE_CNTL_UNK1));
- if (dirty & FD_DIRTY_RASTERIZER) {
- struct fd5_rasterizer_stateobj *rasterizer =
- fd5_rasterizer_stateobj(ctx->rasterizer);
-
- OUT_PKT4(ring, REG_A5XX_GRAS_SU_CNTL, 1);
- OUT_RING(ring, rasterizer->gras_su_cntl);
-
- OUT_PKT4(ring, REG_A5XX_GRAS_SU_POINT_MINMAX, 2);
- OUT_RING(ring, rasterizer->gras_su_point_minmax);
- OUT_RING(ring, rasterizer->gras_su_point_size);
-
- OUT_PKT4(ring, REG_A5XX_GRAS_SU_POLY_OFFSET_SCALE, 3);
- OUT_RING(ring, rasterizer->gras_su_poly_offset_scale);
- OUT_RING(ring, rasterizer->gras_su_poly_offset_offset);
- OUT_RING(ring, rasterizer->gras_su_poly_offset_clamp);
- }
-
- /* NOTE: since primitive_restart is not actually part of any
- * state object, we need to make sure that we always emit
- * PRIM_VTX_CNTL.. either that or be more clever and detect
- * when it changes.
- */
- if (emit->info) {
- struct fd5_rasterizer_stateobj *rast =
- fd5_rasterizer_stateobj(ctx->rasterizer);
- uint32_t val = rast->pc_prim_vtx_cntl;
-
- val |= COND(vp->writes_psize, A5XX_PC_PRIM_VTX_CNTL_PSIZE);
-
- OUT_PKT4(ring, REG_A5XX_PC_PRIM_VTX_CNTL, 1);
- OUT_RING(ring, val);
+ OUT_PKT4(ring, REG_A5XX_GRAS_SU_DEPTH_PLANE_CNTL, 1);
+ OUT_RING(ring, COND(fragz, A5XX_GRAS_SU_DEPTH_PLANE_CNTL_FRAG_WRITES_Z) |
+ COND(fragz && fp->frag_coord, A5XX_GRAS_SU_DEPTH_PLANE_CNTL_UNK1));
}
if (dirty & FD_DIRTY_SCISSOR) {
OUT_RING(ring, A5XX_GRAS_CL_VPORT_ZSCALE_0(ctx->viewport.scale[2]));
}
- if (dirty & (FD_DIRTY_PROG | FD_DIRTY_FRAMEBUFFER)) {
- struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer;
- unsigned n = pfb->nr_cbufs;
- /* if we have depth/stencil, we need at least on MRT: */
- if (pfb->zsbuf)
- n = MAX2(1, n);
- fd5_program_emit(ring, emit, n, pfb->cbufs);
+ if (dirty & FD_DIRTY_PROG)
+ fd5_program_emit(ctx, ring, emit);
+
+ /* note: must come after program emit.. because there is some overlap
+ * in registers, ex. PC_PRIMITIVE_CNTL and we rely on some cached
+ * values from fd5_program_emit() to avoid having to re-emit the prog
+ * every time rast state changes.
+ */
+ if (dirty & (FD_DIRTY_PROG | FD_DIRTY_RASTERIZER)) {
+ struct fd5_rasterizer_stateobj *rasterizer =
+ fd5_rasterizer_stateobj(ctx->rasterizer);
+ unsigned max_loc = fd5_context(ctx)->max_loc;
+
+ OUT_PKT4(ring, REG_A5XX_GRAS_SU_CNTL, 1);
+ OUT_RING(ring, rasterizer->gras_su_cntl);
+
+ OUT_PKT4(ring, REG_A5XX_GRAS_SU_POINT_MINMAX, 2);
+ OUT_RING(ring, rasterizer->gras_su_point_minmax);
+ OUT_RING(ring, rasterizer->gras_su_point_size);
+
+ OUT_PKT4(ring, REG_A5XX_GRAS_SU_POLY_OFFSET_SCALE, 3);
+ OUT_RING(ring, rasterizer->gras_su_poly_offset_scale);
+ OUT_RING(ring, rasterizer->gras_su_poly_offset_offset);
+ OUT_RING(ring, rasterizer->gras_su_poly_offset_clamp);
+
+ OUT_PKT4(ring, REG_A5XX_PC_PRIMITIVE_CNTL, 1);
+ OUT_RING(ring, rasterizer->pc_primitive_cntl |
+ A5XX_PC_PRIMITIVE_CNTL_STRIDE_IN_VPC(max_loc));
+ }
+
+ if (dirty & (FD_DIRTY_FRAMEBUFFER | FD_DIRTY_RASTERIZER)) {
+ uint32_t posz_regid = ir3_find_output_regid(fp, FRAG_RESULT_DEPTH);
+ unsigned nr = pfb->nr_cbufs;
+
+ if (emit->key.binning_pass)
+ nr = 0;
+ else if (ctx->rasterizer->rasterizer_discard)
+ nr = 0;
+
+ OUT_PKT4(ring, REG_A5XX_RB_FS_OUTPUT_CNTL, 1);
+ OUT_RING(ring, A5XX_RB_FS_OUTPUT_CNTL_MRT(nr) |
+ COND(fp->writes_pos, A5XX_RB_FS_OUTPUT_CNTL_FRAG_WRITES_Z));
+
+ OUT_PKT4(ring, REG_A5XX_SP_FS_OUTPUT_CNTL, 1);
+ OUT_RING(ring, A5XX_SP_FS_OUTPUT_CNTL_MRT(nr) |
+ A5XX_SP_FS_OUTPUT_CNTL_DEPTH_REGID(posz_regid) |
+ A5XX_SP_FS_OUTPUT_CNTL_SAMPLEMASK_REGID(regid(63, 0)));
}
if (emit->prog == &ctx->prog) { /* evil hack to deal sanely with clear path */
- ir3_emit_consts(vp, ring, ctx, emit->info, dirty);
+ ir3_emit_vs_consts(vp, ring, ctx, emit->info);
if (!emit->key.binning_pass)
- ir3_emit_consts(fp, ring, ctx, emit->info, dirty);
+ ir3_emit_fs_consts(fp, ring, ctx);
+
+ struct pipe_stream_output_info *info = &vp->shader->stream_output;
+ if (info->num_outputs) {
+ struct fd_streamout_stateobj *so = &ctx->streamout;
+
+ for (unsigned i = 0; i < so->num_targets; i++) {
+ struct pipe_stream_output_target *target = so->targets[i];
+
+ if (!target)
+ continue;
+
+ unsigned offset = (so->offsets[i] * info->stride[i] * 4) +
+ target->buffer_offset;
+
+ OUT_PKT4(ring, REG_A5XX_VPC_SO_BUFFER_BASE_LO(i), 3);
+ /* VPC_SO[i].BUFFER_BASE_LO: */
+ OUT_RELOCW(ring, fd_resource(target->buffer)->bo, 0, 0, 0);
+ OUT_RING(ring, target->buffer_size + offset);
+
+ OUT_PKT4(ring, REG_A5XX_VPC_SO_BUFFER_OFFSET(i), 3);
+ OUT_RING(ring, offset);
+ /* VPC_SO[i].FLUSH_BASE_LO/HI: */
+ // TODO just give hw a dummy addr for now.. we should
+ // be using this an then CP_MEM_TO_REG to set the
+ // VPC_SO[i].BUFFER_OFFSET for the next draw..
+ OUT_RELOCW(ring, fd5_context(ctx)->blit_mem, 0x100, 0, 0);
+
+ emit->streamout_mask |= (1 << i);
+ }
+ }
}
if ((dirty & FD_DIRTY_BLEND)) {
uint32_t i;
for (i = 0; i < A5XX_MAX_RENDER_TARGETS; i++) {
- enum pipe_format format = pipe_surface_format(
- ctx->batch->framebuffer.cbufs[i]);
+ enum pipe_format format = pipe_surface_format(pfb->cbufs[i]);
bool is_int = util_format_is_pure_integer(format);
bool has_alpha = util_format_has_alpha(format);
uint32_t control = blend->rb_mrt[i].control;
A5XX_RB_BLEND_CNTL_SAMPLE_MASK(0xffff));
OUT_PKT4(ring, REG_A5XX_SP_BLEND_CNTL, 1);
- OUT_RING(ring, 0x00000100);
+ OUT_RING(ring, blend->sp_blend_cntl);
}
if (dirty & FD_DIRTY_BLEND_COLOR) {
OUT_RING(ring, A5XX_RB_BLEND_ALPHA_F32(bcolor->color[3]));
}
- if (dirty & FD_DIRTY_VERTTEX) {
- if (vp->has_samp) {
- emit_textures(ctx, ring, SB_VERT_TEX, &ctx->verttex);
- OUT_PKT4(ring, REG_A5XX_TPL1_VS_TEX_COUNT, 1);
- OUT_RING(ring, ctx->verttex.num_textures);
- } else {
- dirty &= ~FD_DIRTY_VERTTEX;
- }
+ if (ctx->dirty_shader[PIPE_SHADER_VERTEX] & FD_DIRTY_SHADER_TEX) {
+ needs_border |= emit_textures(ctx, ring, SB4_VS_TEX,
+ &ctx->tex[PIPE_SHADER_VERTEX]);
+ OUT_PKT4(ring, REG_A5XX_TPL1_VS_TEX_COUNT, 1);
+ OUT_RING(ring, ctx->tex[PIPE_SHADER_VERTEX].num_textures);
}
- if (dirty & FD_DIRTY_FRAGTEX) {
- if (fp->has_samp) {
- emit_textures(ctx, ring, SB_FRAG_TEX, &ctx->fragtex);
- OUT_PKT4(ring, REG_A5XX_TPL1_FS_TEX_COUNT, 1);
- OUT_RING(ring, ctx->fragtex.num_textures);
- } else {
- dirty &= ~FD_DIRTY_FRAGTEX;
- }
+ if (ctx->dirty_shader[PIPE_SHADER_FRAGMENT] & FD_DIRTY_SHADER_TEX) {
+ needs_border |= emit_textures(ctx, ring, SB4_FS_TEX,
+ &ctx->tex[PIPE_SHADER_FRAGMENT]);
+ OUT_PKT4(ring, REG_A5XX_TPL1_FS_TEX_COUNT, 1);
+ OUT_RING(ring, ctx->tex[PIPE_SHADER_FRAGMENT].num_textures);
}
- ctx->dirty &= ~dirty;
+ OUT_PKT4(ring, REG_A5XX_TPL1_CS_TEX_COUNT, 1);
+ OUT_RING(ring, 0);
+
+ if (needs_border)
+ emit_border_color(ctx, ring);
+
+ if (ctx->dirty_shader[PIPE_SHADER_FRAGMENT] & FD_DIRTY_SHADER_SSBO)
+ emit_ssbos(ctx, ring, SB4_SSBO, &ctx->shaderbuf[PIPE_SHADER_FRAGMENT]);
+}
+
+void
+fd5_emit_cs_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
+ struct ir3_shader_variant *cp)
+{
+ enum fd_dirty_shader_state dirty = ctx->dirty_shader[PIPE_SHADER_COMPUTE];
+
+ if (dirty & FD_DIRTY_SHADER_TEX) {
+ bool needs_border = false;
+ needs_border |= emit_textures(ctx, ring, SB4_CS_TEX,
+ &ctx->tex[PIPE_SHADER_COMPUTE]);
+
+ if (needs_border)
+ emit_border_color(ctx, ring);
+
+ OUT_PKT4(ring, REG_A5XX_TPL1_VS_TEX_COUNT, 1);
+ OUT_RING(ring, 0);
+
+ OUT_PKT4(ring, REG_A5XX_TPL1_HS_TEX_COUNT, 1);
+ OUT_RING(ring, 0);
+
+ OUT_PKT4(ring, REG_A5XX_TPL1_DS_TEX_COUNT, 1);
+ OUT_RING(ring, 0);
+
+ OUT_PKT4(ring, REG_A5XX_TPL1_GS_TEX_COUNT, 1);
+ OUT_RING(ring, 0);
+
+ OUT_PKT4(ring, REG_A5XX_TPL1_FS_TEX_COUNT, 1);
+ OUT_RING(ring, 0);
+
+ OUT_PKT4(ring, REG_A5XX_TPL1_CS_TEX_COUNT, 1);
+ OUT_RING(ring, ctx->tex[PIPE_SHADER_COMPUTE].num_textures);
+ }
+
+ if (dirty & FD_DIRTY_SHADER_SSBO)
+ emit_ssbos(ctx, ring, SB4_CS_SSBO, &ctx->shaderbuf[PIPE_SHADER_COMPUTE]);
}
/* emit setup at begin of new cmdstream buffer (don't rely on previous
OUT_PKT4(ring, REG_A5XX_PC_RASTER_CNTL, 1);
OUT_RING(ring, 0x00000012);
- OUT_PKT4(ring, REG_A5XX_GRAS_LRZ_CNTL, 1);
- OUT_RING(ring, 0x00000000);
-
OUT_PKT4(ring, REG_A5XX_GRAS_SU_POINT_MINMAX, 2);
OUT_RING(ring, A5XX_GRAS_SU_POINT_MINMAX_MIN(1.0) |
A5XX_GRAS_SU_POINT_MINMAX_MAX(4092.0));
OUT_RING(ring, CP_SET_DRAW_STATE__1_ADDR_LO(0));
OUT_RING(ring, CP_SET_DRAW_STATE__2_ADDR_HI(0));
- /* other regs not used (yet?) and always seem to have same value: */
- OUT_PKT4(ring, REG_A5XX_GRAS_CL_CNTL, 1);
- OUT_RING(ring, 0x00000080); /* GRAS_CL_CNTL */
-
OUT_PKT4(ring, REG_A5XX_GRAS_SU_CONSERVATIVE_RAS_CNTL, 1);
OUT_RING(ring, 0x00000000); /* GRAS_SU_CONSERVATIVE_RAS_CNTL */
OUT_RING(ring, 0x000000ff); /* VPC_FS_PRIMITIVEID_CNTL */
OUT_PKT4(ring, REG_A5XX_VPC_SO_OVERRIDE, 1);
- OUT_RING(ring, 0x00000001); /* VPC_SO_OVERRIDE */
+ OUT_RING(ring, A5XX_VPC_SO_OVERRIDE_SO_DISABLE);
- OUT_PKT4(ring, REG_A5XX_VPC_SO_BUFFER_BASE_LO_0, 3);
+ OUT_PKT4(ring, REG_A5XX_VPC_SO_BUFFER_BASE_LO(0), 3);
OUT_RING(ring, 0x00000000); /* VPC_SO_BUFFER_BASE_LO_0 */
OUT_RING(ring, 0x00000000); /* VPC_SO_BUFFER_BASE_HI_0 */
OUT_RING(ring, 0x00000000); /* VPC_SO_BUFFER_SIZE_0 */
- OUT_PKT4(ring, REG_A5XX_VPC_SO_FLUSH_BASE_LO_0, 2);
+ OUT_PKT4(ring, REG_A5XX_VPC_SO_FLUSH_BASE_LO(0), 2);
OUT_RING(ring, 0x00000000); /* VPC_SO_FLUSH_BASE_LO_0 */
OUT_RING(ring, 0x00000000); /* VPC_SO_FLUSH_BASE_HI_0 */
OUT_PKT4(ring, REG_A5XX_UNKNOWN_E29A, 1);
OUT_RING(ring, 0x00ffff00); /* UNKNOWN_E29A */
- OUT_PKT4(ring, REG_A5XX_UNKNOWN_E2A1, 1);
- OUT_RING(ring, 0x00000000); /* UNKNOWN_E2A1 */
+ OUT_PKT4(ring, REG_A5XX_VPC_SO_BUF_CNTL, 1);
+ OUT_RING(ring, 0x00000000); /* VPC_SO_BUF_CNTL */
- OUT_PKT4(ring, REG_A5XX_UNKNOWN_E2AB, 1);
+ OUT_PKT4(ring, REG_A5XX_VPC_SO_BUFFER_OFFSET(0), 1);
OUT_RING(ring, 0x00000000); /* UNKNOWN_E2AB */
OUT_PKT4(ring, REG_A5XX_UNKNOWN_E389, 1);
OUT_PKT4(ring, REG_A5XX_UNKNOWN_E5C2, 1);
OUT_RING(ring, 0x00000000); /* UNKNOWN_E5C2 */
- OUT_PKT4(ring, REG_A5XX_UNKNOWN_E2AE, 3);
+ OUT_PKT4(ring, REG_A5XX_VPC_SO_BUFFER_BASE_LO(1), 3);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
- OUT_PKT4(ring, REG_A5XX_UNKNOWN_E2B2, 6);
+ OUT_PKT4(ring, REG_A5XX_VPC_SO_BUFFER_OFFSET(1), 6);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
- OUT_PKT4(ring, REG_A5XX_UNKNOWN_E2B9, 6);
+ OUT_PKT4(ring, REG_A5XX_VPC_SO_BUFFER_OFFSET(2), 6);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
- OUT_PKT4(ring, REG_A5XX_UNKNOWN_E2C0, 3);
+ OUT_PKT4(ring, REG_A5XX_VPC_SO_BUFFER_OFFSET(3), 3);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
-
- // TODO hacks.. these should not be hardcoded:
- OUT_PKT4(ring, REG_A5XX_GRAS_SC_CNTL, 1);
- OUT_RING(ring, 0x00000008); /* GRAS_SC_CNTL */
-
- fd_hw_query_enable(batch, ring);
}
static void