#include "pipe/p_state.h"
#include "freedreno_resource.h"
+#include "freedreno_state.h"
+
#include "fd6_image.h"
#include "fd6_format.h"
+#include "fd6_resource.h"
#include "fd6_texture.h"
struct fd6_image {
struct pipe_resource *prsc;
enum pipe_format pfmt;
- enum a6xx_tex_fmt fmt;
+ enum a6xx_format fmt;
enum a6xx_tex_fetchsize fetchsize;
enum a6xx_tex_type type;
bool srgb;
uint32_t pitch;
uint32_t array_pitch;
struct fd_bo *bo;
+ uint32_t ubwc_offset;
uint32_t offset;
bool buffer;
};
img->fetchsize = fd6_pipe2fetchsize(format);
img->type = fd6_tex_type(prsc->target);
img->srgb = util_format_is_srgb(format);
- img->cpp = rsc->cpp;
+ img->cpp = rsc->layout.cpp;
img->bo = rsc->bo;
/* Treat cube textures as 2d-array: */
if (prsc->target == PIPE_BUFFER) {
img->buffer = true;
+ img->ubwc_offset = 0; /* not valid for buffers */
img->offset = pimg->u.buf.offset;
img->pitch = 0;
img->array_pitch = 0;
img->buffer = false;
unsigned lvl = pimg->u.tex.level;
+ struct fdl_slice *slice = fd_resource_slice(rsc, lvl);
unsigned layers = pimg->u.tex.last_layer - pimg->u.tex.first_layer + 1;
+ img->ubwc_offset = fd_resource_ubwc_offset(rsc, lvl, pimg->u.tex.first_layer);
img->offset = fd_resource_offset(rsc, lvl, pimg->u.tex.first_layer);
- img->pitch = rsc->slices[lvl].pitch * rsc->cpp;
+ img->pitch = slice->pitch * rsc->layout.cpp;
switch (prsc->target) {
case PIPE_TEXTURE_RECT:
case PIPE_TEXTURE_1D:
case PIPE_TEXTURE_2D:
- img->array_pitch = rsc->layer_size;
+ img->array_pitch = rsc->layout.layer_size;
img->depth = 1;
break;
case PIPE_TEXTURE_1D_ARRAY:
case PIPE_TEXTURE_2D_ARRAY:
case PIPE_TEXTURE_CUBE:
case PIPE_TEXTURE_CUBE_ARRAY:
- img->array_pitch = rsc->layer_size;
+ img->array_pitch = rsc->layout.layer_size;
// TODO the CUBE/CUBE_ARRAY might need to be layers/6 for tex state,
// but empirically for ibo state it shouldn't be divided.
img->depth = layers;
break;
case PIPE_TEXTURE_3D:
- img->array_pitch = rsc->slices[lvl].size0;
+ img->array_pitch = slice->size0;
img->depth = u_minify(prsc->depth0, lvl);
break;
default:
img->fetchsize = fd6_pipe2fetchsize(format);
img->type = fd6_tex_type(prsc->target);
img->srgb = util_format_is_srgb(format);
- img->cpp = rsc->cpp;
+ img->cpp = rsc->layout.cpp;
img->bo = rsc->bo;
img->buffer = true;
+ img->ubwc_offset = 0; /* not valid for buffers */
img->offset = pimg->buffer_offset;
img->pitch = 0;
img->array_pitch = 0;
static void emit_image_tex(struct fd_ringbuffer *ring, struct fd6_image *img)
{
+ struct fd_resource *rsc = fd_resource(img->prsc);
+ bool ubwc_enabled = fd_resource_ubwc_enabled(rsc, img->level);
+
OUT_RING(ring, fd6_tex_const_0(img->prsc, img->level, img->pfmt,
PIPE_SWIZZLE_X, PIPE_SWIZZLE_Y,
PIPE_SWIZZLE_Z, PIPE_SWIZZLE_W));
COND(img->buffer, A6XX_TEX_CONST_2_UNK4 | A6XX_TEX_CONST_2_UNK31) |
A6XX_TEX_CONST_2_TYPE(img->type) |
A6XX_TEX_CONST_2_PITCH(img->pitch));
- OUT_RING(ring, A6XX_TEX_CONST_3_ARRAY_PITCH(img->array_pitch));
+ OUT_RING(ring, A6XX_TEX_CONST_3_ARRAY_PITCH(img->array_pitch) |
+ COND(ubwc_enabled, A6XX_TEX_CONST_3_FLAG | A6XX_TEX_CONST_3_TILE_ALL));
if (img->bo) {
OUT_RELOC(ring, img->bo, img->offset,
(uint64_t)A6XX_TEX_CONST_5_DEPTH(img->depth) << 32, 0);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, A6XX_TEX_CONST_5_DEPTH(img->depth));
}
- OUT_RING(ring, 0x00000000);
- OUT_RING(ring, 0x00000000);
- OUT_RING(ring, 0x00000000);
- OUT_RING(ring, 0x00000000);
- OUT_RING(ring, 0x00000000);
- OUT_RING(ring, 0x00000000);
- OUT_RING(ring, 0x00000000);
- OUT_RING(ring, 0x00000000);
- OUT_RING(ring, 0x00000000);
- OUT_RING(ring, 0x00000000);
+
+ OUT_RING(ring, 0x00000000); /* texconst6 */
+
+ if (ubwc_enabled) {
+ struct fdl_slice *ubwc_slice = &rsc->layout.ubwc_slices[img->level];
+
+ uint32_t block_width, block_height;
+ fdl6_get_ubwc_blockwidth(&rsc->layout, &block_width, &block_height);
+
+ OUT_RELOC(ring, rsc->bo, img->ubwc_offset, 0, 0);
+ OUT_RING(ring, A6XX_TEX_CONST_9_FLAG_BUFFER_ARRAY_PITCH(rsc->layout.ubwc_layer_size >> 2));
+ OUT_RING(ring,
+ A6XX_TEX_CONST_10_FLAG_BUFFER_PITCH(ubwc_slice->pitch) |
+ A6XX_TEX_CONST_10_FLAG_BUFFER_LOGW(util_logbase2_ceil(DIV_ROUND_UP(img->width, block_width))) |
+ A6XX_TEX_CONST_10_FLAG_BUFFER_LOGH(util_logbase2_ceil(DIV_ROUND_UP(img->height, block_height))));
+ } else {
+ OUT_RING(ring, 0x00000000); /* texconst7 */
+ OUT_RING(ring, 0x00000000); /* texconst8 */
+ OUT_RING(ring, 0x00000000); /* texconst9 */
+ OUT_RING(ring, 0x00000000); /* texconst10 */
+ }
+
+ OUT_RING(ring, 0x00000000); /* texconst11 */
+ OUT_RING(ring, 0x00000000); /* texconst12 */
+ OUT_RING(ring, 0x00000000); /* texconst13 */
+ OUT_RING(ring, 0x00000000); /* texconst14 */
+ OUT_RING(ring, 0x00000000); /* texconst15 */
}
void
static void emit_image_ssbo(struct fd_ringbuffer *ring, struct fd6_image *img)
{
- struct fd_resource *rsc = fd_resource(img->prsc);
- enum a6xx_tile_mode tile_mode = TILE6_LINEAR;
-
- if (rsc->tile_mode && !fd_resource_level_linear(img->prsc, img->level)) {
- tile_mode = rsc->tile_mode;
+ /* If the SSBO isn't present (becasue gallium doesn't pack atomic
+ * counters), zero-fill the slot.
+ */
+ if (!img->prsc) {
+ for (int i = 0; i < 16; i++)
+ OUT_RING(ring, 0);
+ return;
}
+ struct fd_resource *rsc = fd_resource(img->prsc);
+ enum a6xx_tile_mode tile_mode = fd_resource_tile_mode(img->prsc, img->level);
+ bool ubwc_enabled = fd_resource_ubwc_enabled(rsc, img->level);
+
OUT_RING(ring, A6XX_IBO_0_FMT(img->fmt) |
A6XX_IBO_0_TILE_MODE(tile_mode));
OUT_RING(ring, A6XX_IBO_1_WIDTH(img->width) |
OUT_RING(ring, A6XX_IBO_2_PITCH(img->pitch) |
COND(img->buffer, A6XX_IBO_2_UNK4 | A6XX_IBO_2_UNK31) |
A6XX_IBO_2_TYPE(img->type));
- OUT_RING(ring, A6XX_IBO_3_ARRAY_PITCH(img->array_pitch));
+ OUT_RING(ring, A6XX_IBO_3_ARRAY_PITCH(img->array_pitch) |
+ COND(ubwc_enabled, A6XX_IBO_3_FLAG | A6XX_IBO_3_UNK27));
if (img->bo) {
OUT_RELOCW(ring, img->bo, img->offset,
(uint64_t)A6XX_IBO_5_DEPTH(img->depth) << 32, 0);
OUT_RING(ring, A6XX_IBO_5_DEPTH(img->depth));
}
OUT_RING(ring, 0x00000000);
- OUT_RING(ring, 0x00000000);
- OUT_RING(ring, 0x00000000);
- OUT_RING(ring, 0x00000000);
- OUT_RING(ring, 0x00000000);
+
+ if (ubwc_enabled) {
+ struct fdl_slice *ubwc_slice = &rsc->layout.ubwc_slices[img->level];
+ OUT_RELOCW(ring, rsc->bo, img->ubwc_offset, 0, 0);
+ OUT_RING(ring, A6XX_IBO_9_FLAG_BUFFER_ARRAY_PITCH(rsc->layout.ubwc_layer_size >> 2));
+ OUT_RING(ring, A6XX_IBO_10_FLAG_BUFFER_PITCH(ubwc_slice->pitch));
+ } else {
+ OUT_RING(ring, 0x00000000);
+ OUT_RING(ring, 0x00000000);
+ OUT_RING(ring, 0x00000000);
+ OUT_RING(ring, 0x00000000);
+ }
+
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
{
struct fd_shaderbuf_stateobj *bufso = &ctx->shaderbuf[shader];
struct fd_shaderimg_stateobj *imgso = &ctx->shaderimg[shader];
- const struct ir3_ibo_mapping *mapping = &v->image_mapping;
struct fd_ringbuffer *state =
fd_submit_new_ringbuffer(ctx->batch->submit,
- mapping->num_ibo * 16 * 4, FD_RINGBUFFER_STREAMING);
+ (v->shader->nir->info.num_ssbos +
+ v->shader->nir->info.num_images) * 16 * 4,
+ FD_RINGBUFFER_STREAMING);
assert(shader == PIPE_SHADER_COMPUTE || shader == PIPE_SHADER_FRAGMENT);
- for (unsigned i = 0; i < mapping->num_ibo; i++) {
+ for (unsigned i = 0; i < v->shader->nir->info.num_ssbos; i++) {
struct fd6_image img;
- unsigned idx = mapping->ibo_to_image[i];
-
- if (idx & IBO_SSBO) {
- translate_buf(&img, &bufso->sb[idx & ~IBO_SSBO]);
- } else {
- translate_image(&img, &imgso->si[idx]);
- }
+ translate_buf(&img, &bufso->sb[i]);
+ emit_image_ssbo(state, &img);
+ }
+ for (unsigned i = 0; i < v->shader->nir->info.num_images; i++) {
+ struct fd6_image img;
+ translate_image(&img, &imgso->si[i]);
emit_image_ssbo(state, &img);
}
return state;
}
+
+static void fd6_set_shader_images(struct pipe_context *pctx,
+ enum pipe_shader_type shader,
+ unsigned start, unsigned count,
+ const struct pipe_image_view *images)
+{
+ struct fd_context *ctx = fd_context(pctx);
+ struct fd_shaderimg_stateobj *so = &ctx->shaderimg[shader];
+
+ fd_set_shader_images(pctx, shader, start, count, images);
+
+ if (!images)
+ return;
+
+ for (unsigned i = 0; i < count; i++) {
+ unsigned n = i + start;
+ struct pipe_image_view *buf = &so->si[n];
+
+ if (!buf->resource)
+ continue;
+
+ fd6_validate_format(ctx, fd_resource(buf->resource), buf->format);
+ }
+}
+
+void
+fd6_image_init(struct pipe_context *pctx)
+{
+ pctx->set_shader_images = fd6_set_shader_images;
+}