/* in layer_first layout, the level (slice) contains just one
* layer (since in fact the layer contains the slices)
*/
- uint32_t layers_in_level = rsc->layer_first ? 1 : prsc->array_size;
- int ta = rsc->cpp;
+ uint32_t layers_in_level = rsc->layout.layer_first ? 1 : prsc->array_size;
+ int ta = rsc->layout.cpp;
/* The z16/r16 formats seem to not play by the normal tiling rules: */
- if ((rsc->cpp == 2) && (util_format_get_nr_components(format) == 1))
+ if ((rsc->layout.cpp == 2) && (util_format_get_nr_components(format) == 1))
ta = 0;
debug_assert(ta < ARRAY_SIZE(tile_alignment));
*/
if (prsc->target == PIPE_TEXTURE_3D) {
if (level < 1 || fd_resource_slice(rsc, level - 1)->size0 > 0xf000) {
- slice->size0 = align(blocks * rsc->cpp, alignment);
+ slice->size0 = align(blocks * rsc->layout.cpp, alignment);
} else {
slice->size0 = fd_resource_slice(rsc, level - 1)->size0;
}
} else {
- slice->size0 = align(blocks * rsc->cpp, alignment);
+ slice->size0 = align(blocks * rsc->layout.cpp, alignment);
}
size += slice->size0 * depth * layers_in_level;
#if 0
fprintf(stderr, "%s: %ux%ux%u@%u:\t%2u: stride=%4u, size=%6u,%7u, aligned_height=%3u, blocks=%u, offset=0x%x tiling=%d\n",
util_format_name(prsc->format),
- width, height, depth, rsc->cpp,
- level, slice->pitch * rsc->cpp,
+ width, height, depth, rsc->layout.cpp,
+ level, slice->pitch * rsc->layout.cpp,
slice->size0, size, aligned_height, blocks,
slice->offset, fd_resource_tile_mode(prsc, level));
#endif
return 0;
uint32_t block_width, block_height;
- switch (rsc->cpp) {
+ switch (rsc->layout.cpp) {
case 2:
case 4:
block_width = 16;
* because it is what the kernel expects for scanout. For non-2D we
* could just use a separate UBWC buffer..
*/
- rsc->ubwc_offset = 0;
- rsc->offset = meta_size;
- rsc->ubwc_pitch = meta_stride;
- rsc->ubwc_size = meta_size >> 2; /* in dwords??? */
- rsc->tile_mode = TILE6_3;
+ rsc->layout.ubwc_offset = 0;
+ rsc->layout.offset = meta_size;
+ rsc->layout.ubwc_pitch = meta_stride;
+ rsc->layout.ubwc_size = meta_size >> 2; /* in dwords??? */
+ rsc->layout.tile_mode = TILE6_3;
return meta_size;
}
fd6_validate_format(struct fd_context *ctx, struct fd_resource *rsc,
enum pipe_format format)
{
- if (!rsc->ubwc_size)
+ if (!rsc->layout.ubwc_size)
return;
if (ok_ubwc_format(format))
switch (rsc->base.target) {
case PIPE_TEXTURE_3D:
- rsc->layer_first = false;
+ rsc->layout.layer_first = false;
alignment = 4096;
break;
default:
- rsc->layer_first = true;
+ rsc->layout.layer_first = true;
alignment = 1;
break;
}