freedreno/a6xx: Program sampler swap based on resource tiling
[mesa.git] / src / gallium / drivers / freedreno / a6xx / fd6_texture.c
index 5bde6abc1e5579422173f0b09d6730a317e714ca..a5185cd6708c90f394e91f8138b183b2a429d5ee 100644 (file)
@@ -267,7 +267,7 @@ fd6_sampler_view_create(struct pipe_context *pctx, struct pipe_resource *prsc,
                so->texconst2 =
                        A6XX_TEX_CONST_2_FETCHSIZE(fd6_pipe2fetchsize(format)) |
                        A6XX_TEX_CONST_2_PITCH(
-                               util_format_get_nblocksx(format, slice->pitch) * rsc->cpp);
+                               util_format_get_nblocksx(format, slice->pitch) * rsc->layout.cpp);
                so->offset = fd_resource_offset(rsc, lvl, cso->u.tex.first_layer);
                so->ubwc_offset = fd_resource_ubwc_offset(rsc, lvl, cso->u.tex.first_layer);
                so->ubwc_enabled = fd_resource_ubwc_enabled(rsc, lvl);
@@ -278,8 +278,8 @@ fd6_sampler_view_create(struct pipe_context *pctx, struct pipe_resource *prsc,
                                cso->swizzle_b, cso->swizzle_a);
 
        if (so->ubwc_enabled) {
-               so->texconst9 |= A6XX_TEX_CONST_9_FLAG_BUFFER_ARRAY_PITCH(rsc->ubwc_size);
-               so->texconst10 |= A6XX_TEX_CONST_10_FLAG_BUFFER_PITCH(rsc->ubwc_pitch);
+               so->texconst9 |= A6XX_TEX_CONST_9_FLAG_BUFFER_ARRAY_PITCH(rsc->layout.ubwc_size);
+               so->texconst10 |= A6XX_TEX_CONST_10_FLAG_BUFFER_PITCH(rsc->layout.ubwc_slices[lvl].pitch);
        }
 
        so->texconst2 |= A6XX_TEX_CONST_2_TYPE(fd6_tex_type(cso->target));
@@ -289,21 +289,21 @@ fd6_sampler_view_create(struct pipe_context *pctx, struct pipe_resource *prsc,
        case PIPE_TEXTURE_1D:
        case PIPE_TEXTURE_2D:
                so->texconst3 =
-                       A6XX_TEX_CONST_3_ARRAY_PITCH(rsc->layer_size);
+                       A6XX_TEX_CONST_3_ARRAY_PITCH(rsc->layout.layer_size);
                so->texconst5 =
                        A6XX_TEX_CONST_5_DEPTH(1);
                break;
        case PIPE_TEXTURE_1D_ARRAY:
        case PIPE_TEXTURE_2D_ARRAY:
                so->texconst3 =
-                       A6XX_TEX_CONST_3_ARRAY_PITCH(rsc->layer_size);
+                       A6XX_TEX_CONST_3_ARRAY_PITCH(rsc->layout.layer_size);
                so->texconst5 =
                        A6XX_TEX_CONST_5_DEPTH(layers);
                break;
        case PIPE_TEXTURE_CUBE:
        case PIPE_TEXTURE_CUBE_ARRAY:
                so->texconst3 =
-                       A6XX_TEX_CONST_3_ARRAY_PITCH(rsc->layer_size);
+                       A6XX_TEX_CONST_3_ARRAY_PITCH(rsc->layout.layer_size);
                so->texconst5 =
                        A6XX_TEX_CONST_5_DEPTH(layers / 6);
                break;