vc4: Add support for 16-bit signed/unsigned norm/scaled vertex attrs.
[mesa.git] / src / gallium / drivers / freedreno / freedreno_context.c
index 4753f58d12d3cae1cdca282f94638abd14d3e5b7..f7e63fdb2d4b14faffabb48dd88c58fe59b2971b 100644 (file)
  */
 
 #include "freedreno_context.h"
-#include "freedreno_vbo.h"
-#include "freedreno_blend.h"
-#include "freedreno_rasterizer.h"
-#include "freedreno_zsa.h"
-#include "freedreno_state.h"
-#include "freedreno_resource.h"
-#include "freedreno_clear.h"
+#include "freedreno_draw.h"
 #include "freedreno_program.h"
+#include "freedreno_resource.h"
 #include "freedreno_texture.h"
+#include "freedreno_state.h"
 #include "freedreno_gmem.h"
+#include "freedreno_query.h"
+#include "freedreno_query_hw.h"
 #include "freedreno_util.h"
 
-/* there are two cases where we currently need to wait for render complete:
- * 1) pctx->flush() .. since at the moment we have no way for DDX to sync
- *    the presentation blit with the 3d core
- * 2) wrap-around for ringbuffer.. possibly we can do something more
- *    Intelligent here.  Right now we need to ensure there is enough room
- *    at the end of the drawcmds in the cmdstream buffer for all the per-
- *    tile cmds.  We do this the lamest way possible, by making the ringbuffer
- *    big, and flushing and resetting back to the beginning if we get too
- *    close to the end.
- */
+static struct fd_ringbuffer *next_rb(struct fd_context *ctx)
+{
+       struct fd_ringbuffer *ring;
+       uint32_t ts;
+
+       /* grab next ringbuffer: */
+       ring = ctx->rings[(ctx->rings_idx++) % ARRAY_SIZE(ctx->rings)];
+
+       /* wait for new rb to be idle: */
+       ts = fd_ringbuffer_timestamp(ring);
+       if (ts) {
+               DBG("wait: %u", ts);
+               fd_pipe_wait(ctx->screen->pipe, ts);
+       }
+
+       fd_ringbuffer_reset(ring);
+
+       return ring;
+}
+
 static void
-fd_context_wait(struct pipe_context *pctx)
+fd_context_next_rb(struct pipe_context *pctx)
 {
        struct fd_context *ctx = fd_context(pctx);
-       uint32_t ts = fd_ringbuffer_timestamp(ctx->ring);
+       struct fd_ringbuffer *ring;
 
-       DBG("wait: %u", ts);
+       fd_ringmarker_del(ctx->draw_start);
+       fd_ringmarker_del(ctx->draw_end);
+
+       ring = next_rb(ctx);
+
+       ctx->draw_start = fd_ringmarker_new(ring);
+       ctx->draw_end = fd_ringmarker_new(ring);
+
+       fd_ringbuffer_set_parent(ring, NULL);
+       ctx->ring = ring;
+
+       fd_ringmarker_del(ctx->binning_start);
+       fd_ringmarker_del(ctx->binning_end);
 
-       fd_pipe_wait(ctx->screen->pipe, ts);
-       fd_ringbuffer_reset(ctx->ring);
-       fd_ringmarker_mark(ctx->draw_start);
+       ring = next_rb(ctx);
+
+       ctx->binning_start = fd_ringmarker_new(ring);
+       ctx->binning_end = fd_ringmarker_new(ring);
+
+       fd_ringbuffer_set_parent(ring, ctx->ring);
+       ctx->binning_ring = ring;
 }
 
 /* emit accumulated render cmds, needed for example if render target has
@@ -76,7 +100,7 @@ fd_context_render(struct pipe_context *pctx)
        if (!ctx->needs_flush)
                return;
 
-       fd_gmem_render_tiles(pctx);
+       fd_gmem_render_tiles(ctx);
 
        DBG("%p/%p/%p", ctx->ring->start, ctx->ring->cur, ctx->ring->end);
 
@@ -84,19 +108,22 @@ fd_context_render(struct pipe_context *pctx)
         * wrap around:
         */
        if ((ctx->ring->cur - ctx->ring->start) > ctx->ring->size/8)
-               fd_context_wait(pctx);
+               fd_context_next_rb(pctx);
 
        ctx->needs_flush = false;
-       ctx->cleared = ctx->restore = ctx->resolve = 0;
+       ctx->cleared = ctx->partial_cleared = ctx->restore = ctx->resolve = 0;
+       ctx->gmem_reason = 0;
+       ctx->num_draws = 0;
 
-       fd_resource(pfb->cbufs[0]->texture)->dirty = false;
+       if (pfb->cbufs[0])
+               fd_resource(pfb->cbufs[0]->texture)->dirty = false;
        if (pfb->zsbuf)
                fd_resource(pfb->zsbuf->texture)->dirty = false;
 }
 
 static void
 fd_context_flush(struct pipe_context *pctx, struct pipe_fence_handle **fence,
-               enum pipe_flush_flags flags)
+               unsigned flags)
 {
        DBG("fence=%p", fence);
 
@@ -108,98 +135,107 @@ fd_context_flush(struct pipe_context *pctx, struct pipe_fence_handle **fence,
 #endif
 
        fd_context_render(pctx);
-       fd_context_wait(pctx);
 }
 
-static void
+void
 fd_context_destroy(struct pipe_context *pctx)
 {
        struct fd_context *ctx = fd_context(pctx);
+       unsigned i;
 
        DBG("");
 
+       fd_prog_fini(pctx);
+       fd_hw_query_fini(pctx);
+
+       util_dynarray_fini(&ctx->draw_patches);
+
        if (ctx->blitter)
                util_blitter_destroy(ctx->blitter);
 
+       if (ctx->primconvert)
+               util_primconvert_destroy(ctx->primconvert);
+
+       util_slab_destroy(&ctx->transfer_pool);
+
        fd_ringmarker_del(ctx->draw_start);
        fd_ringmarker_del(ctx->draw_end);
-       fd_ringbuffer_del(ctx->ring);
+       fd_ringmarker_del(ctx->binning_start);
+       fd_ringmarker_del(ctx->binning_end);
 
-       fd_prog_fini(pctx);
+       for (i = 0; i < ARRAY_SIZE(ctx->rings); i++)
+               fd_ringbuffer_del(ctx->rings[i]);
 
-       FREE(ctx);
-}
+       for (i = 0; i < ARRAY_SIZE(ctx->pipe); i++) {
+               struct fd_vsc_pipe *pipe = &ctx->pipe[i];
+               if (!pipe->bo)
+                       break;
+               fd_bo_del(pipe->bo);
+       }
 
-static struct pipe_resource *
-create_solid_vertexbuf(struct pipe_context *pctx)
-{
-       static const float init_shader_const[] = {
-                       /* for clear/gmem2mem: */
-                       -1.000000, +1.000000, +1.000000, +1.100000,
-                       +1.000000, +1.000000, -1.000000, -1.100000,
-                       +1.000000, +1.100000, -1.100000, +1.000000,
-                       /* for mem2gmem: (vertices) */
-                       -1.000000, +1.000000, +1.000000, +1.000000,
-                       +1.000000, +1.000000, -1.000000, -1.000000,
-                       +1.000000, +1.000000, -1.000000, +1.000000,
-                       /* for mem2gmem: (tex coords) */
-                       +0.000000, +0.000000, +1.000000, +0.000000,
-                       +0.000000, +1.000000, +1.000000, +1.000000,
-       };
-       struct pipe_resource *prsc = pipe_buffer_create(pctx->screen,
-                       PIPE_BIND_CUSTOM, PIPE_USAGE_IMMUTABLE, sizeof(init_shader_const));
-       pipe_buffer_write(pctx, prsc, 0,
-                       sizeof(init_shader_const), init_shader_const);
-       return prsc;
+       fd_device_del(ctx->dev);
+
+       FREE(ctx);
 }
 
 struct pipe_context *
-fd_context_create(struct pipe_screen *pscreen, void *priv)
+fd_context_init(struct fd_context *ctx, struct pipe_screen *pscreen,
+               const uint8_t *primtypes, void *priv)
 {
        struct fd_screen *screen = fd_screen(pscreen);
-       struct fd_context *ctx = CALLOC_STRUCT(fd_context);
        struct pipe_context *pctx;
-
-       if (!ctx)
-               return NULL;
-
-       DBG("");
+       int i;
 
        ctx->screen = screen;
 
-       ctx->ring = fd_ringbuffer_new(screen->pipe, 0x100000);
-       ctx->draw_start = fd_ringmarker_new(ctx->ring);
-       ctx->draw_end = fd_ringmarker_new(ctx->ring);
+       ctx->primtypes = primtypes;
+       ctx->primtype_mask = 0;
+       for (i = 0; i < PIPE_PRIM_MAX; i++)
+               if (primtypes[i])
+                       ctx->primtype_mask |= (1 << i);
+
+       /* need some sane default in case state tracker doesn't
+        * set some state:
+        */
+       ctx->sample_mask = 0xffff;
 
        pctx = &ctx->base;
        pctx->screen = pscreen;
        pctx->priv = priv;
        pctx->flush = fd_context_flush;
-       pctx->destroy = fd_context_destroy;
+
+       for (i = 0; i < ARRAY_SIZE(ctx->rings); i++) {
+               ctx->rings[i] = fd_ringbuffer_new(screen->pipe, 0x100000);
+               if (!ctx->rings[i])
+                       goto fail;
+       }
+
+       fd_context_next_rb(pctx);
+       fd_reset_wfi(ctx);
+
+       util_dynarray_init(&ctx->draw_patches);
 
        util_slab_create(&ctx->transfer_pool, sizeof(struct pipe_transfer),
                        16, UTIL_SLAB_SINGLETHREADED);
 
-       fd_vbo_init(pctx);
-       fd_blend_init(pctx);
-       fd_rasterizer_init(pctx);
-       fd_zsa_init(pctx);
-       fd_state_init(pctx);
+       fd_draw_init(pctx);
        fd_resource_context_init(pctx);
-       fd_clear_init(pctx);
-       fd_prog_init(pctx);
+       fd_query_context_init(pctx);
        fd_texture_init(pctx);
+       fd_state_init(pctx);
+       fd_hw_query_init(pctx);
 
        ctx->blitter = util_blitter_create(pctx);
-       if (!ctx->blitter) {
-               fd_context_destroy(pctx);
-               return NULL;
-       }
-
-       /* construct vertex state used for solid ops (clear, and gmem<->mem) */
-       ctx->solid_vertexbuf = create_solid_vertexbuf(pctx);
+       if (!ctx->blitter)
+               goto fail;
 
-       fd_state_emit_setup(pctx);
+       ctx->primconvert = util_primconvert_create(pctx, ctx->primtype_mask);
+       if (!ctx->primconvert)
+               goto fail;
 
        return pctx;
+
+fail:
+       pctx->destroy(pctx);
+       return NULL;
 }