{
uint32_t total = 0, i;
- for (i = 0; i < 4; i++) {
+ for (i = 0; i < MAX_RENDER_TARGETS; i++) {
if (cbuf_cpp[i]) {
gmem->cbuf_base[i] = align(total, 0x4000);
total = gmem->cbuf_base[i] + cbuf_cpp[i] * bin_w * bin_h;
uint32_t nbins_x = 1, nbins_y = 1;
uint32_t bin_w, bin_h;
uint32_t max_width = bin_width(ctx);
- uint8_t cbuf_cpp[4] = {0}, zsbuf_cpp[2] = {0};
+ uint8_t cbuf_cpp[MAX_RENDER_TARGETS] = {0}, zsbuf_cpp[2] = {0};
uint32_t i, j, t, xoff, yoff;
uint32_t tpp_x, tpp_y;
bool has_zs = !!(ctx->resolve & (FD_BUFFER_DEPTH | FD_BUFFER_STENCIL));
bin_w = align(width / nbins_x, 32);
}
+ if (fd_mesa_debug & FD_DBG_MSGS) {
+ debug_printf("binning input: cbuf cpp:");
+ for (i = 0; i < pfb->nr_cbufs; i++)
+ debug_printf(" %d", cbuf_cpp[i]);
+ debug_printf(", zsbuf cpp: %d; %dx%d\n",
+ zsbuf_cpp[0], width, height);
+ }
+
/* then find a bin width/height that satisfies the memory
* constraints:
*/
- DBG("binning input: cbuf cpp: %d %d %d %d, zsbuf cpp: %d; %dx%d",
- cbuf_cpp[0], cbuf_cpp[1], cbuf_cpp[2], cbuf_cpp[3], zsbuf_cpp[0],
- width, height);
while (total_size(cbuf_cpp, zsbuf_cpp, bin_w, bin_h, gmem) > gmem_size) {
if (bin_w > bin_h) {
nbins_x++;
fd_hw_query_prepare_tile(ctx, i, ctx->ring);
/* emit IB to drawcmds: */
- OUT_IB(ctx->ring, ctx->draw_start, ctx->draw_end);
+ ctx->emit_ib(ctx->ring, ctx->draw_start, ctx->draw_end);
fd_reset_wfi(ctx);
/* emit gmem2mem to transfer tile back to system memory: */
fd_hw_query_prepare_tile(ctx, 0, ctx->ring);
/* emit IB to drawcmds: */
- OUT_IB(ctx->ring, ctx->draw_start, ctx->draw_end);
+ ctx->emit_ib(ctx->ring, ctx->draw_start, ctx->draw_end);
fd_reset_wfi(ctx);
}