return memcmp(a, b, sizeof(*a)) == 0;
}
+static void
+dump_gmem_key(const struct gmem_key *key)
+{
+ printf("{ .minx=%u, .miny=%u, .width=%u, .height=%u",
+ key->minx, key->miny, key->width, key->height);
+ printf(", .gmem_page_align=%u, .nr_cbufs=%u",
+ key->gmem_page_align, key->nr_cbufs);
+ printf(", .cbuf_cpp = {");
+ for (unsigned i = 0; i < ARRAY_SIZE(key->cbuf_cpp); i++)
+ printf("%u,", key->cbuf_cpp[i]);
+ printf("}, .zsbuf_cpp = {");
+ for (unsigned i = 0; i < ARRAY_SIZE(key->zsbuf_cpp); i++)
+ printf("%u,", key->zsbuf_cpp[i]);
+ printf("}},\n");
+}
+
+static void
+dump_gmem_state(const struct fd_gmem_stateobj *gmem)
+{
+ unsigned total = 0;
+ printf("GMEM LAYOUT: bin=%ux%u, nbins=%ux%u\n",
+ gmem->bin_w, gmem->bin_h, gmem->nbins_x, gmem->nbins_y);
+ for (int i = 0; i < ARRAY_SIZE(gmem->cbuf_base); i++) {
+ if (!gmem->cbuf_cpp[i])
+ continue;
+
+ unsigned size = gmem->cbuf_cpp[i] * gmem->bin_w * gmem->bin_h;
+ printf(" cbuf[%d]: base=0x%06x, size=0x%x, cpp=%u\n", i,
+ gmem->cbuf_base[i], size, gmem->cbuf_cpp[i]);
+
+ total = gmem->cbuf_base[i] + size;
+ }
+
+ for (int i = 0; i < ARRAY_SIZE(gmem->zsbuf_base); i++) {
+ if (!gmem->zsbuf_cpp[i])
+ continue;
+
+ unsigned size = gmem->zsbuf_cpp[i] * gmem->bin_w * gmem->bin_h;
+ printf(" zsbuf[%d]: base=0x%06x, size=0x%x, cpp=%u\n", i,
+ gmem->zsbuf_base[i], size, gmem->zsbuf_cpp[i]);
+
+ total = gmem->zsbuf_base[i] + size;
+ }
+
+ printf("total: 0x%06x (of 0x%06x)\n", total,
+ gmem->screen->gmemsize_bytes);
+}
+
static uint32_t bin_width(struct fd_screen *screen)
{
if (is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen))
return 512;
}
-static uint32_t
-total_size(struct gmem_key *key, uint32_t bin_w, uint32_t bin_h,
+static unsigned
+div_align(unsigned num, unsigned denom, unsigned al)
+{
+ return util_align_npot(DIV_ROUND_UP(num, denom), al);
+}
+
+static bool
+layout_gmem(struct gmem_key *key, uint32_t nbins_x, uint32_t nbins_y,
struct fd_gmem_stateobj *gmem)
{
+ struct fd_screen *screen = gmem->screen;
uint32_t gmem_align = key->gmem_page_align * 0x1000;
uint32_t total = 0, i;
+ if ((nbins_x == 0) || (nbins_y == 0))
+ return false;
+
+ uint32_t bin_w, bin_h;
+ bin_w = div_align(key->width, nbins_x, screen->tile_alignw);
+ bin_h = div_align(key->height, nbins_y, screen->tile_alignh);
+
+ gmem->bin_w = bin_w;
+ gmem->bin_h = bin_h;
+
+ /* due to aligning bin_w/h, we could end up with one too
+ * many bins in either dimension, so recalculate:
+ */
+ gmem->nbins_x = DIV_ROUND_UP(key->width, bin_w);
+ gmem->nbins_y = DIV_ROUND_UP(key->height, bin_h);
+
for (i = 0; i < MAX_RENDER_TARGETS; i++) {
if (key->cbuf_cpp[i]) {
- gmem->cbuf_base[i] = align(total, gmem_align);
+ gmem->cbuf_base[i] = util_align_npot(total, gmem_align);
total = gmem->cbuf_base[i] + key->cbuf_cpp[i] * bin_w * bin_h;
}
}
if (key->zsbuf_cpp[0]) {
- gmem->zsbuf_base[0] = align(total, gmem_align);
+ gmem->zsbuf_base[0] = util_align_npot(total, gmem_align);
total = gmem->zsbuf_base[0] + key->zsbuf_cpp[0] * bin_w * bin_h;
}
if (key->zsbuf_cpp[1]) {
- gmem->zsbuf_base[1] = align(total, gmem_align);
+ gmem->zsbuf_base[1] = util_align_npot(total, gmem_align);
total = gmem->zsbuf_base[1] + key->zsbuf_cpp[1] * bin_w * bin_h;
}
- return total;
+ return total <= screen->gmemsize_bytes;
}
static struct fd_gmem_stateobj *
gmem->key = key;
list_inithead(&gmem->node);
- const uint32_t gmem_alignw = screen->gmem_alignw;
- const uint32_t gmem_alignh = screen->gmem_alignh;
const unsigned npipes = screen->num_vsc_pipes;
- const uint32_t gmem_size = screen->gmemsize_bytes;
uint32_t nbins_x = 1, nbins_y = 1;
- uint32_t bin_w, bin_h;
uint32_t max_width = bin_width(screen);
uint32_t i, j, t, xoff, yoff;
uint32_t tpp_x, tpp_y;
int tile_n[npipes];
- bin_w = align(key->width, gmem_alignw);
- bin_h = align(key->height, gmem_alignh);
-
- /* first, find a bin width that satisfies the maximum width
- * restrictions:
- */
- while (bin_w > max_width) {
- nbins_x++;
- bin_w = align(key->width / nbins_x, gmem_alignw);
- }
-
if (fd_mesa_debug & FD_DBG_MSGS) {
debug_printf("binning input: cbuf cpp:");
for (i = 0; i < key->nr_cbufs; i++)
key->zsbuf_cpp[0], key->width, key->height);
}
+ /* first, find a bin width that satisfies the maximum width
+ * restrictions:
+ */
+ while (div_align(key->width, nbins_x, screen->tile_alignw) > max_width) {
+ nbins_x++;
+ }
+
/* then find a bin width/height that satisfies the memory
* constraints:
*/
- while (total_size(key, bin_w, bin_h, gmem) > gmem_size) {
- if (bin_w > bin_h) {
+ while (!layout_gmem(key, nbins_x, nbins_y, gmem)) {
+ if (nbins_y > nbins_x) {
nbins_x++;
- bin_w = align(key->width / nbins_x, gmem_alignw);
} else {
nbins_y++;
- bin_h = align(key->height / nbins_y, gmem_alignh);
}
}
- DBG("using %d bins of size %dx%d", nbins_x*nbins_y, bin_w, bin_h);
+ /* Lets see if we can tweak the layout a bit and come up with
+ * something better:
+ */
+ if ((((nbins_x - 1) * (nbins_y + 1)) < (nbins_x * nbins_y)) &&
+ layout_gmem(key, nbins_x - 1, nbins_y + 1, gmem)) {
+ nbins_x--;
+ nbins_y++;
+ } else if ((((nbins_x + 1) * (nbins_y - 1)) < (nbins_x * nbins_y)) &&
+ layout_gmem(key, nbins_x + 1, nbins_y - 1, gmem)) {
+ nbins_x++;
+ nbins_y--;
+ }
+
+ layout_gmem(key, nbins_x, nbins_y, gmem);
+
+ DBG("using %d bins of size %dx%d", gmem->nbins_x * gmem->nbins_y,
+ gmem->bin_w, gmem->bin_h);
memcpy(gmem->cbuf_cpp, key->cbuf_cpp, sizeof(key->cbuf_cpp));
memcpy(gmem->zsbuf_cpp, key->zsbuf_cpp, sizeof(key->zsbuf_cpp));
- gmem->bin_h = bin_h;
- gmem->bin_w = bin_w;
- gmem->nbins_x = nbins_x;
- gmem->nbins_y = nbins_y;
gmem->minx = key->minx;
gmem->miny = key->miny;
gmem->width = key->width;
gmem->height = key->height;
+ if (BIN_DEBUG) {
+ dump_gmem_state(gmem);
+ dump_gmem_key(key);
+ }
+
/*
* Assign tiles and pipes:
*
xoff = key->minx;
/* clip bin height: */
- bh = MIN2(bin_h, key->miny + key->height - yoff);
+ bh = MIN2(gmem->bin_h, key->miny + key->height - yoff);
for (j = 0; j < nbins_x; j++) {
struct fd_tile *tile = &gmem->tile[t];
assert(p < gmem->num_vsc_pipes);
/* clip bin width: */
- bw = MIN2(bin_w, key->minx + key->width - xoff);
+ bw = MIN2(gmem->bin_w, key->minx + key->width - xoff);
tile->n = !is_a20x(screen) ? tile_n[p]++ :
((i % tpp_y + 1) << 3 | (j % tpp_x + 1));
tile->p = p;
{
struct fd_gmem_cache *cache = &gmem->screen->gmem_cache;
- pipe_mutex_assert_locked(gmem->screen->lock);
+ fd_screen_assert_locked(gmem->screen);
_mesa_hash_table_remove_key(cache->ht, gmem->key);
list_del(&gmem->node);
}
static struct gmem_key *
-key_init(struct fd_batch *batch)
+gmem_key_init(struct fd_batch *batch, bool assume_zs, bool no_scis_opt)
{
struct fd_screen *screen = batch->ctx->screen;
struct pipe_framebuffer_state *pfb = &batch->framebuffer;
FD_GMEM_STENCIL_ENABLED | FD_GMEM_CLEARS_DEPTH_STENCIL));
struct gmem_key *key = rzalloc(screen->gmem_cache.ht, struct gmem_key);
- if (has_zs) {
+ if (has_zs || assume_zs) {
struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture);
key->zsbuf_cpp[0] = rsc->layout.cpp;
if (rsc->stencil)
key->cbuf_cpp[i] *= pfb->samples;
}
- if (fd_mesa_debug & FD_DBG_NOSCIS) {
+ /* NOTE: on a6xx, the max-scissor-rect is handled in fd6_gmem, and
+ * we just rely on CP_COND_EXEC to skip bins with no geometry.
+ */
+ if (no_scis_opt || is_a6xx(screen)) {
key->minx = 0;
key->miny = 0;
key->width = pfb->width;
} else {
struct pipe_scissor_state *scissor = &batch->max_scissor;
+ if (fd_mesa_debug & FD_DBG_NOSCIS) {
+ scissor->minx = 0;
+ scissor->miny = 0;
+ scissor->maxx = pfb->width;
+ scissor->maxy = pfb->height;
+ }
+
/* round down to multiple of alignment: */
key->minx = scissor->minx & ~(screen->gmem_alignw - 1);
key->miny = scissor->miny & ~(screen->gmem_alignh - 1);
* but the fast clear path requires an alignment of 32K
*/
key->gmem_page_align = 8;
+ } else if (is_a6xx(screen)) {
+ key->gmem_page_align = is_a650(screen) ? 3 : 1;
} else {
// TODO re-check this across gens.. maybe it should only
// be a single page in some cases:
}
static struct fd_gmem_stateobj *
-lookup_gmem_state(struct fd_batch *batch)
+lookup_gmem_state(struct fd_batch *batch, bool assume_zs, bool no_scis_opt)
{
struct fd_screen *screen = batch->ctx->screen;
struct fd_gmem_cache *cache = &screen->gmem_cache;
struct fd_gmem_stateobj *gmem = NULL;
- struct gmem_key *key = key_init(batch);
+ struct gmem_key *key = gmem_key_init(batch, assume_zs, no_scis_opt);
uint32_t hash = gmem_key_hash(key);
- mtx_lock(&screen->lock);
+ fd_screen_lock(screen);
struct hash_entry *entry =
_mesa_hash_table_search_pre_hashed(cache->ht, hash, key);
list_delinit(&gmem->node);
list_add(&gmem->node, &cache->lru);
- mtx_unlock(&screen->lock);
+ fd_screen_unlock(screen);
return gmem;
}
uint32_t timestamp;
int out_fence_fd = -1;
+ if (unlikely(fd_mesa_debug & FD_DBG_NOHW))
+ return;
+
fd_submit_flush(batch->submit, batch->in_fence_fd,
batch->needs_out_fence_fd ? &out_fence_fd : NULL,
×tamp);
render_sysmem(batch);
ctx->stats.batch_sysmem++;
} else {
- struct fd_gmem_stateobj *gmem = lookup_gmem_state(batch);
+ struct fd_gmem_stateobj *gmem = lookup_gmem_state(batch, false, false);
batch->gmem_state = gmem;
fd_log(batch, "%p: rendering %dx%d tiles %ux%u (%s/%s)",
batch, pfb->width, pfb->height, gmem->nbins_x, gmem->nbins_y,
render_tiles(batch, gmem);
batch->gmem_state = NULL;
- mtx_lock(&ctx->screen->lock);
+ fd_screen_lock(ctx->screen);
fd_gmem_reference(&gmem, NULL);
- mtx_unlock(&ctx->screen->lock);
+ fd_screen_unlock(ctx->screen);
ctx->stats.batch_gmem++;
}
flush_ring(batch);
}
+/* Determine a worst-case estimate (ie. assuming we don't eliminate an
+ * unused depth/stencil) number of bins per vsc pipe.
+ */
+unsigned
+fd_gmem_estimate_bins_per_pipe(struct fd_batch *batch)
+{
+ struct pipe_framebuffer_state *pfb = &batch->framebuffer;
+ struct fd_screen *screen = batch->ctx->screen;
+ struct fd_gmem_stateobj *gmem = lookup_gmem_state(batch, !!pfb->zsbuf, true);
+ unsigned nbins = gmem->maxpw * gmem->maxph;
+
+ fd_screen_lock(screen);
+ fd_gmem_reference(&gmem, NULL);
+ fd_screen_unlock(screen);
+
+ return nbins;
+}
+
/* When deciding whether a tile needs mem2gmem, we need to take into
* account the scissor rect(s) that were cleared. To simplify we only
* consider the last scissor rect for each buffer, since the common