*/
#include "tgsi/tgsi_text.h"
+#include "tgsi/tgsi_ureg.h"
#include "freedreno_program.h"
#include "freedreno_context.h"
{
struct fd_context *ctx = fd_context(pctx);
ctx->prog.fp = hwcso;
- ctx->prog.dirty |= FD_SHADER_DIRTY_FP;
+ ctx->dirty_shader[PIPE_SHADER_FRAGMENT] |= FD_DIRTY_SHADER_PROG;
ctx->dirty |= FD_DIRTY_PROG;
}
{
struct fd_context *ctx = fd_context(pctx);
ctx->prog.vp = hwcso;
- ctx->prog.dirty |= FD_SHADER_DIRTY_VP;
+ ctx->dirty_shader[PIPE_SHADER_VERTEX] |= FD_DIRTY_SHADER_PROG;
ctx->dirty |= FD_DIRTY_PROG;
}
" 0: MOV OUT[0], IN[0] \n"
" 1: END \n";
-static const char *blit_fp =
- "FRAG \n"
- "PROPERTY FS_COLOR0_WRITES_ALL_CBUFS 1 \n"
- "DCL IN[0], TEXCOORD \n"
- "DCL OUT[0], COLOR \n"
- "DCL SAMP[0] \n"
- " 0: TEX OUT[0], IN[0], SAMP[0], 2D \n"
- " 1: END \n";
-
static const char *blit_vp =
"VERT \n"
"DCL IN[0] \n"
"DCL IN[1] \n"
- "DCL OUT[0], TEXCOORD \n"
+ "DCL OUT[0], TEXCOORD[0] \n"
"DCL OUT[1], POSITION \n"
" 0: MOV OUT[0], IN[0] \n"
" 0: MOV OUT[1], IN[1] \n"
.tokens = toks,
};
- tgsi_text_translate(src, toks, ARRAY_SIZE(toks));
+ bool ret = tgsi_text_translate(src, toks, ARRAY_SIZE(toks));
+ assume(ret);
if (frag)
return pctx->create_fs_state(pctx, &cso);
return pctx->create_vs_state(pctx, &cso);
}
+static void *
+fd_prog_blit(struct pipe_context *pctx, int rts, bool depth)
+{
+ int i;
+ struct ureg_src tc;
+ struct ureg_program *ureg;
+
+ debug_assert(rts <= MAX_RENDER_TARGETS);
+
+ ureg = ureg_create(PIPE_SHADER_FRAGMENT);
+ if (!ureg)
+ return NULL;
+
+ tc = ureg_DECL_fs_input(
+ ureg, TGSI_SEMANTIC_GENERIC, 0, TGSI_INTERPOLATE_PERSPECTIVE);
+ for (i = 0; i < rts; i++)
+ ureg_TEX(ureg, ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, i),
+ TGSI_TEXTURE_2D, tc, ureg_DECL_sampler(ureg, i));
+ if (depth)
+ ureg_TEX(ureg,
+ ureg_writemask(
+ ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 0),
+ TGSI_WRITEMASK_Z),
+ TGSI_TEXTURE_2D, tc, ureg_DECL_sampler(ureg, rts));
+
+ ureg_END(ureg);
+
+ return ureg_create_shader_and_destroy(ureg, pctx);
+}
+
+
void fd_prog_init(struct pipe_context *pctx)
{
struct fd_context *ctx = fd_context(pctx);
+ int i;
pctx->bind_fs_state = fd_fp_state_bind;
pctx->bind_vs_state = fd_vp_state_bind;
ctx->solid_prog.fp = assemble_tgsi(pctx, solid_fp, true);
ctx->solid_prog.vp = assemble_tgsi(pctx, solid_vp, false);
- ctx->blit_prog.fp = assemble_tgsi(pctx, blit_fp, true);
- ctx->blit_prog.vp = assemble_tgsi(pctx, blit_vp, false);
+ ctx->blit_prog[0].vp = assemble_tgsi(pctx, blit_vp, false);
+ ctx->blit_prog[0].fp = fd_prog_blit(pctx, 1, false);
+ for (i = 1; i < ctx->screen->max_rts; i++) {
+ ctx->blit_prog[i].vp = ctx->blit_prog[0].vp;
+ ctx->blit_prog[i].fp = fd_prog_blit(pctx, i + 1, false);
+ }
+
+ ctx->blit_z.vp = ctx->blit_prog[0].vp;
+ ctx->blit_z.fp = fd_prog_blit(pctx, 0, true);
+ ctx->blit_zs.vp = ctx->blit_prog[0].vp;
+ ctx->blit_zs.fp = fd_prog_blit(pctx, 1, true);
}
void fd_prog_fini(struct pipe_context *pctx)
{
struct fd_context *ctx = fd_context(pctx);
+ int i;
pctx->delete_vs_state(pctx, ctx->solid_prog.vp);
pctx->delete_fs_state(pctx, ctx->solid_prog.fp);
- pctx->delete_vs_state(pctx, ctx->blit_prog.vp);
- pctx->delete_fs_state(pctx, ctx->blit_prog.fp);
+ pctx->delete_vs_state(pctx, ctx->blit_prog[0].vp);
+ for (i = 0; i < ctx->screen->max_rts; i++)
+ pctx->delete_fs_state(pctx, ctx->blit_prog[i].fp);
+ pctx->delete_fs_state(pctx, ctx->blit_z.fp);
+ pctx->delete_fs_state(pctx, ctx->blit_zs.fp);
}