freedreno: fix staging resource size for arrays
[mesa.git] / src / gallium / drivers / freedreno / freedreno_resource.c
index 8adbaaa64a64006381c03aa4e1aab29cb95c334a..f19f38add8552bd7a265394f8ad62d8aa8112459 100644 (file)
@@ -1,5 +1,3 @@
-/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
-
 /*
  * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
  *
@@ -37,6 +35,8 @@
 
 #include "freedreno_resource.h"
 #include "freedreno_batch_cache.h"
+#include "freedreno_blitter.h"
+#include "freedreno_fence.h"
 #include "freedreno_screen.h"
 #include "freedreno_surface.h"
 #include "freedreno_context.h"
 /* XXX this should go away, needed for 'struct winsys_handle' */
 #include "state_tracker/drm_driver.h"
 
+/**
+ * Go through the entire state and see if the resource is bound
+ * anywhere. If it is, mark the relevant state as dirty. This is
+ * called on realloc_bo to ensure the neccessary state is re-
+ * emitted so the GPU looks at the new backing bo.
+ */
 static void
-fd_invalidate_resource(struct fd_context *ctx, struct pipe_resource *prsc)
+rebind_resource(struct fd_context *ctx, struct pipe_resource *prsc)
 {
-       /* Go through the entire state and see if the resource is bound
-        * anywhere. If it is, mark the relevant state as dirty. This is called on
-        * realloc_bo.
-        */
-
        /* VBOs */
        for (unsigned i = 0; i < ctx->vtx.vertexbuf.count && !(ctx->dirty & FD_DIRTY_VTXBUF); i++) {
                if (ctx->vtx.vertexbuf.vb[i].buffer.resource == prsc)
                        ctx->dirty |= FD_DIRTY_VTXBUF;
        }
 
-       /* Index buffer */
-       if (ctx->indexbuf.buffer == prsc)
-               ctx->dirty |= FD_DIRTY_INDEXBUF;
-
        /* per-shader-stage resources: */
        for (unsigned stage = 0; stage < PIPE_SHADER_TYPES; stage++) {
                /* Constbufs.. note that constbuf[0] is normal uniforms emitted in
@@ -101,9 +98,12 @@ fd_invalidate_resource(struct fd_context *ctx, struct pipe_resource *prsc)
 static void
 realloc_bo(struct fd_resource *rsc, uint32_t size)
 {
-       struct fd_screen *screen = fd_screen(rsc->base.b.screen);
+       struct pipe_resource *prsc = &rsc->base;
+       struct fd_screen *screen = fd_screen(rsc->base.screen);
        uint32_t flags = DRM_FREEDRENO_GEM_CACHE_WCOMBINE |
-                       DRM_FREEDRENO_GEM_TYPE_KMEM; /* TODO */
+                       DRM_FREEDRENO_GEM_TYPE_KMEM |
+                       COND(prsc->bind & PIPE_BIND_SCANOUT, DRM_FREEDRENO_GEM_SCANOUT);
+                       /* TODO other flags? */
 
        /* if we start using things other than write-combine,
         * be sure to check for PIPE_RESOURCE_FLAG_MAP_COHERENT
@@ -112,8 +112,9 @@ realloc_bo(struct fd_resource *rsc, uint32_t size)
        if (rsc->bo)
                fd_bo_del(rsc->bo);
 
-       rsc->bo = fd_bo_new(screen->dev, size, flags);
-       rsc->timestamp = 0;
+       rsc->bo = fd_bo_new(screen->dev, size, flags, "%ux%ux%u@%u:%x",
+                       prsc->width0, prsc->height0, prsc->depth0, rsc->cpp, prsc->bind);
+       rsc->seqno = p_atomic_inc_return(&screen->rsc_seqno);
        util_range_set_empty(&rsc->valid_buffer_range);
        fd_bc_invalidate_resource(rsc, true);
 }
@@ -121,15 +122,15 @@ realloc_bo(struct fd_resource *rsc, uint32_t size)
 static void
 do_blit(struct fd_context *ctx, const struct pipe_blit_info *blit, bool fallback)
 {
+       struct pipe_context *pctx = &ctx->base;
+
        /* TODO size threshold too?? */
-       if ((blit->src.resource->target != PIPE_BUFFER) && !fallback) {
+       if (!fallback) {
                /* do blit on gpu: */
-               fd_blitter_pipe_begin(ctx, false, true, FD_STAGE_BLIT);
-               util_blitter_blit(ctx->blitter, blit);
-               fd_blitter_pipe_end(ctx);
+               pctx->blit(pctx, blit);
        } else {
                /* do blit on cpu: */
-               util_resource_copy_region(&ctx->base,
+               util_resource_copy_region(pctx,
                                blit->dst.resource, blit->dst.level, blit->dst.box.x,
                                blit->dst.box.y, blit->dst.box.z,
                                blit->src.resource, blit->src.level, &blit->src.box);
@@ -138,10 +139,10 @@ do_blit(struct fd_context *ctx, const struct pipe_blit_info *blit, bool fallback
 
 static bool
 fd_try_shadow_resource(struct fd_context *ctx, struct fd_resource *rsc,
-               unsigned level, unsigned usage, const struct pipe_box *box)
+               unsigned level, const struct pipe_box *box)
 {
        struct pipe_context *pctx = &ctx->base;
-       struct pipe_resource *prsc = &rsc->base.b;
+       struct pipe_resource *prsc = &rsc->base;
        bool fallback = false;
 
        if (prsc->next)
@@ -152,22 +153,13 @@ fd_try_shadow_resource(struct fd_context *ctx, struct fd_resource *rsc,
         */
        if (!pctx->screen->is_format_supported(pctx->screen,
                        prsc->format, prsc->target, prsc->nr_samples,
+                       prsc->nr_storage_samples,
                        PIPE_BIND_RENDER_TARGET))
                fallback = true;
 
-       /* these cases should be handled elsewhere.. just for future
-        * reference in case this gets split into a more generic(ish)
-        * helper.
-        */
-       debug_assert(!(usage & PIPE_TRANSFER_READ));
-       debug_assert(!(usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE));
-
-       /* if we do a gpu blit to clone the whole resource, we'll just
-        * end up stalling on that.. so only allow if we can discard
-        * current range (and blit, possibly cpu or gpu, the rest)
-        */
-       if (!(usage & PIPE_TRANSFER_DISCARD_RANGE))
-               return false;
+       /* do shadowing back-blits on the cpu for buffers: */
+       if (prsc->target == PIPE_BUFFER)
+               fallback = true;
 
        bool whole_level = util_texrange_covers_whole_level(prsc, level,
                box->x, box->y, box->z, box->width, box->height, box->depth);
@@ -202,13 +194,13 @@ fd_try_shadow_resource(struct fd_context *ctx, struct fd_resource *rsc,
         */
        struct fd_resource *shadow = fd_resource(pshadow);
 
-       DBG("shadow: %p (%d) -> %p (%d)\n", rsc, rsc->base.b.reference.count,
-                       shadow, shadow->base.b.reference.count);
+       DBG("shadow: %p (%d) -> %p (%d)\n", rsc, rsc->base.reference.count,
+                       shadow, shadow->base.reference.count);
 
        /* TODO valid_buffer_range?? */
        swap(rsc->bo,        shadow->bo);
-       swap(rsc->timestamp, shadow->timestamp);
        swap(rsc->write_batch,   shadow->write_batch);
+       rsc->seqno = p_atomic_inc_return(&ctx->screen->rsc_seqno);
 
        /* at this point, the newly created shadow buffer is not referenced
         * by any batches, but the existing rsc (probably) is.  We need to
@@ -225,7 +217,7 @@ fd_try_shadow_resource(struct fd_context *ctx, struct fd_resource *rsc,
 
        mtx_unlock(&ctx->screen->lock);
 
-       struct pipe_blit_info blit = {0};
+       struct pipe_blit_info blit = {};
        blit.dst.resource = prsc;
        blit.dst.format   = prsc->format;
        blit.src.resource = pshadow;
@@ -293,109 +285,74 @@ fd_try_shadow_resource(struct fd_context *ctx, struct fd_resource *rsc,
        return true;
 }
 
-static unsigned
-fd_resource_layer_offset(struct fd_resource *rsc,
-                                                struct fd_resource_slice *slice,
-                                                unsigned layer)
+static struct fd_resource *
+fd_alloc_staging(struct fd_context *ctx, struct fd_resource *rsc,
+               unsigned level, const struct pipe_box *box)
 {
-       if (rsc->layer_first)
-               return layer * rsc->layer_size;
-       else
-               return layer * slice->size0;
-}
+       struct pipe_context *pctx = &ctx->base;
+       struct pipe_resource tmpl = rsc->base;
 
-static void
-fd_resource_flush_z32s8(struct fd_transfer *trans, const struct pipe_box *box)
-{
-       struct fd_resource *rsc = fd_resource(trans->base.resource);
-       struct fd_resource_slice *slice = fd_resource_slice(rsc, trans->base.level);
-       struct fd_resource_slice *sslice = fd_resource_slice(rsc->stencil, trans->base.level);
-       enum pipe_format format = trans->base.resource->format;
-
-       float *depth = fd_bo_map(rsc->bo) + slice->offset +
-               fd_resource_layer_offset(rsc, slice, trans->base.box.z) +
-               (trans->base.box.y + box->y) * slice->pitch * 4 + (trans->base.box.x + box->x) * 4;
-       uint8_t *stencil = fd_bo_map(rsc->stencil->bo) + sslice->offset +
-               fd_resource_layer_offset(rsc->stencil, sslice, trans->base.box.z) +
-               (trans->base.box.y + box->y) * sslice->pitch + trans->base.box.x + box->x;
-
-       if (format != PIPE_FORMAT_X32_S8X24_UINT)
-               util_format_z32_float_s8x24_uint_unpack_z_float(
-                               depth, slice->pitch * 4,
-                               trans->staging, trans->base.stride,
-                               box->width, box->height);
-
-       util_format_z32_float_s8x24_uint_unpack_s_8uint(
-                       stencil, sslice->pitch,
-                       trans->staging, trans->base.stride,
-                       box->width, box->height);
+       tmpl.width0  = box->width;
+       tmpl.height0 = box->height;
+       /* for array textures, box->depth is the array_size, otherwise
+        * for 3d textures, it is the depth:
+        */
+       if (tmpl.array_size > 1) {
+               tmpl.array_size = box->depth;
+               tmpl.depth0 = 1;
+       } else {
+               tmpl.array_size = 1;
+               tmpl.depth0 = box->depth;
+       }
+       tmpl.last_level = 0;
+       tmpl.bind |= PIPE_BIND_LINEAR;
+
+       struct pipe_resource *pstaging =
+               pctx->screen->resource_create(pctx->screen, &tmpl);
+       if (!pstaging)
+               return NULL;
+
+       return fd_resource(pstaging);
 }
 
 static void
-fd_resource_flush_rgtc(struct fd_transfer *trans, const struct pipe_box *box)
+fd_blit_from_staging(struct fd_context *ctx, struct fd_transfer *trans)
 {
-       struct fd_resource *rsc = fd_resource(trans->base.resource);
-       struct fd_resource_slice *slice = fd_resource_slice(rsc, trans->base.level);
-       enum pipe_format format = trans->base.resource->format;
-
-       uint8_t *data = fd_bo_map(rsc->bo) + slice->offset +
-               fd_resource_layer_offset(rsc, slice, trans->base.box.z) +
-               ((trans->base.box.y + box->y) * slice->pitch +
-                trans->base.box.x + box->x) * rsc->cpp;
-
-       uint8_t *source = trans->staging +
-               util_format_get_nblocksy(format, box->y) * trans->base.stride +
-               util_format_get_stride(format, box->x);
+       struct pipe_resource *dst = trans->base.resource;
+       struct pipe_blit_info blit = {};
+
+       blit.dst.resource = dst;
+       blit.dst.format   = dst->format;
+       blit.dst.level    = trans->base.level;
+       blit.dst.box      = trans->base.box;
+       blit.src.resource = trans->staging_prsc;
+       blit.src.format   = trans->staging_prsc->format;
+       blit.src.level    = 0;
+       blit.src.box      = trans->staging_box;
+       blit.mask = util_format_get_mask(trans->staging_prsc->format);
+       blit.filter = PIPE_TEX_FILTER_NEAREST;
 
-       switch (format) {
-       case PIPE_FORMAT_RGTC1_UNORM:
-       case PIPE_FORMAT_RGTC1_SNORM:
-       case PIPE_FORMAT_LATC1_UNORM:
-       case PIPE_FORMAT_LATC1_SNORM:
-               util_format_rgtc1_unorm_unpack_rgba_8unorm(
-                               data, slice->pitch * rsc->cpp,
-                               source, trans->base.stride,
-                               box->width, box->height);
-               break;
-       case PIPE_FORMAT_RGTC2_UNORM:
-       case PIPE_FORMAT_RGTC2_SNORM:
-       case PIPE_FORMAT_LATC2_UNORM:
-       case PIPE_FORMAT_LATC2_SNORM:
-               util_format_rgtc2_unorm_unpack_rgba_8unorm(
-                               data, slice->pitch * rsc->cpp,
-                               source, trans->base.stride,
-                               box->width, box->height);
-               break;
-       default:
-               assert(!"Unexpected format\n");
-               break;
-       }
+       do_blit(ctx, &blit, false);
 }
 
 static void
-fd_resource_flush(struct fd_transfer *trans, const struct pipe_box *box)
+fd_blit_to_staging(struct fd_context *ctx, struct fd_transfer *trans)
 {
-       enum pipe_format format = trans->base.resource->format;
+       struct pipe_resource *src = trans->base.resource;
+       struct pipe_blit_info blit = {};
+
+       blit.src.resource = src;
+       blit.src.format   = src->format;
+       blit.src.level    = trans->base.level;
+       blit.src.box      = trans->base.box;
+       blit.dst.resource = trans->staging_prsc;
+       blit.dst.format   = trans->staging_prsc->format;
+       blit.dst.level    = 0;
+       blit.dst.box      = trans->staging_box;
+       blit.mask = util_format_get_mask(trans->staging_prsc->format);
+       blit.filter = PIPE_TEX_FILTER_NEAREST;
 
-       switch (format) {
-       case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
-       case PIPE_FORMAT_X32_S8X24_UINT:
-               fd_resource_flush_z32s8(trans, box);
-               break;
-       case PIPE_FORMAT_RGTC1_UNORM:
-       case PIPE_FORMAT_RGTC1_SNORM:
-       case PIPE_FORMAT_RGTC2_UNORM:
-       case PIPE_FORMAT_RGTC2_SNORM:
-       case PIPE_FORMAT_LATC1_UNORM:
-       case PIPE_FORMAT_LATC1_SNORM:
-       case PIPE_FORMAT_LATC2_UNORM:
-       case PIPE_FORMAT_LATC2_SNORM:
-               fd_resource_flush_rgtc(trans, box);
-               break;
-       default:
-               assert(!"Unexpected staging transfer type");
-               break;
-       }
+       do_blit(ctx, &blit, false);
 }
 
 static void fd_resource_transfer_flush_region(struct pipe_context *pctx,
@@ -403,15 +360,56 @@ static void fd_resource_transfer_flush_region(struct pipe_context *pctx,
                const struct pipe_box *box)
 {
        struct fd_resource *rsc = fd_resource(ptrans->resource);
-       struct fd_transfer *trans = fd_transfer(ptrans);
 
        if (ptrans->resource->target == PIPE_BUFFER)
                util_range_add(&rsc->valid_buffer_range,
                                           ptrans->box.x + box->x,
                                           ptrans->box.x + box->x + box->width);
+}
 
-       if (trans->staging)
-               fd_resource_flush(trans, box);
+static void
+flush_resource(struct fd_context *ctx, struct fd_resource *rsc, unsigned usage)
+{
+       struct fd_batch *write_batch = NULL;
+
+       fd_batch_reference(&write_batch, rsc->write_batch);
+
+       if (usage & PIPE_TRANSFER_WRITE) {
+               struct fd_batch *batch, *batches[32] = {};
+               uint32_t batch_mask;
+
+               /* This is a bit awkward, probably a fd_batch_flush_locked()
+                * would make things simpler.. but we need to hold the lock
+                * to iterate the batches which reference this resource.  So
+                * we must first grab references under a lock, then flush.
+                */
+               mtx_lock(&ctx->screen->lock);
+               batch_mask = rsc->batch_mask;
+               foreach_batch(batch, &ctx->screen->batch_cache, batch_mask)
+                       fd_batch_reference(&batches[batch->idx], batch);
+               mtx_unlock(&ctx->screen->lock);
+
+               foreach_batch(batch, &ctx->screen->batch_cache, batch_mask)
+                       fd_batch_flush(batch, false, false);
+
+               foreach_batch(batch, &ctx->screen->batch_cache, batch_mask) {
+                       fd_batch_sync(batch);
+                       fd_batch_reference(&batches[batch->idx], NULL);
+               }
+               assert(rsc->batch_mask == 0);
+       } else if (write_batch) {
+               fd_batch_flush(write_batch, true, false);
+       }
+
+       fd_batch_reference(&write_batch, NULL);
+
+       assert(!rsc->write_batch);
+}
+
+static void
+fd_flush_resource(struct pipe_context *pctx, struct pipe_resource *prsc)
+{
+       flush_resource(fd_context(pctx), fd_resource(prsc), PIPE_TRANSFER_READ);
 }
 
 static void
@@ -422,16 +420,14 @@ fd_resource_transfer_unmap(struct pipe_context *pctx,
        struct fd_resource *rsc = fd_resource(ptrans->resource);
        struct fd_transfer *trans = fd_transfer(ptrans);
 
-       if (trans->staging && !(ptrans->usage & PIPE_TRANSFER_FLUSH_EXPLICIT)) {
-               struct pipe_box box;
-               u_box_2d(0, 0, ptrans->box.width, ptrans->box.height, &box);
-               fd_resource_flush(trans, &box);
+       if (trans->staging_prsc) {
+               if (ptrans->usage & PIPE_TRANSFER_WRITE)
+                       fd_blit_from_staging(ctx, trans);
+               pipe_resource_reference(&trans->staging_prsc, NULL);
        }
 
        if (!(ptrans->usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
                fd_bo_cpu_fini(rsc->bo);
-               if (rsc->stencil)
-                       fd_bo_cpu_fini(rsc->stencil->bo);
        }
 
        util_range_add(&rsc->valid_buffer_range,
@@ -440,8 +436,6 @@ fd_resource_transfer_unmap(struct pipe_context *pctx,
 
        pipe_resource_reference(&ptrans->resource, NULL);
        slab_free(&ctx->transfer_pool, ptrans);
-
-       free(trans->staging);
 }
 
 static void *
@@ -480,6 +474,44 @@ fd_resource_transfer_map(struct pipe_context *pctx,
        ptrans->stride = util_format_get_nblocksx(format, slice->pitch) * rsc->cpp;
        ptrans->layer_stride = rsc->layer_first ? rsc->layer_size : slice->size0;
 
+       /* we always need a staging texture for tiled buffers:
+        *
+        * TODO we might sometimes want to *also* shadow the resource to avoid
+        * splitting a batch.. for ex, mid-frame texture uploads to a tiled
+        * texture.
+        */
+       if (rsc->tile_mode) {
+               struct fd_resource *staging_rsc;
+
+               staging_rsc = fd_alloc_staging(ctx, rsc, level, box);
+               if (staging_rsc) {
+                       // TODO for PIPE_TRANSFER_READ, need to do untiling blit..
+                       trans->staging_prsc = &staging_rsc->base;
+                       trans->base.stride = util_format_get_nblocksx(format,
+                               staging_rsc->slices[0].pitch) * staging_rsc->cpp;
+                       trans->base.layer_stride = staging_rsc->layer_first ?
+                               staging_rsc->layer_size : staging_rsc->slices[0].size0;
+                       trans->staging_box = *box;
+                       trans->staging_box.x = 0;
+                       trans->staging_box.y = 0;
+                       trans->staging_box.z = 0;
+
+                       if (usage & PIPE_TRANSFER_READ) {
+                               fd_blit_to_staging(ctx, trans);
+                               fd_bo_cpu_prep(rsc->bo, ctx->pipe, DRM_FREEDRENO_PREP_READ);
+                       }
+
+                       buf = fd_bo_map(staging_rsc->bo);
+                       offset = 0;
+
+                       *pptrans = ptrans;
+
+                       ctx->stats.staging_uploads++;
+
+                       return buf;
+               }
+       }
+
        if (ctx->in_shadow && !(usage & PIPE_TRANSFER_READ))
                usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
 
@@ -491,9 +523,7 @@ fd_resource_transfer_map(struct pipe_context *pctx,
 
        if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE) {
                realloc_bo(rsc, fd_bo_size(rsc->bo));
-               if (rsc->stencil)
-                       realloc_bo(rsc->stencil, fd_bo_size(rsc->stencil->bo));
-               fd_invalidate_resource(ctx, prsc);
+               rebind_resource(ctx, prsc);
        } else if ((usage & PIPE_TRANSFER_WRITE) &&
                           prsc->target == PIPE_BUFFER &&
                           !util_ranges_intersect(&rsc->valid_buffer_range,
@@ -518,7 +548,7 @@ fd_resource_transfer_map(struct pipe_context *pctx,
                 */
                bool needs_flush = pending(rsc, !!(usage & PIPE_TRANSFER_WRITE));
                bool busy = needs_flush || (0 != fd_bo_cpu_prep(rsc->bo,
-                               ctx->screen->pipe, op | DRM_FREEDRENO_PREP_NOSYNC));
+                               ctx->pipe, op | DRM_FREEDRENO_PREP_NOSYNC));
 
                /* if we need to flush/stall, see if we can make a shadow buffer
                 * to avoid this:
@@ -527,29 +557,56 @@ fd_resource_transfer_map(struct pipe_context *pctx,
                 * ie. we only *don't* want to go down this path if the blit
                 * will trigger a flush!
                 */
-               if (ctx->screen->reorder && busy && !(usage & PIPE_TRANSFER_READ)) {
-                       if (fd_try_shadow_resource(ctx, rsc, level, usage, box)) {
+               if (ctx->screen->reorder && busy && !(usage & PIPE_TRANSFER_READ) &&
+                               (usage & PIPE_TRANSFER_DISCARD_RANGE)) {
+                       /* try shadowing only if it avoids a flush, otherwise staging would
+                        * be better:
+                        */
+                       if (needs_flush && fd_try_shadow_resource(ctx, rsc, level, box)) {
                                needs_flush = busy = false;
-                               fd_invalidate_resource(ctx, prsc);
-                       }
-               }
+                               rebind_resource(ctx, prsc);
+                               ctx->stats.shadow_uploads++;
+                       } else {
+                               struct fd_resource *staging_rsc;
 
-               if (needs_flush) {
-                       if (usage & PIPE_TRANSFER_WRITE) {
-                               struct fd_batch *batch, *last_batch = NULL;
-                               foreach_batch(batch, &ctx->screen->batch_cache, rsc->batch_mask) {
-                                       fd_batch_reference(&last_batch, batch);
-                                       fd_batch_flush(batch, false);
+                               if (needs_flush) {
+                                       flush_resource(ctx, rsc, usage);
+                                       needs_flush = false;
                                }
-                               if (last_batch) {
-                                       fd_batch_sync(last_batch);
-                                       fd_batch_reference(&last_batch, NULL);
+
+                               /* in this case, we don't need to shadow the whole resource,
+                                * since any draw that references the previous contents has
+                                * already had rendering flushed for all tiles.  So we can
+                                * use a staging buffer to do the upload.
+                                */
+                               staging_rsc = fd_alloc_staging(ctx, rsc, level, box);
+                               if (staging_rsc) {
+                                       trans->staging_prsc = &staging_rsc->base;
+                                       trans->base.stride = util_format_get_nblocksx(format,
+                                               staging_rsc->slices[0].pitch) * staging_rsc->cpp;
+                                       trans->base.layer_stride = staging_rsc->layer_first ?
+                                               staging_rsc->layer_size : staging_rsc->slices[0].size0;
+                                       trans->staging_box = *box;
+                                       trans->staging_box.x = 0;
+                                       trans->staging_box.y = 0;
+                                       trans->staging_box.z = 0;
+                                       buf = fd_bo_map(staging_rsc->bo);
+                                       offset = 0;
+
+                                       *pptrans = ptrans;
+
+                                       fd_batch_reference(&write_batch, NULL);
+
+                                       ctx->stats.staging_uploads++;
+
+                                       return buf;
                                }
-                               assert(rsc->batch_mask == 0);
-                       } else {
-                               fd_batch_flush(write_batch, true);
                        }
-                       assert(!rsc->write_batch);
+               }
+
+               if (needs_flush) {
+                       flush_resource(ctx, rsc, usage);
+                       needs_flush = false;
                }
 
                fd_batch_reference(&write_batch, NULL);
@@ -559,111 +616,20 @@ fd_resource_transfer_map(struct pipe_context *pctx,
                 * completed.
                 */
                if (busy) {
-                       ret = fd_bo_cpu_prep(rsc->bo, ctx->screen->pipe, op);
+                       ret = fd_bo_cpu_prep(rsc->bo, ctx->pipe, op);
                        if (ret)
                                goto fail;
                }
        }
 
        buf = fd_bo_map(rsc->bo);
-       if (!buf)
-               goto fail;
-
-       offset = slice->offset +
+       offset =
                box->y / util_format_get_blockheight(format) * ptrans->stride +
                box->x / util_format_get_blockwidth(format) * rsc->cpp +
-               fd_resource_layer_offset(rsc, slice, box->z);
-
-       if (prsc->format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT ||
-               prsc->format == PIPE_FORMAT_X32_S8X24_UINT) {
-               assert(trans->base.box.depth == 1);
+               fd_resource_offset(rsc, level, box->z);
 
-               trans->base.stride = trans->base.box.width * rsc->cpp * 2;
-               trans->staging = malloc(trans->base.stride * trans->base.box.height);
-               if (!trans->staging)
-                       goto fail;
-
-               /* if we're not discarding the whole range (or resource), we must copy
-                * the real data in.
-                */
-               if (!(usage & (PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE |
-                                          PIPE_TRANSFER_DISCARD_RANGE))) {
-                       struct fd_resource_slice *sslice =
-                               fd_resource_slice(rsc->stencil, level);
-                       void *sbuf = fd_bo_map(rsc->stencil->bo);
-                       if (!sbuf)
-                               goto fail;
-
-                       float *depth = (float *)(buf + slice->offset +
-                               fd_resource_layer_offset(rsc, slice, box->z) +
-                               box->y * slice->pitch * 4 + box->x * 4);
-                       uint8_t *stencil = sbuf + sslice->offset +
-                               fd_resource_layer_offset(rsc->stencil, sslice, box->z) +
-                               box->y * sslice->pitch + box->x;
-
-                       if (format != PIPE_FORMAT_X32_S8X24_UINT)
-                               util_format_z32_float_s8x24_uint_pack_z_float(
-                                               trans->staging, trans->base.stride,
-                                               depth, slice->pitch * 4,
-                                               box->width, box->height);
-
-                       util_format_z32_float_s8x24_uint_pack_s_8uint(
-                                       trans->staging, trans->base.stride,
-                                       stencil, sslice->pitch,
-                                       box->width, box->height);
-               }
-
-               buf = trans->staging;
-               offset = 0;
-       } else if (rsc->internal_format != format &&
-                          util_format_description(format)->layout == UTIL_FORMAT_LAYOUT_RGTC) {
-               assert(trans->base.box.depth == 1);
-
-               trans->base.stride = util_format_get_stride(
-                               format, trans->base.box.width);
-               trans->staging = malloc(
-                               util_format_get_2d_size(format, trans->base.stride,
-                                                                               trans->base.box.height));
-               if (!trans->staging)
-                       goto fail;
-
-               /* if we're not discarding the whole range (or resource), we must copy
-                * the real data in.
-                */
-               if (!(usage & (PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE |
-                                          PIPE_TRANSFER_DISCARD_RANGE))) {
-                       uint8_t *rgba8 = (uint8_t *)buf + slice->offset +
-                               fd_resource_layer_offset(rsc, slice, box->z) +
-                               box->y * slice->pitch * rsc->cpp + box->x * rsc->cpp;
-
-                       switch (format) {
-                       case PIPE_FORMAT_RGTC1_UNORM:
-                       case PIPE_FORMAT_RGTC1_SNORM:
-                       case PIPE_FORMAT_LATC1_UNORM:
-                       case PIPE_FORMAT_LATC1_SNORM:
-                               util_format_rgtc1_unorm_pack_rgba_8unorm(
-                                       trans->staging, trans->base.stride,
-                                       rgba8, slice->pitch * rsc->cpp,
-                                       box->width, box->height);
-                               break;
-                       case PIPE_FORMAT_RGTC2_UNORM:
-                       case PIPE_FORMAT_RGTC2_SNORM:
-                       case PIPE_FORMAT_LATC2_UNORM:
-                       case PIPE_FORMAT_LATC2_SNORM:
-                               util_format_rgtc2_unorm_pack_rgba_8unorm(
-                                       trans->staging, trans->base.stride,
-                                       rgba8, slice->pitch * rsc->cpp,
-                                       box->width, box->height);
-                               break;
-                       default:
-                               assert(!"Unexpected format");
-                               break;
-                       }
-               }
-
-               buf = trans->staging;
-               offset = 0;
-       }
+       if (usage & PIPE_TRANSFER_WRITE)
+               rsc->valid = true;
 
        *pptrans = ptrans;
 
@@ -688,8 +654,10 @@ fd_resource_destroy(struct pipe_screen *pscreen,
 
 static boolean
 fd_resource_get_handle(struct pipe_screen *pscreen,
+               struct pipe_context *pctx,
                struct pipe_resource *prsc,
-               struct winsys_handle *handle)
+               struct winsys_handle *handle,
+               unsigned usage)
 {
        struct fd_resource *rsc = fd_resource(prsc);
 
@@ -697,21 +665,13 @@ fd_resource_get_handle(struct pipe_screen *pscreen,
                        rsc->slices[0].pitch * rsc->cpp, handle);
 }
 
-
-static const struct u_resource_vtbl fd_resource_vtbl = {
-               .resource_get_handle      = fd_resource_get_handle,
-               .resource_destroy         = fd_resource_destroy,
-               .transfer_map             = fd_resource_transfer_map,
-               .transfer_flush_region    = fd_resource_transfer_flush_region,
-               .transfer_unmap           = fd_resource_transfer_unmap,
-};
-
 static uint32_t
 setup_slices(struct fd_resource *rsc, uint32_t alignment, enum pipe_format format)
 {
-       struct pipe_resource *prsc = &rsc->base.b;
+       struct pipe_resource *prsc = &rsc->base;
+       struct fd_screen *screen = fd_screen(prsc->screen);
        enum util_format_layout layout = util_format_description(format)->layout;
-       uint32_t pitchalign = fd_screen(prsc->screen)->gmem_alignw;
+       uint32_t pitchalign = screen->gmem_alignw;
        uint32_t level, size = 0;
        uint32_t width = prsc->width0;
        uint32_t height = prsc->height0;
@@ -758,12 +718,12 @@ setup_slices(struct fd_resource *rsc, uint32_t alignment, enum pipe_format forma
 }
 
 static uint32_t
-slice_alignment(struct pipe_screen *pscreen, const struct pipe_resource *tmpl)
+slice_alignment(enum pipe_texture_target target)
 {
        /* on a3xx, 2d array and 3d textures seem to want their
         * layers aligned to page boundaries:
         */
-       switch (tmpl->target) {
+       switch (target) {
        case PIPE_TEXTURE_3D:
        case PIPE_TEXTURE_1D_ARRAY:
        case PIPE_TEXTURE_2D_ARRAY:
@@ -773,6 +733,36 @@ slice_alignment(struct pipe_screen *pscreen, const struct pipe_resource *tmpl)
        }
 }
 
+/* cross generation texture layout to plug in to screen->setup_slices()..
+ * replace with generation specific one as-needed.
+ *
+ * TODO for a4xx probably can extract out the a4xx specific logic int
+ * a small fd4_setup_slices() wrapper that sets up layer_first, and then
+ * calls this.
+ */
+uint32_t
+fd_setup_slices(struct fd_resource *rsc)
+{
+       uint32_t alignment;
+
+       alignment = slice_alignment(rsc->base.target);
+
+       struct fd_screen *screen = fd_screen(rsc->base.screen);
+       if (is_a4xx(screen)) {
+               switch (rsc->base.target) {
+               case PIPE_TEXTURE_3D:
+                       rsc->layer_first = false;
+                       break;
+               default:
+                       rsc->layer_first = true;
+                       alignment = 1;
+                       break;
+               }
+       }
+
+       return setup_slices(rsc, alignment, rsc->base.format);
+}
+
 /* special case to resize query buf after allocated.. */
 void
 fd_resource_resize(struct pipe_resource *prsc, uint32_t sz)
@@ -784,7 +774,26 @@ fd_resource_resize(struct pipe_resource *prsc, uint32_t sz)
        debug_assert(prsc->bind == PIPE_BIND_QUERY_BUFFER);
 
        prsc->width0 = sz;
-       realloc_bo(rsc, setup_slices(rsc, 1, prsc->format));
+       realloc_bo(rsc, fd_screen(prsc->screen)->setup_slices(rsc));
+}
+
+// TODO common helper?
+static bool
+has_depth(enum pipe_format format)
+{
+       switch (format) {
+       case PIPE_FORMAT_Z16_UNORM:
+       case PIPE_FORMAT_Z32_UNORM:
+       case PIPE_FORMAT_Z32_FLOAT:
+       case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
+       case PIPE_FORMAT_Z24_UNORM_S8_UINT:
+       case PIPE_FORMAT_S8_UINT_Z24_UNORM:
+       case PIPE_FORMAT_Z24X8_UNORM:
+       case PIPE_FORMAT_X8Z24_UNORM:
+               return true;
+       default:
+               return false;
+       }
 }
 
 /**
@@ -794,10 +803,11 @@ static struct pipe_resource *
 fd_resource_create(struct pipe_screen *pscreen,
                const struct pipe_resource *tmpl)
 {
+       struct fd_screen *screen = fd_screen(pscreen);
        struct fd_resource *rsc = CALLOC_STRUCT(fd_resource);
-       struct pipe_resource *prsc = &rsc->base.b;
+       struct pipe_resource *prsc = &rsc->base;
        enum pipe_format format = tmpl->format;
-       uint32_t size, alignment;
+       uint32_t size;
 
        DBG("%p: target=%d, format=%s, %ux%ux%u, array_size=%u, last_level=%u, "
                        "nr_samples=%u, usage=%u, bind=%x, flags=%x", prsc,
@@ -811,38 +821,58 @@ fd_resource_create(struct pipe_screen *pscreen,
 
        *prsc = *tmpl;
 
+#define LINEAR \
+       (PIPE_BIND_SCANOUT | \
+        PIPE_BIND_LINEAR  | \
+        PIPE_BIND_DISPLAY_TARGET)
+
+       if (screen->tile_mode &&
+                       (tmpl->target != PIPE_BUFFER) &&
+                       (tmpl->bind & PIPE_BIND_SAMPLER_VIEW) &&
+                       !(tmpl->bind & LINEAR)) {
+               rsc->tile_mode = screen->tile_mode(tmpl);
+       }
+
        pipe_reference_init(&prsc->reference, 1);
 
        prsc->screen = pscreen;
 
        util_range_init(&rsc->valid_buffer_range);
 
-       rsc->base.vtbl = &fd_resource_vtbl;
-
-       if (format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT)
-               format = PIPE_FORMAT_Z32_FLOAT;
-       else if (fd_screen(pscreen)->gpu_id < 400 &&
-                        util_format_description(format)->layout == UTIL_FORMAT_LAYOUT_RGTC)
-               format = PIPE_FORMAT_R8G8B8A8_UNORM;
        rsc->internal_format = format;
        rsc->cpp = util_format_get_blocksize(format);
+       prsc->nr_samples = MAX2(1, prsc->nr_samples);
+       rsc->cpp *= prsc->nr_samples;
 
        assert(rsc->cpp);
 
-       alignment = slice_alignment(pscreen, tmpl);
-       if (is_a4xx(fd_screen(pscreen)) || is_a5xx(fd_screen(pscreen))) {
-               switch (tmpl->target) {
-               case PIPE_TEXTURE_3D:
-                       rsc->layer_first = false;
-                       break;
-               default:
-                       rsc->layer_first = true;
-                       alignment = 1;
-                       break;
+       // XXX probably need some extra work if we hit rsc shadowing path w/ lrz..
+       if ((is_a5xx(screen) || is_a6xx(screen)) &&
+                (fd_mesa_debug & FD_DBG_LRZ) && has_depth(format)) {
+               const uint32_t flags = DRM_FREEDRENO_GEM_CACHE_WCOMBINE |
+                               DRM_FREEDRENO_GEM_TYPE_KMEM; /* TODO */
+               unsigned lrz_pitch  = align(DIV_ROUND_UP(tmpl->width0, 8), 64);
+               unsigned lrz_height = DIV_ROUND_UP(tmpl->height0, 8);
+
+               /* LRZ buffer is super-sampled: */
+               switch (prsc->nr_samples) {
+               case 4:
+                       lrz_pitch *= 2;
+               case 2:
+                       lrz_height *= 2;
                }
+
+               unsigned size = lrz_pitch * lrz_height * 2;
+
+               size += 0x1000; /* for GRAS_LRZ_FAST_CLEAR_BUFFER */
+
+               rsc->lrz_height = lrz_height;
+               rsc->lrz_width = lrz_pitch;
+               rsc->lrz_pitch = lrz_pitch;
+               rsc->lrz = fd_bo_new(screen->dev, size, flags, "lrz");
        }
 
-       size = setup_slices(rsc, alignment, format);
+       size = screen->setup_slices(rsc);
 
        /* special case for hw-query buffer, which we need to allocate before we
         * know the size:
@@ -862,19 +892,6 @@ fd_resource_create(struct pipe_screen *pscreen,
        if (!rsc->bo)
                goto fail;
 
-       /* There is no native Z32F_S8 sampling or rendering format, so this must
-        * be emulated via two separate textures. The depth texture still keeps
-        * its Z32F_S8 format though, and we also keep a reference to a separate
-        * S8 texture.
-        */
-       if (tmpl->format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT) {
-               struct pipe_resource stencil = *tmpl;
-               stencil.format = PIPE_FORMAT_S8_UINT;
-               rsc->stencil = fd_resource(fd_resource_create(pscreen, &stencil));
-               if (!rsc->stencil)
-                       goto fail;
-       }
-
        return prsc;
 fail:
        fd_resource_destroy(pscreen, prsc);
@@ -893,7 +910,7 @@ fd_resource_from_handle(struct pipe_screen *pscreen,
 {
        struct fd_resource *rsc = CALLOC_STRUCT(fd_resource);
        struct fd_resource_slice *slice = &rsc->slices[0];
-       struct pipe_resource *prsc = &rsc->base.b;
+       struct pipe_resource *prsc = &rsc->base;
        uint32_t pitchalign = fd_screen(pscreen)->gmem_alignw;
 
        DBG("target=%d, format=%s, %ux%ux%u, array_size=%u, last_level=%u, "
@@ -918,8 +935,9 @@ fd_resource_from_handle(struct pipe_screen *pscreen,
        if (!rsc->bo)
                goto fail;
 
-       rsc->base.vtbl = &fd_resource_vtbl;
-       rsc->cpp = util_format_get_blocksize(tmpl->format);
+       prsc->nr_samples = MAX2(1, prsc->nr_samples);
+       rsc->internal_format = tmpl->format;
+       rsc->cpp = prsc->nr_samples * util_format_get_blocksize(tmpl->format);
        slice->pitch = handle->stride / rsc->cpp;
        slice->offset = handle->offset;
        slice->size0 = handle->stride * prsc->height0;
@@ -937,68 +955,6 @@ fail:
        return NULL;
 }
 
-/**
- * _copy_region using pipe (3d engine)
- */
-static bool
-fd_blitter_pipe_copy_region(struct fd_context *ctx,
-               struct pipe_resource *dst,
-               unsigned dst_level,
-               unsigned dstx, unsigned dsty, unsigned dstz,
-               struct pipe_resource *src,
-               unsigned src_level,
-               const struct pipe_box *src_box)
-{
-       /* not until we allow rendertargets to be buffers */
-       if (dst->target == PIPE_BUFFER || src->target == PIPE_BUFFER)
-               return false;
-
-       if (!util_blitter_is_copy_supported(ctx->blitter, dst, src))
-               return false;
-
-       /* TODO we could discard if dst box covers dst level fully.. */
-       fd_blitter_pipe_begin(ctx, false, false, FD_STAGE_BLIT);
-       util_blitter_copy_texture(ctx->blitter,
-                       dst, dst_level, dstx, dsty, dstz,
-                       src, src_level, src_box);
-       fd_blitter_pipe_end(ctx);
-
-       return true;
-}
-
-/**
- * Copy a block of pixels from one resource to another.
- * The resource must be of the same format.
- * Resources with nr_samples > 1 are not allowed.
- */
-static void
-fd_resource_copy_region(struct pipe_context *pctx,
-               struct pipe_resource *dst,
-               unsigned dst_level,
-               unsigned dstx, unsigned dsty, unsigned dstz,
-               struct pipe_resource *src,
-               unsigned src_level,
-               const struct pipe_box *src_box)
-{
-       struct fd_context *ctx = fd_context(pctx);
-
-       /* TODO if we have 2d core, or other DMA engine that could be used
-        * for simple copies and reasonably easily synchronized with the 3d
-        * core, this is where we'd plug it in..
-        */
-
-       /* try blit on 3d pipe: */
-       if (fd_blitter_pipe_copy_region(ctx,
-                       dst, dst_level, dstx, dsty, dstz,
-                       src, src_level, src_box))
-               return;
-
-       /* else fallback to pure sw: */
-       util_resource_copy_region(pctx,
-                       dst, dst_level, dstx, dsty, dstz,
-                       src, src_level, src_box);
-}
-
 bool
 fd_render_condition_check(struct pipe_context *pctx)
 {
@@ -1027,30 +983,10 @@ fd_blit(struct pipe_context *pctx, const struct pipe_blit_info *blit_info)
 {
        struct fd_context *ctx = fd_context(pctx);
        struct pipe_blit_info info = *blit_info;
-       bool discard = false;
-
-       if (info.src.resource->nr_samples > 1 &&
-                       info.dst.resource->nr_samples <= 1 &&
-                       !util_format_is_depth_or_stencil(info.src.resource->format) &&
-                       !util_format_is_pure_integer(info.src.resource->format)) {
-               DBG("color resolve unimplemented");
-               return;
-       }
 
        if (info.render_condition_enable && !fd_render_condition_check(pctx))
                return;
 
-       if (!info.scissor_enable && !info.alpha_blend) {
-               discard = util_texrange_covers_whole_level(info.dst.resource,
-                               info.dst.level, info.dst.box.x, info.dst.box.y,
-                               info.dst.box.z, info.dst.box.width,
-                               info.dst.box.height, info.dst.box.depth);
-       }
-
-       if (util_try_blit_via_copy_region(pctx, &info)) {
-               return; /* done */
-       }
-
        if (info.mask & PIPE_MASK_S) {
                DBG("cannot blit stencil, skipping");
                info.mask &= ~PIPE_MASK_S;
@@ -1063,15 +999,16 @@ fd_blit(struct pipe_context *pctx, const struct pipe_blit_info *blit_info)
                return;
        }
 
-       fd_blitter_pipe_begin(ctx, info.render_condition_enable, discard, FD_STAGE_BLIT);
-       util_blitter_blit(ctx->blitter, &info);
-       fd_blitter_pipe_end(ctx);
+       if (!(ctx->blit && ctx->blit(ctx, &info)))
+               fd_blitter_blit(ctx, &info);
 }
 
 void
 fd_blitter_pipe_begin(struct fd_context *ctx, bool render_cond, bool discard,
                enum fd_render_stage stage)
 {
+       fd_fence_ref(ctx->base.screen, &ctx->last_fence, NULL);
+
        util_blitter_save_fragment_constant_buffer_slot(ctx->blitter,
                        ctx->constbuf[PIPE_SHADER_FRAGMENT].cb);
        util_blitter_save_vertex_buffer_slot(ctx->blitter, ctx->vtx.vertexbuf.vb);
@@ -1087,8 +1024,7 @@ fd_blitter_pipe_begin(struct fd_context *ctx, bool render_cond, bool discard,
        util_blitter_save_depth_stencil_alpha(ctx->blitter, ctx->zsa);
        util_blitter_save_stencil_ref(ctx->blitter, &ctx->stencil_ref);
        util_blitter_save_sample_mask(ctx->blitter, ctx->sample_mask);
-       util_blitter_save_framebuffer(ctx->blitter,
-                       ctx->batch ? &ctx->batch->framebuffer : NULL);
+       util_blitter_save_framebuffer(ctx->blitter, &ctx->framebuffer);
        util_blitter_save_fragment_sampler_states(ctx->blitter,
                        ctx->tex[PIPE_SHADER_FRAGMENT].num_samplers,
                        (void **)ctx->tex[PIPE_SHADER_FRAGMENT].samplers);
@@ -1114,31 +1050,134 @@ fd_blitter_pipe_end(struct fd_context *ctx)
 }
 
 static void
-fd_flush_resource(struct pipe_context *pctx, struct pipe_resource *prsc)
+fd_invalidate_resource(struct pipe_context *pctx, struct pipe_resource *prsc)
 {
        struct fd_resource *rsc = fd_resource(prsc);
 
-       if (rsc->write_batch)
-               fd_batch_flush(rsc->write_batch, true);
+       /*
+        * TODO I guess we could track that the resource is invalidated and
+        * use that as a hint to realloc rather than stall in _transfer_map(),
+        * even in the non-DISCARD_WHOLE_RESOURCE case?
+        */
+
+       if (rsc->write_batch) {
+               struct fd_batch *batch = rsc->write_batch;
+               struct pipe_framebuffer_state *pfb = &batch->framebuffer;
 
-       assert(!rsc->write_batch);
+               if (pfb->zsbuf && pfb->zsbuf->texture == prsc)
+                       batch->resolve &= ~(FD_BUFFER_DEPTH | FD_BUFFER_STENCIL);
+
+               for (unsigned i = 0; i < pfb->nr_cbufs; i++) {
+                       if (pfb->cbufs[i] && pfb->cbufs[i]->texture == prsc) {
+                               batch->resolve &= ~(PIPE_CLEAR_COLOR0 << i);
+                       }
+               }
+       }
+
+       rsc->valid = false;
+}
+
+static enum pipe_format
+fd_resource_get_internal_format(struct pipe_resource *prsc)
+{
+       return fd_resource(prsc)->internal_format;
+}
+
+static void
+fd_resource_set_stencil(struct pipe_resource *prsc,
+               struct pipe_resource *stencil)
+{
+       fd_resource(prsc)->stencil = fd_resource(stencil);
 }
 
+static struct pipe_resource *
+fd_resource_get_stencil(struct pipe_resource *prsc)
+{
+       struct fd_resource *rsc = fd_resource(prsc);
+       if (rsc->stencil)
+               return &rsc->stencil->base;
+       return NULL;
+}
+
+static const struct u_transfer_vtbl transfer_vtbl = {
+               .resource_create          = fd_resource_create,
+               .resource_destroy         = fd_resource_destroy,
+               .transfer_map             = fd_resource_transfer_map,
+               .transfer_flush_region    = fd_resource_transfer_flush_region,
+               .transfer_unmap           = fd_resource_transfer_unmap,
+               .get_internal_format      = fd_resource_get_internal_format,
+               .set_stencil              = fd_resource_set_stencil,
+               .get_stencil              = fd_resource_get_stencil,
+};
+
 void
 fd_resource_screen_init(struct pipe_screen *pscreen)
 {
-       pscreen->resource_create = fd_resource_create;
+       struct fd_screen *screen = fd_screen(pscreen);
+       bool fake_rgtc = screen->gpu_id < 400;
+
+       pscreen->resource_create = u_transfer_helper_resource_create;
        pscreen->resource_from_handle = fd_resource_from_handle;
-       pscreen->resource_get_handle = u_resource_get_handle_vtbl;
-       pscreen->resource_destroy = u_resource_destroy_vtbl;
+       pscreen->resource_get_handle = fd_resource_get_handle;
+       pscreen->resource_destroy = u_transfer_helper_resource_destroy;
+
+       pscreen->transfer_helper = u_transfer_helper_create(&transfer_vtbl,
+                       true, false, fake_rgtc, true);
+
+       if (!screen->setup_slices)
+               screen->setup_slices = fd_setup_slices;
+}
+
+static void
+fd_get_sample_position(struct pipe_context *context,
+                         unsigned sample_count, unsigned sample_index,
+                         float *pos_out)
+{
+       /* The following is copied from nouveau/nv50 except for position
+        * values, which are taken from blob driver */
+       static const uint8_t pos1[1][2] = { { 0x8, 0x8 } };
+       static const uint8_t pos2[2][2] = {
+               { 0xc, 0xc }, { 0x4, 0x4 } };
+       static const uint8_t pos4[4][2] = {
+               { 0x6, 0x2 }, { 0xe, 0x6 },
+               { 0x2, 0xa }, { 0xa, 0xe } };
+       /* TODO needs to be verified on supported hw */
+       static const uint8_t pos8[8][2] = {
+               { 0x9, 0x5 }, { 0x7, 0xb },
+               { 0xd, 0x9 }, { 0x5, 0x3 },
+               { 0x3, 0xd }, { 0x1, 0x7 },
+               { 0xb, 0xf }, { 0xf, 0x1 } };
+
+       const uint8_t (*ptr)[2];
+
+       switch (sample_count) {
+       case 1:
+               ptr = pos1;
+               break;
+       case 2:
+               ptr = pos2;
+               break;
+       case 4:
+               ptr = pos4;
+               break;
+       case 8:
+               ptr = pos8;
+               break;
+       default:
+               assert(0);
+               return;
+       }
+
+       pos_out[0] = ptr[sample_index][0] / 16.0f;
+       pos_out[1] = ptr[sample_index][1] / 16.0f;
 }
 
 void
 fd_resource_context_init(struct pipe_context *pctx)
 {
-       pctx->transfer_map = u_transfer_map_vtbl;
-       pctx->transfer_flush_region = u_transfer_flush_region_vtbl;
-       pctx->transfer_unmap = u_transfer_unmap_vtbl;
+       pctx->transfer_map = u_transfer_helper_transfer_map;
+       pctx->transfer_flush_region = u_transfer_helper_transfer_flush_region;
+       pctx->transfer_unmap = u_transfer_helper_transfer_unmap;
        pctx->buffer_subdata = u_default_buffer_subdata;
        pctx->texture_subdata = u_default_texture_subdata;
        pctx->create_surface = fd_create_surface;
@@ -1146,4 +1185,6 @@ fd_resource_context_init(struct pipe_context *pctx)
        pctx->resource_copy_region = fd_resource_copy_region;
        pctx->blit = fd_blit;
        pctx->flush_resource = fd_flush_resource;
+       pctx->invalidate_resource = fd_invalidate_resource;
+       pctx->get_sample_position = fd_get_sample_position;
 }