-/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
-
/*
* Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
*
#include "util/list.h"
#include "util/u_range.h"
-#include "util/u_transfer.h"
+#include "util/u_transfer_helper.h"
#include "freedreno_batch.h"
#include "freedreno_util.h"
struct set;
struct fd_resource {
- struct u_resource base;
+ struct pipe_resource base;
struct fd_bo *bo;
uint32_t cpp;
enum pipe_format internal_format;
struct fd_resource_slice slices[MAX_MIP_LEVELS];
/* buffer range that has been initialized */
struct util_range valid_buffer_range;
+ bool valid;
/* reference to the resource holding stencil data for a z32_s8 texture */
/* TODO rename to secondary or auxiliary? */
* shadowed.
*/
uint32_t bc_batch_mask;
+
+ /* Sequence # incremented each time bo changes: */
+ uint16_t seqno;
+
+ unsigned tile_mode : 2;
+ unsigned preferred_tile_mode : 2;
+
+ /*
+ * LRZ
+ */
+ bool lrz_valid : 1;
+ uint16_t lrz_width; // for lrz clear, does this differ from lrz_pitch?
+ uint16_t lrz_height;
+ uint16_t lrz_pitch;
+ struct fd_bo *lrz;
};
static inline struct fd_resource *
struct fd_transfer {
struct pipe_transfer base;
- void *staging;
+ struct pipe_resource *staging_prsc;
+ struct pipe_box staging_box;
};
static inline struct fd_transfer *
static inline struct fd_resource_slice *
fd_resource_slice(struct fd_resource *rsc, unsigned level)
{
- assert(level <= rsc->base.b.last_level);
+ assert(level <= rsc->base.last_level);
return &rsc->slices[level];
}
return offset;
}
+/* This might be a5xx specific, but higher mipmap levels are always linear: */
+static inline bool
+fd_resource_level_linear(struct pipe_resource *prsc, int level)
+{
+ unsigned w = u_minify(prsc->width0, level);
+ if (w < 16)
+ return true;
+ return false;
+}
+
void fd_blitter_pipe_begin(struct fd_context *ctx, bool render_cond, bool discard,
enum fd_render_stage stage);
void fd_blitter_pipe_end(struct fd_context *ctx);
void fd_resource_screen_init(struct pipe_screen *pscreen);
void fd_resource_context_init(struct pipe_context *pctx);
+uint32_t fd_setup_slices(struct fd_resource *rsc);
void fd_resource_resize(struct pipe_resource *prsc, uint32_t sz);
bool fd_render_condition_check(struct pipe_context *pctx);