#ifndef FREEDRENO_RESOURCE_H_
#define FREEDRENO_RESOURCE_H_
-#include "util/u_double_list.h"
+#include "util/list.h"
+#include "util/u_range.h"
#include "util/u_transfer.h"
#include "freedreno_util.h"
uint32_t layer_size;
struct fd_resource_slice slices[MAX_MIP_LEVELS];
uint32_t timestamp;
- bool dirty, reading;
+ bool dirty, reading, writing;
+ /* buffer range that has been initialized */
+ struct util_range valid_buffer_range;
+
+ /* reference to the resource holding stencil data for a z32_s8 texture */
+ struct fd_resource *stencil;
struct list_head list;
};
-static INLINE struct fd_resource *
+static inline struct fd_resource *
fd_resource(struct pipe_resource *ptex)
{
return (struct fd_resource *)ptex;
}
-static INLINE struct fd_resource_slice *
+struct fd_transfer {
+ struct pipe_transfer base;
+ void *staging;
+};
+
+static inline struct fd_transfer *
+fd_transfer(struct pipe_transfer *ptrans)
+{
+ return (struct fd_transfer *)ptrans;
+}
+
+static inline struct fd_resource_slice *
fd_resource_slice(struct fd_resource *rsc, unsigned level)
{
assert(level <= rsc->base.b.last_level);
}
/* get offset for specified mipmap level and texture/array layer */
-static INLINE uint32_t
+static inline uint32_t
fd_resource_offset(struct fd_resource *rsc, unsigned level, unsigned layer)
{
struct fd_resource_slice *slice = fd_resource_slice(rsc, level);