gallium: add PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY
[mesa.git] / src / gallium / drivers / freedreno / freedreno_screen.c
index 0aaa4d048997daae8daa903b9b99d750ffb75186..3b631372e9946d4fe913a906c18e9532c92c9e20 100644 (file)
@@ -53,6 +53,7 @@
 #include "a2xx/fd2_screen.h"
 #include "a3xx/fd3_screen.h"
 #include "a4xx/fd4_screen.h"
+#include "a5xx/fd5_screen.h"
 
 #include "ir3/ir3_nir.h"
 
@@ -75,6 +76,8 @@ static const struct debug_named_value debug_options[] = {
                {"flush",     FD_DBG_FLUSH,  "Force flush after every draw"},
                {"deqp",      FD_DBG_DEQP,   "Enable dEQP hacks"},
                {"nir",       FD_DBG_NIR,    "Prefer NIR as native IR"},
+               {"reorder",   FD_DBG_REORDER,"Enable reordering for draws/blits"},
+               {"bstat",     FD_DBG_BSTAT,  "Print batch stats at context destroy"},
                DEBUG_NAMED_VALUE_END
 };
 
@@ -134,6 +137,12 @@ fd_screen_destroy(struct pipe_screen *pscreen)
        if (screen->dev)
                fd_device_del(screen->dev);
 
+       fd_bc_fini(&screen->batch_cache);
+
+       slab_destroy_parent(&screen->transfer_pool);
+
+       pipe_mutex_destroy(screen->lock);
+
        free(screen);
 }
 
@@ -169,10 +178,11 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
        case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
        case PIPE_CAP_VERTEXID_NOBASE:
        case PIPE_CAP_STRING_MARKER:
+       case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
                return 1;
 
        case PIPE_CAP_USER_CONSTANT_BUFFERS:
-               return is_ir3(screen) ? 0 : 1;
+               return is_a4xx(screen) ? 0 : 1;
 
        case PIPE_CAP_SHADER_STENCIL_EXPORT:
        case PIPE_CAP_TGSI_TEXCOORD:
@@ -202,13 +212,14 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
        case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
        case PIPE_CAP_DEPTH_CLIP_DISABLE:
        case PIPE_CAP_CLIP_HALFZ:
-               return is_a3xx(screen) || is_a4xx(screen);
+               return is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen);
 
        case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
                return 0;
        case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
                if (is_a3xx(screen)) return 16;
                if (is_a4xx(screen)) return 32;
+               if (is_a5xx(screen)) return 32;
                return 0;
        case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
                /* We could possibly emulate more by pretending 2d/rect textures and
@@ -216,6 +227,7 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
                 */
                if (is_a3xx(screen)) return 8192;
                if (is_a4xx(screen)) return 16384;
+               if (is_a5xx(screen)) return 16384;
                return 0;
 
        case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
@@ -223,7 +235,7 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
        case PIPE_CAP_START_INSTANCE:
        case PIPE_CAP_SAMPLER_VIEW_TARGET:
        case PIPE_CAP_TEXTURE_QUERY_LOD:
-               return is_a4xx(screen);
+               return is_a4xx(screen) || is_a5xx(screen);
 
        case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
                return 64;
@@ -231,6 +243,9 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
        case PIPE_CAP_GLSL_FEATURE_LEVEL:
                if (glsl120)
                        return 120;
+               // XXX temporary, avoid issues with glamor:
+               if (is_a5xx(screen))
+                       return 120;
                return is_ir3(screen) ? 140 : 120;
 
        /* Unsupported features. */
@@ -278,6 +293,9 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
        case PIPE_CAP_MAX_WINDOW_RECTANGLES:
        case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
        case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
+       case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
+       case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
+        case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
                return 0;
 
        case PIPE_CAP_MAX_VIEWPORTS:
@@ -297,6 +315,7 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
                        return PIPE_MAX_SO_BUFFERS;
                return 0;
        case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
+       case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
                if (is_ir3(screen))
                        return 1;
                return 0;
@@ -323,7 +342,7 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
                return 11;
 
        case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
-               return (is_a3xx(screen) || is_a4xx(screen)) ? 256 : 0;
+               return (is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen)) ? 256 : 0;
 
        /* Render targets. */
        case PIPE_CAP_MAX_RENDER_TARGETS:
@@ -332,11 +351,11 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
                return is_a3xx(screen) ? 1 : 0;
 
        /* Queries. */
-       case PIPE_CAP_QUERY_TIMESTAMP:
        case PIPE_CAP_QUERY_BUFFER_OBJECT:
                return 0;
        case PIPE_CAP_OCCLUSION_QUERY:
-               return is_a3xx(screen) || is_a4xx(screen);
+               return is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen);
+       case PIPE_CAP_QUERY_TIMESTAMP:
        case PIPE_CAP_QUERY_TIME_ELAPSED:
                /* only a4xx, requires new enough kernel so we know max_freq: */
                return (screen->max_freq > 0) && is_a4xx(screen);
@@ -366,6 +385,8 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
                return 10;
        case PIPE_CAP_UMA:
                return 1;
+       case PIPE_CAP_NATIVE_FENCE_FD:
+               return fd_device_version(screen->dev) >= FD_VERSION_FENCE_FD;
        }
        debug_printf("unknown param %d\n", param);
        return 0;
@@ -443,7 +464,7 @@ fd_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
                 * split between VS and FS.  Use lower limit of 256 to
                 * avoid getting into impossible situations:
                 */
-               return ((is_a3xx(screen) || is_a4xx(screen)) ? 4096 : 64) * sizeof(float[4]);
+               return ((is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen)) ? 4096 : 64) * sizeof(float[4]);
        case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
                return is_ir3(screen) ? 16 : 1;
        case PIPE_SHADER_CAP_MAX_PREDS:
@@ -488,6 +509,7 @@ fd_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
                return 32;
        case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
        case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
+       case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
                return 0;
        }
        debug_printf("unknown shader param %d\n", param);
@@ -529,8 +551,7 @@ fd_screen_bo_get_handle(struct pipe_screen *pscreen,
 
 struct fd_bo *
 fd_screen_bo_from_handle(struct pipe_screen *pscreen,
-               struct winsys_handle *whandle,
-               unsigned *out_stride)
+               struct winsys_handle *whandle)
 {
        struct fd_screen *screen = fd_screen(pscreen);
        struct fd_bo *bo;
@@ -551,8 +572,6 @@ fd_screen_bo_from_handle(struct pipe_screen *pscreen,
                return NULL;
        }
 
-       *out_stride = whandle->stride;
-
        return bo;
 }
 
@@ -657,11 +676,34 @@ fd_screen_create(struct fd_device *dev)
        case 430:
                fd4_screen_init(pscreen);
                break;
+       case 530:
+               fd5_screen_init(pscreen);
+               break;
        default:
                debug_printf("unsupported GPU: a%03d\n", screen->gpu_id);
                goto fail;
        }
 
+       if (screen->gpu_id >= 500) {
+               screen->gmem_alignw = 64;
+               screen->gmem_alignh = 32;
+       } else {
+               screen->gmem_alignw = 32;
+               screen->gmem_alignh = 32;
+       }
+
+       /* NOTE: don't enable reordering on a2xx, since completely untested.
+        * Also, don't enable if we have too old of a kernel to support
+        * growable cmdstream buffers, since memory requirement for cmdstream
+        * buffers would be too much otherwise.
+        */
+       if ((screen->gpu_id >= 300) && (fd_device_version(dev) >= FD_VERSION_UNLIMITED_CMDS))
+               screen->reorder = !!(fd_mesa_debug & FD_DBG_REORDER);
+
+       fd_bc_init(&screen->batch_cache);
+
+       pipe_mutex_init(screen->lock);
+
        pscreen->destroy = fd_screen_destroy;
        pscreen->get_param = fd_screen_get_param;
        pscreen->get_paramf = fd_screen_get_paramf;
@@ -677,8 +719,11 @@ fd_screen_create(struct fd_device *dev)
 
        pscreen->get_timestamp = fd_screen_get_timestamp;
 
-       pscreen->fence_reference = fd_screen_fence_ref;
-       pscreen->fence_finish = fd_screen_fence_finish;
+       pscreen->fence_reference = fd_fence_ref;
+       pscreen->fence_finish = fd_fence_finish;
+       pscreen->fence_get_fd = fd_fence_get_fd;
+
+       slab_create_parent(&screen->transfer_pool, sizeof(struct fd_transfer), 16);
 
        util_format_s3tc_init();