gallium: add PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY
[mesa.git] / src / gallium / drivers / freedreno / freedreno_screen.c
index 0d0100590d66f4f0356fb5224b5c1eccf5e46a11..3b631372e9946d4fe913a906c18e9532c92c9e20 100644 (file)
@@ -53,6 +53,9 @@
 #include "a2xx/fd2_screen.h"
 #include "a3xx/fd3_screen.h"
 #include "a4xx/fd4_screen.h"
+#include "a5xx/fd5_screen.h"
+
+#include "ir3/ir3_nir.h"
 
 /* XXX this should go away */
 #include "state_tracker/drm_driver.h"
@@ -61,7 +64,7 @@ static const struct debug_named_value debug_options[] = {
                {"msgs",      FD_DBG_MSGS,   "Print debug messages"},
                {"disasm",    FD_DBG_DISASM, "Dump TGSI and adreno shader disassembly"},
                {"dclear",    FD_DBG_DCLEAR, "Mark all state dirty after clear"},
-               {"flush",     FD_DBG_FLUSH,  "Force flush after every draw"},
+               {"ddraw",     FD_DBG_DDRAW,  "Mark all state dirty after draw"},
                {"noscis",    FD_DBG_NOSCIS, "Disable scissor optimization"},
                {"direct",    FD_DBG_DIRECT, "Force inline (SS_DIRECT) state loads"},
                {"nobypass",  FD_DBG_NOBYPASS, "Disable GMEM bypass"},
@@ -70,6 +73,11 @@ static const struct debug_named_value debug_options[] = {
                {"optmsgs",   FD_DBG_OPTMSGS,"Enable optimizer debug messages"},
                {"glsl120",   FD_DBG_GLSL120,"Temporary flag to force GLSL 1.20 (rather than 1.30) on a3xx+"},
                {"shaderdb",  FD_DBG_SHADERDB, "Enable shaderdb output"},
+               {"flush",     FD_DBG_FLUSH,  "Force flush after every draw"},
+               {"deqp",      FD_DBG_DEQP,   "Enable dEQP hacks"},
+               {"nir",       FD_DBG_NIR,    "Prefer NIR as native IR"},
+               {"reorder",   FD_DBG_REORDER,"Enable reordering for draws/blits"},
+               {"bstat",     FD_DBG_BSTAT,  "Print batch stats at context destroy"},
                DEBUG_NAMED_VALUE_END
 };
 
@@ -104,8 +112,18 @@ fd_screen_get_device_vendor(struct pipe_screen *pscreen)
 static uint64_t
 fd_screen_get_timestamp(struct pipe_screen *pscreen)
 {
-       int64_t cpu_time = os_time_get() * 1000;
-       return cpu_time + fd_screen(pscreen)->cpu_gpu_time_delta;
+       struct fd_screen *screen = fd_screen(pscreen);
+
+       if (screen->has_timestamp) {
+               uint64_t n;
+               fd_pipe_get_param(screen->pipe, FD_TIMESTAMP, &n);
+               debug_assert(screen->max_freq > 0);
+               return n * 1000000000 / screen->max_freq;
+       } else {
+               int64_t cpu_time = os_time_get() * 1000;
+               return cpu_time + screen->cpu_gpu_time_delta;
+       }
+
 }
 
 static void
@@ -119,6 +137,12 @@ fd_screen_destroy(struct pipe_screen *pscreen)
        if (screen->dev)
                fd_device_del(screen->dev);
 
+       fd_bc_fini(&screen->batch_cache);
+
+       slab_destroy_parent(&screen->transfer_pool);
+
+       pipe_mutex_destroy(screen->lock);
+
        free(screen);
 }
 
@@ -151,20 +175,27 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
        case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
        case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
        case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
-       case PIPE_CAP_USER_CONSTANT_BUFFERS:
        case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
        case PIPE_CAP_VERTEXID_NOBASE:
+       case PIPE_CAP_STRING_MARKER:
+       case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
                return 1;
 
+       case PIPE_CAP_USER_CONSTANT_BUFFERS:
+               return is_a4xx(screen) ? 0 : 1;
+
        case PIPE_CAP_SHADER_STENCIL_EXPORT:
        case PIPE_CAP_TGSI_TEXCOORD:
        case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
-       case PIPE_CAP_CONDITIONAL_RENDER:
        case PIPE_CAP_TEXTURE_MULTISAMPLE:
        case PIPE_CAP_TEXTURE_BARRIER:
        case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
-       case PIPE_CAP_START_INSTANCE:
        case PIPE_CAP_COMPUTE:
+       case PIPE_CAP_QUERY_MEMORY_INFO:
+       case PIPE_CAP_PCI_GROUP:
+       case PIPE_CAP_PCI_BUS:
+       case PIPE_CAP_PCI_DEVICE:
+       case PIPE_CAP_PCI_FUNCTION:
                return 0;
 
        case PIPE_CAP_SM3:
@@ -175,43 +206,52 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
        case PIPE_CAP_INDEP_BLEND_FUNC:
        case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
        case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
-               return is_a3xx(screen) || is_a4xx(screen);
+       case PIPE_CAP_CONDITIONAL_RENDER:
+       case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
+       case PIPE_CAP_FAKE_SW_MSAA:
+       case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
+       case PIPE_CAP_DEPTH_CLIP_DISABLE:
+       case PIPE_CAP_CLIP_HALFZ:
+               return is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen);
 
+       case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
+               return 0;
        case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
-               /* ignoring first/last_element.. but I guess that should be
-                * easy to add..
-                */
+               if (is_a3xx(screen)) return 16;
+               if (is_a4xx(screen)) return 32;
+               if (is_a5xx(screen)) return 32;
                return 0;
        case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
-               /* I think 32k on a4xx.. and we could possibly emulate more
-                * by pretending 2d/rect textures and splitting high bits
-                * of index into 2nd dimension..
+               /* We could possibly emulate more by pretending 2d/rect textures and
+                * splitting high bits of index into 2nd dimension..
                 */
-               return 16383;
-
-       case PIPE_CAP_DEPTH_CLIP_DISABLE:
-       case PIPE_CAP_CLIP_HALFZ:
-       case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
-               return is_a3xx(screen);
+               if (is_a3xx(screen)) return 8192;
+               if (is_a4xx(screen)) return 16384;
+               if (is_a5xx(screen)) return 16384;
+               return 0;
 
        case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
        case PIPE_CAP_CUBE_MAP_ARRAY:
-               return is_a4xx(screen);
+       case PIPE_CAP_START_INSTANCE:
+       case PIPE_CAP_SAMPLER_VIEW_TARGET:
+       case PIPE_CAP_TEXTURE_QUERY_LOD:
+               return is_a4xx(screen) || is_a5xx(screen);
 
        case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
-               return 256;
+               return 64;
 
        case PIPE_CAP_GLSL_FEATURE_LEVEL:
                if (glsl120)
                        return 120;
-               return is_ir3(screen) ? 130 : 120;
+               // XXX temporary, avoid issues with glamor:
+               if (is_a5xx(screen))
+                       return 120;
+               return is_ir3(screen) ? 140 : 120;
 
        /* Unsupported features. */
        case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
        case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
        case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
-       case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
-       case PIPE_CAP_VERTEX_COLOR_CLAMPED:
        case PIPE_CAP_USER_VERTEX_BUFFERS:
        case PIPE_CAP_USER_INDEX_BUFFERS:
        case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
@@ -219,15 +259,13 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
        case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
        case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
        case PIPE_CAP_TEXTURE_GATHER_SM5:
-       case PIPE_CAP_FAKE_SW_MSAA:
-       case PIPE_CAP_TEXTURE_QUERY_LOD:
        case PIPE_CAP_SAMPLE_SHADING:
        case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
        case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
        case PIPE_CAP_DRAW_INDIRECT:
+       case PIPE_CAP_MULTI_DRAW_INDIRECT:
+       case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
        case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
-       case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
-       case PIPE_CAP_SAMPLER_VIEW_TARGET:
        case PIPE_CAP_POLYGON_OFFSET_CLAMP:
        case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
        case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
@@ -235,18 +273,49 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
        case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
        case PIPE_CAP_DEPTH_BOUNDS_TEST:
        case PIPE_CAP_TGSI_TXQS:
+       /* TODO if we need this, do it in nir/ir3 backend to avoid breaking precompile: */
        case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
+       case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
+       case PIPE_CAP_CLEAR_TEXTURE:
+       case PIPE_CAP_DRAW_PARAMETERS:
+       case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
+       case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
+       case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
+       case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
+       case PIPE_CAP_INVALIDATE_BUFFER:
+       case PIPE_CAP_GENERATE_MIPMAP:
+       case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
+       case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
+       case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
+       case PIPE_CAP_CULL_DISTANCE:
+       case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
+       case PIPE_CAP_TGSI_VOTE:
+       case PIPE_CAP_MAX_WINDOW_RECTANGLES:
+       case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
+       case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
+       case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
+       case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
+        case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
                return 0;
 
        case PIPE_CAP_MAX_VIEWPORTS:
                return 1;
 
+       case PIPE_CAP_SHAREABLE_SHADERS:
+       /* manage the variants for these ourself, to avoid breaking precompile: */
+       case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
+       case PIPE_CAP_VERTEX_COLOR_CLAMPED:
+               if (is_ir3(screen))
+                       return 1;
+               return 0;
+
        /* Stream output. */
        case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
                if (is_ir3(screen))
                        return PIPE_MAX_SO_BUFFERS;
                return 0;
        case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
+       case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
                if (is_ir3(screen))
                        return 1;
                return 0;
@@ -273,7 +342,7 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
                return 11;
 
        case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
-               return (is_a3xx(screen) || is_a4xx(screen)) ? 256 : 0;
+               return (is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen)) ? 256 : 0;
 
        /* Render targets. */
        case PIPE_CAP_MAX_RENDER_TARGETS:
@@ -282,11 +351,14 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
                return is_a3xx(screen) ? 1 : 0;
 
        /* Queries. */
-       case PIPE_CAP_QUERY_TIME_ELAPSED:
-       case PIPE_CAP_QUERY_TIMESTAMP:
+       case PIPE_CAP_QUERY_BUFFER_OBJECT:
                return 0;
        case PIPE_CAP_OCCLUSION_QUERY:
-               return is_a3xx(screen) || is_a4xx(screen);
+               return is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen);
+       case PIPE_CAP_QUERY_TIMESTAMP:
+       case PIPE_CAP_QUERY_TIME_ELAPSED:
+               /* only a4xx, requires new enough kernel so we know max_freq: */
+               return (screen->max_freq > 0) && is_a4xx(screen);
 
        case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
        case PIPE_CAP_MIN_TEXEL_OFFSET:
@@ -313,6 +385,8 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
                return 10;
        case PIPE_CAP_UMA:
                return 1;
+       case PIPE_CAP_NATIVE_FENCE_FD:
+               return fd_device_version(screen->dev) >= FD_VERSION_FENCE_FD;
        }
        debug_printf("unknown param %d\n", param);
        return 0;
@@ -324,6 +398,16 @@ fd_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
        switch (param) {
        case PIPE_CAPF_MAX_LINE_WIDTH:
        case PIPE_CAPF_MAX_LINE_WIDTH_AA:
+               /* NOTE: actual value is 127.0f, but this is working around a deqp
+                * bug.. dEQP-GLES3.functional.rasterization.primitives.lines_wide
+                * uses too small of a render target size, and gets confused when
+                * the lines start going offscreen.
+                *
+                * See: https://code.google.com/p/android/issues/detail?id=206513
+                */
+               if (fd_mesa_debug & FD_DBG_DEQP)
+                       return 48.0f;
+               return 127.0f;
        case PIPE_CAPF_MAX_POINT_WIDTH:
        case PIPE_CAPF_MAX_POINT_WIDTH_AA:
                return 4092.0f;
@@ -380,7 +464,7 @@ fd_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
                 * split between VS and FS.  Use lower limit of 256 to
                 * avoid getting into impossible situations:
                 */
-               return ((is_a3xx(screen) || is_a4xx(screen)) ? 4096 : 64) * sizeof(float[4]);
+               return ((is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen)) ? 4096 : 64) * sizeof(float[4]);
        case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
                return is_ir3(screen) ? 16 : 1;
        case PIPE_SHADER_CAP_MAX_PREDS:
@@ -389,15 +473,22 @@ fd_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
                return 1;
        case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
        case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
+               /* Technically this should be the same as for TEMP/CONST, since
+                * everything is just normal registers.  This is just temporary
+                * hack until load_input/store_output handle arrays in a similar
+                * way as load_var/store_var..
+                */
+               return 0;
        case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
        case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
-               return 1;
+               /* a2xx compiler doesn't handle indirect: */
+               return is_ir3(screen) ? 1 : 0;
        case PIPE_SHADER_CAP_SUBROUTINES:
        case PIPE_SHADER_CAP_DOUBLES:
        case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
        case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
        case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
-        case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
+       case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
                return 0;
        case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
                return 1;
@@ -409,12 +500,34 @@ fd_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
        case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
                return 16;
        case PIPE_SHADER_CAP_PREFERRED_IR:
+               if ((fd_mesa_debug & FD_DBG_NIR) && is_ir3(screen))
+                       return PIPE_SHADER_IR_NIR;
                return PIPE_SHADER_IR_TGSI;
+       case PIPE_SHADER_CAP_SUPPORTED_IRS:
+               return 0;
+       case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
+               return 32;
+       case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
+       case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
+       case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
+               return 0;
        }
        debug_printf("unknown shader param %d\n", param);
        return 0;
 }
 
+static const void *
+fd_get_compiler_options(struct pipe_screen *pscreen,
+               enum pipe_shader_ir ir, unsigned shader)
+{
+       struct fd_screen *screen = fd_screen(pscreen);
+
+       if (is_ir3(screen))
+               return ir3_get_compiler_options();
+
+       return NULL;
+}
+
 boolean
 fd_screen_bo_get_handle(struct pipe_screen *pscreen,
                struct fd_bo *bo,
@@ -438,8 +551,7 @@ fd_screen_bo_get_handle(struct pipe_screen *pscreen,
 
 struct fd_bo *
 fd_screen_bo_from_handle(struct pipe_screen *pscreen,
-               struct winsys_handle *whandle,
-               unsigned *out_stride)
+               struct winsys_handle *whandle)
 {
        struct fd_screen *screen = fd_screen(pscreen);
        struct fd_bo *bo;
@@ -460,8 +572,6 @@ fd_screen_bo_from_handle(struct pipe_screen *pscreen,
                return NULL;
        }
 
-       *out_stride = whandle->stride;
-
        return bo;
 }
 
@@ -506,6 +616,18 @@ fd_screen_create(struct fd_device *dev)
        }
        screen->device_id = val;
 
+       if (fd_pipe_get_param(screen->pipe, FD_MAX_FREQ, &val)) {
+               DBG("could not get gpu freq");
+               /* this limits what performance related queries are
+                * supported but is not fatal
+                */
+               screen->max_freq = 0;
+       } else {
+               screen->max_freq = val;
+               if (fd_pipe_get_param(screen->pipe, FD_TIMESTAMP, &val) == 0)
+                       screen->has_timestamp = true;
+       }
+
        if (fd_pipe_get_param(screen->pipe, FD_GPU_ID, &val)) {
                DBG("could not get gpu-id");
                goto fail;
@@ -544,23 +666,49 @@ fd_screen_create(struct fd_device *dev)
        case 220:
                fd2_screen_init(pscreen);
                break;
+       case 305:
        case 307:
        case 320:
        case 330:
                fd3_screen_init(pscreen);
                break;
        case 420:
+       case 430:
                fd4_screen_init(pscreen);
                break;
+       case 530:
+               fd5_screen_init(pscreen);
+               break;
        default:
                debug_printf("unsupported GPU: a%03d\n", screen->gpu_id);
                goto fail;
        }
 
+       if (screen->gpu_id >= 500) {
+               screen->gmem_alignw = 64;
+               screen->gmem_alignh = 32;
+       } else {
+               screen->gmem_alignw = 32;
+               screen->gmem_alignh = 32;
+       }
+
+       /* NOTE: don't enable reordering on a2xx, since completely untested.
+        * Also, don't enable if we have too old of a kernel to support
+        * growable cmdstream buffers, since memory requirement for cmdstream
+        * buffers would be too much otherwise.
+        */
+       if ((screen->gpu_id >= 300) && (fd_device_version(dev) >= FD_VERSION_UNLIMITED_CMDS))
+               screen->reorder = !!(fd_mesa_debug & FD_DBG_REORDER);
+
+       fd_bc_init(&screen->batch_cache);
+
+       pipe_mutex_init(screen->lock);
+
        pscreen->destroy = fd_screen_destroy;
        pscreen->get_param = fd_screen_get_param;
        pscreen->get_paramf = fd_screen_get_paramf;
        pscreen->get_shader_param = fd_screen_get_shader_param;
+       pscreen->get_compiler_options = fd_get_compiler_options;
 
        fd_resource_screen_init(pscreen);
        fd_query_screen_init(pscreen);
@@ -571,8 +719,11 @@ fd_screen_create(struct fd_device *dev)
 
        pscreen->get_timestamp = fd_screen_get_timestamp;
 
-       pscreen->fence_reference = fd_screen_fence_ref;
-       pscreen->fence_finish = fd_screen_fence_finish;
+       pscreen->fence_reference = fd_fence_ref;
+       pscreen->fence_finish = fd_fence_finish;
+       pscreen->fence_get_fd = fd_fence_get_fd;
+
+       slab_create_parent(&screen->transfer_pool, sizeof(struct fd_transfer), 16);
 
        util_format_s3tc_init();