#include "util/u_memory.h"
#include "util/u_inlines.h"
-#include "util/u_format.h"
-#include "util/u_format_s3tc.h"
+#include "util/format/u_format.h"
+#include "util/format/u_format_s3tc.h"
#include "util/u_screen.h"
#include "util/u_string.h"
#include "util/u_debug.h"
{"inorder", FD_DBG_INORDER,"Disable reordering for draws/blits"},
{"bstat", FD_DBG_BSTAT, "Print batch stats at context destroy"},
{"nogrow", FD_DBG_NOGROW, "Disable \"growable\" cmdstream buffers, even if kernel supports it"},
- {"lrz", FD_DBG_LRZ, "Enable experimental LRZ support (a5xx+)"},
+ {"lrz", FD_DBG_LRZ, "Enable experimental LRZ support (a5xx)"},
{"noindirect",FD_DBG_NOINDR, "Disable hw indirect draws (emulate on CPU)"},
{"noblit", FD_DBG_NOBLIT, "Disable blitter (fallback to generic blit path)"},
{"hiprio", FD_DBG_HIPRIO, "Force high-priority context"},
{"ttile", FD_DBG_TTILE, "Enable texture tiling (a2xx/a3xx/a5xx)"},
{"perfcntrs", FD_DBG_PERFC, "Expose performance counters"},
{"noubwc", FD_DBG_NOUBWC, "Disable UBWC for all internal buffers"},
+ {"nolrz", FD_DBG_NOLRZ, "Disable LRZ (a6xx)"},
+ {"notile", FD_DBG_NOTILE, "Disable tiling for all internal buffers"},
+ {"layout", FD_DBG_LAYOUT, "Dump resource layouts"},
+ {"nofp16", FD_DBG_NOFP16, "Disable mediump precision lowering"},
DEBUG_NAMED_VALUE_END
};
FREE(screen->ro);
fd_bc_fini(&screen->batch_cache);
+ fd_gmem_screen_fini(pscreen);
slab_destroy_parent(&screen->transfer_pool);
case PIPE_CAP_TEXTURE_SWIZZLE:
case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
- case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
case PIPE_CAP_SEAMLESS_CUBE_MAP:
case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
case PIPE_CAP_TEXTURE_BARRIER:
case PIPE_CAP_INVALIDATE_BUFFER:
+ case PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND:
return 1;
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
+ return is_a2xx(screen);
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
+ return !is_a2xx(screen);
+
case PIPE_CAP_PACKED_UNIFORMS:
return !is_a2xx(screen);
if (is_a6xx(screen)) return 1;
return 0;
- case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
- return 0;
-
case PIPE_CAP_CONTEXT_PRIORITY_MASK:
return screen->priority_mask;
return 1;
return 0;
+ case PIPE_CAP_NIR_IMAGES_AS_DEREF:
+ return 0;
+
case PIPE_CAP_MAX_VIEWPORTS:
return 1;
*/
return 128;
+ case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
+ return 64 * 1024 * 1024;
+
case PIPE_CAP_SHAREABLE_SHADERS:
case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
/* manage the variants for these ourself, to avoid breaking precompile: */
case PIPE_SHADER_CAP_INT64_ATOMICS:
return 0;
case PIPE_SHADER_CAP_FP16:
- return 0;
+ return ((is_a5xx(screen) || is_a6xx(screen)) &&
+ !(fd_mesa_debug & FD_DBG_NOFP16));
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
return 16;
screen->num_vsc_pipes = 8;
}
+ if (fd_mesa_debug & FD_DBG_PERFC) {
+ screen->perfcntr_groups = fd_perfcntrs(screen->gpu_id,
+ &screen->num_perfcntr_groups);
+ }
+
/* NOTE: don't enable if we have too old of a kernel to support
* growable cmdstream buffers, since memory requirement for cmdstream
* buffers would be too much otherwise.
fd_resource_screen_init(pscreen);
fd_query_screen_init(pscreen);
+ fd_gmem_screen_init(pscreen);
pscreen->get_name = fd_screen_get_name;
pscreen->get_vendor = fd_screen_get_vendor;
pscreen->query_dmabuf_modifiers = fd_screen_query_dmabuf_modifiers;
- if (!screen->supported_modifiers) {
- static const uint64_t supported_modifiers[] = {
- DRM_FORMAT_MOD_LINEAR,
- };
-
- screen->supported_modifiers = supported_modifiers;
- screen->num_supported_modifiers = ARRAY_SIZE(supported_modifiers);
- }
-
slab_create_parent(&screen->transfer_pool, sizeof(struct fd_transfer), 16);
return pscreen;