freedreno: positions come out as integers, not half-integers
[mesa.git] / src / gallium / drivers / freedreno / freedreno_screen.c
index 228ed1868c52e246244074e8f71677132e34634d..bc6ff78aa734836f74f4d3cbc19f263a3c3352b2 100644 (file)
@@ -50,8 +50,8 @@
 #include "freedreno_query.h"
 #include "freedreno_util.h"
 
-#include "fd2_screen.h"
-#include "fd3_screen.h"
+#include "a2xx/fd2_screen.h"
+#include "a3xx/fd3_screen.h"
 
 /* XXX this should go away */
 #include "state_tracker/drm_driver.h"
@@ -60,7 +60,7 @@ static const struct debug_named_value debug_options[] = {
                {"msgs",      FD_DBG_MSGS,   "Print debug messages"},
                {"disasm",    FD_DBG_DISASM, "Dump TGSI and adreno shader disassembly"},
                {"dclear",    FD_DBG_DCLEAR, "Mark all state dirty after clear"},
-               {"dgmem",     FD_DBG_DGMEM,  "Mark all state dirty after GMEM tile pass"},
+               {"flush",     FD_DBG_FLUSH,  "Force flush after every draw"},
                {"dscis",     FD_DBG_DSCIS,  "Disable scissor optimization"},
                {"direct",    FD_DBG_DIRECT, "Force inline (SS_DIRECT) state loads"},
                {"dbypass",   FD_DBG_DBYPASS,"Disable GMEM bypass"},
@@ -69,6 +69,7 @@ static const struct debug_named_value debug_options[] = {
                {"noopt",     FD_DBG_NOOPT , "Disable optimization passes in compiler"},
                {"optmsgs",   FD_DBG_OPTMSGS,"Enable optimizater debug messages"},
                {"optdump",   FD_DBG_OPTDUMP,"Dump shader DAG to .dot files"},
+               {"glsl130",   FD_DBG_GLSL130,"Temporary flag to enable GLSL 130 on a3xx+"},
                DEBUG_NAMED_VALUE_END
 };
 
@@ -76,6 +77,7 @@ DEBUG_GET_ONCE_FLAGS_OPTION(fd_mesa_debug, "FD_MESA_DEBUG", debug_options, 0)
 
 int fd_mesa_debug = 0;
 bool fd_binning_enabled = true;
+static bool glsl130 = false;
 
 static const char *
 fd_screen_get_name(struct pipe_screen *pscreen)
@@ -143,6 +145,8 @@ tables for things that differ if the delta is not too much..
 static int
 fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
 {
+       struct fd_screen *screen = fd_screen(pscreen);
+
        /* this is probably not totally correct.. but it's a start: */
        switch (param) {
        /* Supported features (boolean caps). */
@@ -152,41 +156,48 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
        case PIPE_CAP_ANISOTROPIC_FILTER:
        case PIPE_CAP_POINT_SPRITE:
        case PIPE_CAP_TEXTURE_SHADOW_MAP:
-       case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
        case PIPE_CAP_BLEND_EQUATION_SEPARATE:
        case PIPE_CAP_TEXTURE_SWIZZLE:
        case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
        case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
        case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
-       case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
-       case PIPE_CAP_SM3:
+       case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
        case PIPE_CAP_SEAMLESS_CUBE_MAP:
-       case PIPE_CAP_PRIMITIVE_RESTART:
-       case PIPE_CAP_CONDITIONAL_RENDER:
-       case PIPE_CAP_TEXTURE_BARRIER:
        case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
        case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
-       case PIPE_CAP_TGSI_INSTANCEID:
        case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
        case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
        case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
-       case PIPE_CAP_COMPUTE:
-       case PIPE_CAP_START_INSTANCE:
-       case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
-       case PIPE_CAP_TEXTURE_MULTISAMPLE:
        case PIPE_CAP_USER_CONSTANT_BUFFERS:
+       case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
                return 1;
 
        case PIPE_CAP_SHADER_STENCIL_EXPORT:
        case PIPE_CAP_TGSI_TEXCOORD:
        case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
+       case PIPE_CAP_CONDITIONAL_RENDER:
+       case PIPE_CAP_TEXTURE_MULTISAMPLE:
+       case PIPE_CAP_TEXTURE_BARRIER:
+       case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
+       case PIPE_CAP_CUBE_MAP_ARRAY:
+       case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
+       case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
+       case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
+       case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
+       case PIPE_CAP_TGSI_INSTANCEID:
+       case PIPE_CAP_START_INSTANCE:
+       case PIPE_CAP_COMPUTE:
                return 0;
 
+       case PIPE_CAP_SM3:
+       case PIPE_CAP_PRIMITIVE_RESTART:
+               return (screen->gpu_id >= 300) ? 1 : 0;
+
        case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
                return 256;
 
        case PIPE_CAP_GLSL_FEATURE_LEVEL:
-               return 120;
+               return ((screen->gpu_id >= 300) && glsl130) ? 130 : 120;
 
        /* Unsupported features. */
        case PIPE_CAP_INDEP_BLEND_ENABLE:
@@ -194,7 +205,7 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
        case PIPE_CAP_DEPTH_CLIP_DISABLE:
        case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
        case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
-       case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
+       case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
        case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
        case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
        case PIPE_CAP_VERTEX_COLOR_CLAMPED:
@@ -202,12 +213,23 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
        case PIPE_CAP_USER_INDEX_BUFFERS:
        case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
        case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
-        case PIPE_CAP_TGSI_VS_LAYER:
+       case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
        case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
        case PIPE_CAP_TEXTURE_GATHER_SM5:
-        case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
+       case PIPE_CAP_FAKE_SW_MSAA:
+       case PIPE_CAP_TEXTURE_QUERY_LOD:
+       case PIPE_CAP_SAMPLE_SHADING:
+       case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
+       case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
+       case PIPE_CAP_DRAW_INDIRECT:
+       case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
+       case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
+       case PIPE_CAP_SAMPLER_VIEW_TARGET:
                return 0;
 
+       case PIPE_CAP_MAX_VIEWPORTS:
+               return 1;
+
        /* Stream output. */
        case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
        case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
@@ -218,42 +240,61 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
        /* Geometry shader output, unsupported. */
        case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
        case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
+       case PIPE_CAP_MAX_VERTEX_STREAMS:
                return 0;
 
+       case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
+               return 2048;
+
        /* Texturing. */
        case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
-       case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
        case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
                return MAX_MIP_LEVELS;
+       case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
+               return 11;
+
        case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
-               return 9192;
+               return (screen->gpu_id >= 300) ? 256 : 0;
 
        /* Render targets. */
        case PIPE_CAP_MAX_RENDER_TARGETS:
                return 1;
 
-       /* Timer queries. */
+       /* Queries. */
        case PIPE_CAP_QUERY_TIME_ELAPSED:
-       case PIPE_CAP_OCCLUSION_QUERY:
        case PIPE_CAP_QUERY_TIMESTAMP:
                return 0;
+       case PIPE_CAP_OCCLUSION_QUERY:
+               return (screen->gpu_id >= 300) ? 1 : 0;
 
+       case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
        case PIPE_CAP_MIN_TEXEL_OFFSET:
                return -8;
 
+       case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
        case PIPE_CAP_MAX_TEXEL_OFFSET:
                return 7;
 
        case PIPE_CAP_ENDIANNESS:
                return PIPE_ENDIAN_LITTLE;
 
-        case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
+       case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
                return 64;
 
-       default:
-               DBG("unknown param %d", param);
-               return 0;
+       case PIPE_CAP_VENDOR_ID:
+               return 0x5143;
+       case PIPE_CAP_DEVICE_ID:
+               return 0xFFFFFFFF;
+       case PIPE_CAP_ACCELERATED:
+               return 1;
+       case PIPE_CAP_VIDEO_MEMORY:
+               DBG("FINISHME: The value returned is incorrect\n");
+               return 10;
+       case PIPE_CAP_UMA:
+               return 1;
        }
+       debug_printf("unknown param %d\n", param);
+       return 0;
 }
 
 static float
@@ -268,16 +309,15 @@ fd_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
        case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
                return 16.0f;
        case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
-               return 16.0f;
+               return 15.0f;
        case PIPE_CAPF_GUARD_BAND_LEFT:
        case PIPE_CAPF_GUARD_BAND_TOP:
        case PIPE_CAPF_GUARD_BAND_RIGHT:
        case PIPE_CAPF_GUARD_BAND_BOTTOM:
                return 0.0f;
-       default:
-               DBG("unknown paramf %d", param);
-               return 0;
        }
+       debug_printf("unknown paramf %d\n", param);
+       return 0;
 }
 
 static int
@@ -310,13 +350,15 @@ fd_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
        case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
                return 8; /* XXX */
        case PIPE_SHADER_CAP_MAX_INPUTS:
-               return 32;
+               return 16;
        case PIPE_SHADER_CAP_MAX_TEMPS:
                return 64; /* Max native temporaries. */
-       case PIPE_SHADER_CAP_MAX_ADDRS:
-               return 1; /* Max native address registers */
-       case PIPE_SHADER_CAP_MAX_CONSTS:
-               return (screen->gpu_id >= 300) ? 1024 : 64;
+       case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
+               /* NOTE: seems to be limit for a3xx is actually 512 but
+                * split between VS and FS.  Use lower limit of 256 to
+                * avoid getting into impossible situations:
+                */
+               return ((screen->gpu_id >= 300) ? 256 : 64) * sizeof(float[4]);
        case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
                return 1;
        case PIPE_SHADER_CAP_MAX_PREDS:
@@ -329,6 +371,7 @@ fd_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
        case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
                return 1;
        case PIPE_SHADER_CAP_SUBROUTINES:
+       case PIPE_SHADER_CAP_DOUBLES:
                return 0;
        case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
                return 1;
@@ -336,16 +379,14 @@ fd_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
                /* we should be able to support this on a3xx, but not
                 * implemented yet:
                 */
-               return 0;
+               return ((screen->gpu_id >= 300) && glsl130) ? 1 : 0;
        case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
        case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
                return 16;
        case PIPE_SHADER_CAP_PREFERRED_IR:
                return PIPE_SHADER_IR_TGSI;
-       default:
-               DBG("unknown shader param %d", param);
-               return 0;
        }
+       debug_printf("unknown shader param %d\n", param);
        return 0;
 }
 
@@ -362,6 +403,9 @@ fd_screen_bo_get_handle(struct pipe_screen *pscreen,
        } else if (whandle->type == DRM_API_HANDLE_TYPE_KMS) {
                whandle->handle = fd_bo_handle(bo);
                return TRUE;
+       } else if (whandle->type == DRM_API_HANDLE_TYPE_FD) {
+               whandle->handle = fd_bo_dmabuf(bo);
+               return TRUE;
        } else {
                return FALSE;
        }
@@ -375,12 +419,17 @@ fd_screen_bo_from_handle(struct pipe_screen *pscreen,
        struct fd_screen *screen = fd_screen(pscreen);
        struct fd_bo *bo;
 
-       if (whandle->type != DRM_API_HANDLE_TYPE_SHARED) {
+       if (whandle->type == DRM_API_HANDLE_TYPE_SHARED) {
+               bo = fd_bo_from_name(screen->dev, whandle->handle);
+       } else if (whandle->type == DRM_API_HANDLE_TYPE_KMS) {
+               bo = fd_bo_from_handle(screen->dev, whandle->handle, 0);
+       } else if (whandle->type == DRM_API_HANDLE_TYPE_FD) {
+               bo = fd_bo_from_dmabuf(screen->dev, whandle->handle);
+       } else {
                DBG("Attempt to import unsupported handle type %d", whandle->type);
                return NULL;
        }
 
-       bo = fd_bo_from_name(screen->dev, whandle->handle);
        if (!bo) {
                DBG("ref name 0x%08x failed", whandle->handle);
                return NULL;
@@ -403,6 +452,8 @@ fd_screen_create(struct fd_device *dev)
        if (fd_mesa_debug & FD_DBG_NOBIN)
                fd_binning_enabled = false;
 
+       glsl130 = !!(fd_mesa_debug & FD_DBG_GLSL130);
+
        if (!screen)
                return NULL;
 
@@ -435,6 +486,23 @@ fd_screen_create(struct fd_device *dev)
        }
        screen->gpu_id = val;
 
+       if (fd_pipe_get_param(screen->pipe, FD_CHIP_ID, &val)) {
+               DBG("could not get chip-id");
+               /* older kernels may not have this property: */
+               unsigned core  = screen->gpu_id / 100;
+               unsigned major = (screen->gpu_id % 100) / 10;
+               unsigned minor = screen->gpu_id % 10;
+               unsigned patch = 0;  /* assume the worst */
+               val = (patch & 0xff) | ((minor & 0xff) << 8) |
+                       ((major & 0xff) << 16) | ((core & 0xff) << 24);
+       }
+       screen->chip_id = val;
+
+       DBG("Pipe Info:");
+       DBG(" GPU-id:          %d", screen->gpu_id);
+       DBG(" Chip-id:         0x%08x", screen->chip_id);
+       DBG(" GMEM size:       0x%08x", screen->gmemsize_bytes);
+
        /* explicitly checking for GPU revisions that are known to work.  This
         * may be overly conservative for a3xx, where spoofing the gpu_id with
         * the blob driver seems to generate identical cmdstream dumps.  But