}
static void bind_sampler_states(struct fd_texture_stateobj *tex,
- unsigned nr, void **hwcso)
+ unsigned start, unsigned nr, void **hwcso)
{
unsigned i;
- unsigned new_nr = 0;
for (i = 0; i < nr; i++) {
- if (hwcso[i])
- new_nr = i + 1;
- tex->samplers[i] = hwcso[i];
- tex->dirty_samplers |= (1 << i);
- }
-
- for (; i < tex->num_samplers; i++) {
- tex->samplers[i] = NULL;
- tex->dirty_samplers |= (1 << i);
+ unsigned p = i + start;
+ tex->samplers[p] = hwcso[i];
+ if (tex->samplers[p])
+ tex->valid_samplers |= (1 << p);
+ else
+ tex->valid_samplers &= ~(1 << p);
}
- tex->num_samplers = new_nr;
+ tex->num_samplers = util_last_bit(tex->valid_samplers);
}
static void set_sampler_views(struct fd_texture_stateobj *tex,
- unsigned nr, struct pipe_sampler_view **views)
+ unsigned start, unsigned nr, struct pipe_sampler_view **views)
{
unsigned i;
- unsigned new_nr = 0;
for (i = 0; i < nr; i++) {
- if (views[i])
- new_nr = i + 1;
- pipe_sampler_view_reference(&tex->textures[i], views[i]);
- tex->dirty_samplers |= (1 << i);
+ struct pipe_sampler_view *view = views ? views[i] : NULL;
+ unsigned p = i + start;
+ pipe_sampler_view_reference(&tex->textures[p], view);
+ if (tex->textures[p])
+ tex->valid_textures |= (1 << p);
+ else
+ tex->valid_textures &= ~(1 << p);
}
- for (; i < tex->num_textures; i++) {
- pipe_sampler_view_reference(&tex->textures[i], NULL);
- tex->dirty_samplers |= (1 << i);
- }
-
- tex->num_textures = new_nr;
+ tex->num_textures = util_last_bit(tex->valid_textures);
}
void
fd_sampler_states_bind(struct pipe_context *pctx,
- unsigned shader, unsigned start,
+ enum pipe_shader_type shader, unsigned start,
unsigned nr, void **hwcso)
{
struct fd_context *ctx = fd_context(pctx);
- assert(start == 0);
-
- if (shader == PIPE_SHADER_FRAGMENT) {
- bind_sampler_states(&ctx->fragtex, nr, hwcso);
- ctx->dirty |= FD_DIRTY_FRAGTEX;
- }
- else if (shader == PIPE_SHADER_VERTEX) {
- bind_sampler_states(&ctx->verttex, nr, hwcso);
- ctx->dirty |= FD_DIRTY_VERTTEX;
- }
-}
-
-
-static void
-fd_fragtex_set_sampler_views(struct pipe_context *pctx, unsigned nr,
- struct pipe_sampler_view **views)
-{
- struct fd_context *ctx = fd_context(pctx);
-
- /* on a2xx, since there is a flat address space for textures/samplers,
- * a change in # of fragment textures/samplers will trigger patching and
- * re-emitting the vertex shader:
- */
- if (nr != ctx->fragtex.num_textures)
- ctx->dirty |= FD_DIRTY_TEXSTATE;
-
- set_sampler_views(&ctx->fragtex, nr, views);
- ctx->dirty |= FD_DIRTY_FRAGTEX;
+ bind_sampler_states(&ctx->tex[shader], start, nr, hwcso);
+ ctx->dirty_shader[shader] |= FD_DIRTY_SHADER_TEX;
+ ctx->dirty |= FD_DIRTY_TEX;
}
-static void
-fd_verttex_set_sampler_views(struct pipe_context *pctx, unsigned nr,
+void
+fd_set_sampler_views(struct pipe_context *pctx, enum pipe_shader_type shader,
+ unsigned start, unsigned nr,
struct pipe_sampler_view **views)
{
struct fd_context *ctx = fd_context(pctx);
- set_sampler_views(&ctx->verttex, nr, views);
- ctx->dirty |= FD_DIRTY_VERTTEX;
-}
-void
-fd_set_sampler_views(struct pipe_context *pctx, unsigned shader,
- unsigned start, unsigned nr,
- struct pipe_sampler_view **views)
-{
- assert(start == 0);
- switch (shader) {
- case PIPE_SHADER_FRAGMENT:
- fd_fragtex_set_sampler_views(pctx, nr, views);
- break;
- case PIPE_SHADER_VERTEX:
- fd_verttex_set_sampler_views(pctx, nr, views);
- break;
- default:
- ;
- }
+ set_sampler_views(&ctx->tex[shader], start, nr, views);
+ ctx->dirty_shader[shader] |= FD_DIRTY_SHADER_TEX;
+ ctx->dirty |= FD_DIRTY_TEX;
}
void
continue;
const struct util_format_channel_description *chan =
- &desc->channel[desc->swizzle[j]];
- int size = chan->size;
-
- /* The Z16 texture format we use seems to look in the
- * 32-bit border color slots
- */
- if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
- size = 32;
-
- /* Formats like R11G11B10 or RGB9_E5 don't specify
- * per-channel sizes properly.
- */
- if (desc->layout == UTIL_FORMAT_LAYOUT_OTHER)
- size = 16;
-
- /* We fake RGTC as if it were RGBA8 */
- if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC)
- size = 8;
-
- if (chan->pure_integer && size > 16)
- bcolor32[desc->swizzle[j] + 4] =
- sampler->border_color.i[j];
- else if (size > 16)
- bcolor32[desc->swizzle[j]] =
- fui(sampler->border_color.f[j]);
- else if (chan->pure_integer)
- bcolor[desc->swizzle[j] + 8] =
- sampler->border_color.i[j];
- else
+ &desc->channel[desc->swizzle[j]];
+ if (chan->pure_integer) {
+ bcolor32[desc->swizzle[j] + 4] = sampler->border_color.i[j];
+ bcolor[desc->swizzle[j] + 8] = sampler->border_color.i[j];
+ } else {
+ bcolor32[desc->swizzle[j]] = fui(sampler->border_color.f[j]);
bcolor[desc->swizzle[j]] =
- util_float_to_half(sampler->border_color.f[j]);
+ util_float_to_half(sampler->border_color.f[j]);
+ }
}
}
}