freedreno/a3xx/compiler: refactor trans_samp()
[mesa.git] / src / gallium / drivers / freedreno / freedreno_texture.c
index 9584dd3f3ea4c3f16b8a48af260d4cc0703eb389..8fb9419dd2ae3c13722db9423f294882e0197dde 100644 (file)
 #include "util/u_inlines.h"
 
 #include "freedreno_texture.h"
+#include "freedreno_context.h"
 #include "freedreno_util.h"
 
-static enum sq_tex_clamp
-tex_clamp(unsigned wrap)
-{
-       switch (wrap) {
-       case PIPE_TEX_WRAP_REPEAT:
-               return SQ_TEX_WRAP;
-       case PIPE_TEX_WRAP_CLAMP:
-               return SQ_TEX_CLAMP_HALF_BORDER;
-       case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
-               return SQ_TEX_CLAMP_LAST_TEXEL;
-       case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
-               return SQ_TEX_CLAMP_BORDER;
-       case PIPE_TEX_WRAP_MIRROR_REPEAT:
-               return SQ_TEX_MIRROR;
-       case PIPE_TEX_WRAP_MIRROR_CLAMP:
-               return SQ_TEX_MIRROR_ONCE_HALF_BORDER;
-       case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
-               return SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
-       case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
-               return SQ_TEX_MIRROR_ONCE_BORDER;
-       default:
-               DBG("invalid wrap: %u", wrap);
-               return 0;
-       }
-}
-
-static enum sq_tex_filter
-tex_filter(unsigned filter)
-{
-       switch (filter) {
-       case PIPE_TEX_FILTER_NEAREST:
-               return SQ_TEX_FILTER_POINT;
-       case PIPE_TEX_FILTER_LINEAR:
-               return SQ_TEX_FILTER_BILINEAR;
-       default:
-               DBG("invalid filter: %u", filter);
-               return 0;
-       }
-}
-
-static void *
-fd_sampler_state_create(struct pipe_context *pctx,
-               const struct pipe_sampler_state *cso)
-{
-       struct fd_sampler_stateobj *so = CALLOC_STRUCT(fd_sampler_stateobj);
-
-       if (!so)
-               return NULL;
-
-       so->base = *cso;
-
-       /* SQ_TEX0_PITCH() must be OR'd in later when we know the bound texture: */
-       so->tex0 =
-               A2XX_SQ_TEX_0_CLAMP_X(tex_clamp(cso->wrap_s)) |
-               A2XX_SQ_TEX_0_CLAMP_Y(tex_clamp(cso->wrap_t)) |
-               A2XX_SQ_TEX_0_CLAMP_Z(tex_clamp(cso->wrap_r));
-
-       so->tex3 =
-               A2XX_SQ_TEX_3_XY_MAG_FILTER(tex_filter(cso->mag_img_filter)) |
-               A2XX_SQ_TEX_3_XY_MIN_FILTER(tex_filter(cso->min_img_filter));
-
-       so->tex4 = 0x00000000; /* ??? */
-       so->tex5 = 0x00000200; /* ??? */
-
-       return so;
-}
-
 static void
 fd_sampler_state_delete(struct pipe_context *pctx, void *hwcso)
 {
        FREE(hwcso);
 }
 
-static struct pipe_sampler_view *
-fd_sampler_view_create(struct pipe_context *pctx, struct pipe_resource *prsc,
-               const struct pipe_sampler_view *cso)
-{
-       struct fd_pipe_sampler_view *so = CALLOC_STRUCT(fd_pipe_sampler_view);
-       struct fd_resource *rsc = fd_resource(prsc);
-
-       if (!so)
-               return NULL;
-
-       so->base = *cso;
-       pipe_reference(NULL, &prsc->reference);
-       so->base.texture = prsc;
-       so->base.reference.count = 1;
-       so->base.context = pctx;
-
-       so->tex_resource =  rsc;
-       so->fmt = fd_pipe2surface(cso->format);
-
-       so->tex0 = A2XX_SQ_TEX_0_PITCH(rsc->pitch);
-       so->tex2 =
-               A2XX_SQ_TEX_2_HEIGHT(prsc->height0 - 1) |
-               A2XX_SQ_TEX_2_WIDTH(prsc->width0 - 1);
-       so->tex3 = fd_tex_swiz(cso->format, cso->swizzle_r, cso->swizzle_g,
-                       cso->swizzle_b, cso->swizzle_a);
-
-       return &so->base;
-}
-
 static void
 fd_sampler_view_destroy(struct pipe_context *pctx,
                struct pipe_sampler_view *view)
@@ -148,8 +53,11 @@ static void bind_sampler_states(struct fd_texture_stateobj *prog,
                unsigned nr, void **hwcso)
 {
        unsigned i;
+       unsigned new_nr = 0;
 
        for (i = 0; i < nr; i++) {
+               if (hwcso[i])
+                       new_nr++;
                prog->samplers[i] = hwcso[i];
                prog->dirty_samplers |= (1 << i);
        }
@@ -159,15 +67,18 @@ static void bind_sampler_states(struct fd_texture_stateobj *prog,
                prog->dirty_samplers |= (1 << i);
        }
 
-       prog->num_samplers = nr;
+       prog->num_samplers = new_nr;
 }
 
 static void set_sampler_views(struct fd_texture_stateobj *prog,
                unsigned nr, struct pipe_sampler_view **views)
 {
        unsigned i;
+       unsigned new_nr = 0;
 
        for (i = 0; i < nr; i++) {
+               if (views[i])
+                       new_nr++;
                pipe_sampler_view_reference(&prog->textures[i], views[i]);
                prog->dirty_samplers |= (1 << i);
        }
@@ -177,16 +88,33 @@ static void set_sampler_views(struct fd_texture_stateobj *prog,
                prog->dirty_samplers |= (1 << i);
        }
 
-       prog->num_textures = nr;
+       prog->num_textures = new_nr;
 }
 
 static void
-fd_fragtex_sampler_states_bind(struct pipe_context *pctx,
+fd_sampler_states_bind(struct pipe_context *pctx,
+               unsigned shader, unsigned start,
                unsigned nr, void **hwcso)
 {
        struct fd_context *ctx = fd_context(pctx);
-       bind_sampler_states(&ctx->fragtex, nr, hwcso);
-       ctx->dirty |= FD_DIRTY_FRAGTEX;
+
+       assert(start == 0);
+
+       if (shader == PIPE_SHADER_FRAGMENT) {
+               /* on a2xx, since there is a flat address space for textures/samplers,
+                * a change in # of fragment textures/samplers will trigger patching and
+                * re-emitting the vertex shader:
+                */
+               if (nr != ctx->fragtex.num_samplers)
+                       ctx->dirty |= FD_DIRTY_TEXSTATE;
+
+               bind_sampler_states(&ctx->fragtex, nr, hwcso);
+               ctx->dirty |= FD_DIRTY_FRAGTEX;
+       }
+       else if (shader == PIPE_SHADER_VERTEX) {
+               bind_sampler_states(&ctx->verttex, nr, hwcso);
+               ctx->dirty |= FD_DIRTY_VERTTEX;
+       }
 }
 
 
@@ -195,20 +123,18 @@ fd_fragtex_set_sampler_views(struct pipe_context *pctx, unsigned nr,
                struct pipe_sampler_view **views)
 {
        struct fd_context *ctx = fd_context(pctx);
+
+       /* on a2xx, since there is a flat address space for textures/samplers,
+        * a change in # of fragment textures/samplers will trigger patching and
+        * re-emitting the vertex shader:
+        */
+       if (nr != ctx->fragtex.num_textures)
+               ctx->dirty |= FD_DIRTY_TEXSTATE;
+
        set_sampler_views(&ctx->fragtex, nr, views);
        ctx->dirty |= FD_DIRTY_FRAGTEX;
 }
 
-static void
-fd_verttex_sampler_states_bind(struct pipe_context *pctx,
-               unsigned nr, void **hwcso)
-{
-       struct fd_context *ctx = fd_context(pctx);
-       bind_sampler_states(&ctx->verttex, nr, hwcso);
-       ctx->dirty |= FD_DIRTY_VERTTEX;
-}
-
-
 static void
 fd_verttex_set_sampler_views(struct pipe_context *pctx, unsigned nr,
                struct pipe_sampler_view **views)
@@ -218,69 +144,31 @@ fd_verttex_set_sampler_views(struct pipe_context *pctx, unsigned nr,
        ctx->dirty |= FD_DIRTY_VERTTEX;
 }
 
-static bool
-tex_cmp(struct fd_texture_stateobj *tex1, unsigned samp_id1,
-               struct fd_texture_stateobj *tex2, unsigned samp_id2)
-{
-       if ((samp_id1 >= tex1->num_samplers) ||
-                       (samp_id2 >= tex2->num_samplers))
-               return false;
-
-       if ((tex1 == tex2) && (samp_id1 == samp_id2))
-               return true;
-
-       if (tex1->textures[samp_id1]->texture != tex2->textures[samp_id2]->texture)
-               return false;
-
-       if (memcmp(&tex1->samplers[samp_id1]->base, &tex2->samplers[samp_id2]->base,
-                       sizeof(tex1->samplers[samp_id1]->base)))
-               return false;
-
-       return true;
-}
-
-/* map gallium sampler-id to hw const-idx.. adreno uses a flat address
- * space of samplers (const-idx), so we need to map the gallium sampler-id
- * which is per-shader to a global const-idx space.
- */
-unsigned
-fd_get_const_idx(struct fd_context *ctx, struct fd_texture_stateobj *tex,
-               unsigned samp_id)
+static void
+fd_set_sampler_views(struct pipe_context *pctx, unsigned shader,
+                     unsigned start, unsigned nr,
+                     struct pipe_sampler_view **views)
 {
-       unsigned i, const_idx = 0;
-
-       /* TODO maybe worth having some sort of cache, because we need to
-        * do this loop thru all the samplers both when patching shaders
-        * and also when emitting sampler state..
-        */
-
-       for (i = 0; i < ctx->verttex.num_samplers; i++) {
-               if (tex_cmp(&ctx->verttex, i, tex, samp_id))
-                       return const_idx;
-               const_idx++;
-       }
-
-       for (i = 0; i < ctx->fragtex.num_samplers; i++) {
-               if (tex_cmp(&ctx->fragtex, i, tex, samp_id))
-                       return const_idx;
-               const_idx++;
-       }
-
-       return const_idx;
+   assert(start == 0);
+   switch (shader) {
+   case PIPE_SHADER_FRAGMENT:
+      fd_fragtex_set_sampler_views(pctx, nr, views);
+      break;
+   case PIPE_SHADER_VERTEX:
+      fd_verttex_set_sampler_views(pctx, nr, views);
+      break;
+   default:
+      ;
+   }
 }
 
 void
 fd_texture_init(struct pipe_context *pctx)
 {
-       pctx->create_sampler_state = fd_sampler_state_create;
        pctx->delete_sampler_state = fd_sampler_state_delete;
 
-       pctx->create_sampler_view = fd_sampler_view_create;
        pctx->sampler_view_destroy = fd_sampler_view_destroy;
 
-       pctx->bind_fragment_sampler_states = fd_fragtex_sampler_states_bind;
-       pctx->set_fragment_sampler_views = fd_fragtex_set_sampler_views;
-
-       pctx->bind_vertex_sampler_states = fd_verttex_sampler_states_bind;
-       pctx->set_vertex_sampler_views = fd_verttex_set_sampler_views;
+       pctx->bind_sampler_states = fd_sampler_states_bind;
+       pctx->set_sampler_views = fd_set_sampler_views;
 }