freedreno: use CXX linker rather than explicit link against libstdc++
[mesa.git] / src / gallium / drivers / freedreno / freedreno_texture.c
index 212e5063c600cc43b5de99c90bcd1a08a4d9b284..eaa6629f2b80c50e45760db0d5bd30adc6ec4639 100644 (file)
@@ -49,7 +49,7 @@ fd_sampler_view_destroy(struct pipe_context *pctx,
        FREE(view);
 }
 
-static void bind_sampler_states(struct fd_texture_stateobj *prog,
+static void bind_sampler_states(struct fd_texture_stateobj *tex,
                unsigned nr, void **hwcso)
 {
        unsigned i;
@@ -58,19 +58,19 @@ static void bind_sampler_states(struct fd_texture_stateobj *prog,
        for (i = 0; i < nr; i++) {
                if (hwcso[i])
                        new_nr = i + 1;
-               prog->samplers[i] = hwcso[i];
-               prog->dirty_samplers |= (1 << i);
+               tex->samplers[i] = hwcso[i];
+               tex->dirty_samplers |= (1 << i);
        }
 
-       for (; i < prog->num_samplers; i++) {
-               prog->samplers[i] = NULL;
-               prog->dirty_samplers |= (1 << i);
+       for (; i < tex->num_samplers; i++) {
+               tex->samplers[i] = NULL;
+               tex->dirty_samplers |= (1 << i);
        }
 
-       prog->num_samplers = new_nr;
+       tex->num_samplers = new_nr;
 }
 
-static void set_sampler_views(struct fd_texture_stateobj *prog,
+static void set_sampler_views(struct fd_texture_stateobj *tex,
                unsigned nr, struct pipe_sampler_view **views)
 {
        unsigned i;
@@ -79,19 +79,19 @@ static void set_sampler_views(struct fd_texture_stateobj *prog,
        for (i = 0; i < nr; i++) {
                if (views[i])
                        new_nr = i + 1;
-               pipe_sampler_view_reference(&prog->textures[i], views[i]);
-               prog->dirty_samplers |= (1 << i);
+               pipe_sampler_view_reference(&tex->textures[i], views[i]);
+               tex->dirty_samplers |= (1 << i);
        }
 
-       for (; i < prog->num_textures; i++) {
-               pipe_sampler_view_reference(&prog->textures[i], NULL);
-               prog->dirty_samplers |= (1 << i);
+       for (; i < tex->num_textures; i++) {
+               pipe_sampler_view_reference(&tex->textures[i], NULL);
+               tex->dirty_samplers |= (1 << i);
        }
 
-       prog->num_textures = new_nr;
+       tex->num_textures = new_nr;
 }
 
-static void
+void
 fd_sampler_states_bind(struct pipe_context *pctx,
                unsigned shader, unsigned start,
                unsigned nr, void **hwcso)
@@ -101,13 +101,6 @@ fd_sampler_states_bind(struct pipe_context *pctx,
        assert(start == 0);
 
        if (shader == PIPE_SHADER_FRAGMENT) {
-               /* on a2xx, since there is a flat address space for textures/samplers,
-                * a change in # of fragment textures/samplers will trigger patching and
-                * re-emitting the vertex shader:
-                */
-               if (nr != ctx->fragtex.num_samplers)
-                       ctx->dirty |= FD_DIRTY_TEXSTATE;
-
                bind_sampler_states(&ctx->fragtex, nr, hwcso);
                ctx->dirty |= FD_DIRTY_FRAGTEX;
        }
@@ -144,7 +137,7 @@ fd_verttex_set_sampler_views(struct pipe_context *pctx, unsigned nr,
        ctx->dirty |= FD_DIRTY_VERTTEX;
 }
 
-static void
+void
 fd_set_sampler_views(struct pipe_context *pctx, unsigned shader,
                      unsigned start, unsigned nr,
                      struct pipe_sampler_view **views)
@@ -168,7 +161,4 @@ fd_texture_init(struct pipe_context *pctx)
        pctx->delete_sampler_state = fd_sampler_state_delete;
 
        pctx->sampler_view_destroy = fd_sampler_view_destroy;
-
-       pctx->bind_sampler_states = fd_sampler_states_bind;
-       pctx->set_sampler_views = fd_set_sampler_views;
 }