Remove wrongly repeated words in comments
[mesa.git] / src / gallium / drivers / freedreno / freedreno_texture.h
index f73110dde123b89951d17b8ca1204751641dfea9..b52e27d07a00fb59dae8687623a113b05f2f4b62 100644 (file)
 
 #include "pipe/p_context.h"
 
+void fd_sampler_states_bind(struct pipe_context *pctx,
+               unsigned shader, unsigned start,
+               unsigned nr, void **hwcso);
+
+void fd_set_sampler_views(struct pipe_context *pctx, unsigned shader,
+                                                 unsigned start, unsigned nr,
+                                                 struct pipe_sampler_view **views);
+
 void fd_texture_init(struct pipe_context *pctx);
 
+struct fd_texture_stateobj;
+
+/* Both a3xx/a4xx share the same layout for the border-color buffer,
+ * which contains the pre-swizzled (based on texture format) border
+ * color value, with the following layout (per sampler):
+ *
+ *  offset | description
+ *  -------+-------------
+ *  0x00:  | fp16[0]   \
+ *         | fp16[1]   |___ swizzled fp16 channel values for "small float"
+ *         | fp16[2]   |    formats (<= 16 bits per component, !integer)
+ *         | fp16[3]   /
+ *  0x08:  | padding
+ *  0x10:  | int16[0]  \
+ *         | int16[1]  |___ swizzled int16 channels for "small integer"
+ *         | int16[2]  |    formats (<= 16 bits per component, integer)
+ *         | int16[3]  /
+ *  0x18:  | padding
+ *  0x20:  | fp32[0]   \
+ *         | fp32[1]   |___ swizzled fp32 channel values for "large float"
+ *         | fp32[2]   |    formats (> 16 bits per component, !integer)
+ *         | fp32[3]   /
+ *  0x30:  | int32[0]  \
+ *         | int32[1]  |___ swizzled int32 channel values for "large int"
+ *         | int32[2]  |    formats (> 16 bits per component, integer)
+ *         | int32[3]  /
+ */
+#define BORDERCOLOR_SIZE 0x40
+void fd_setup_border_colors(struct fd_texture_stateobj *tex, void *ptr,
+               unsigned offset);
+
 #endif /* FREEDRENO_TEXTURE_H_ */