radeonsi: use the correct target machine when building shader variants
[mesa.git] / src / gallium / drivers / freedreno / freedreno_util.h
index a2d1358915852c002bbd6192f74c1bc49d2ab4a1..08bc5d7ba4a00675ca2ae90a5c7bfc475cf3e437 100644 (file)
@@ -46,6 +46,7 @@
 
 enum adreno_rb_depth_format fd_pipe2depth(enum pipe_format format);
 enum pc_di_index_size fd_pipe2index(enum pipe_format format);
+enum pipe_format fd_gmem_restore_format(enum pipe_format format);
 enum adreno_rb_blend_factor fd_blend_factor(unsigned factor);
 enum adreno_pa_su_sc_draw fd_polygon_mode(unsigned mode);
 enum adreno_stencil_op fd_stencil_op(unsigned op);
@@ -78,6 +79,7 @@ enum adreno_stencil_op fd_stencil_op(unsigned op);
 #define FD_DBG_NIR      0x4000
 #define FD_DBG_REORDER  0x8000
 #define FD_DBG_BSTAT   0x10000
+#define FD_DBG_NOGROW  0x20000
 
 extern int fd_mesa_debug;
 extern bool fd_binning_enabled;