/* register assignment: */
int ir3_block_ra(struct ir3_block *block, enum shader_t type,
bool half_precision, bool frag_coord, bool frag_face,
- bool *has_samp);
+ bool *has_samp, int *max_bary);
#ifndef ARRAY_SIZE
# define ARRAY_SIZE(arr) (sizeof(arr) / sizeof((arr)[0]))