struct ir3_ra_reg_set;
struct ir3_compiler {
+ struct fd_device *dev;
uint32_t gpu_id;
struct ir3_ra_reg_set *set;
uint32_t shader_count;
};
-struct ir3_compiler * ir3_compiler_create(uint32_t gpu_id);
+struct ir3_compiler * ir3_compiler_create(struct fd_device *dev, uint32_t gpu_id);
void ir3_compiler_destroy(struct ir3_compiler *compiler);
int ir3_compile_shader_nir(struct ir3_compiler *compiler,