#include "ir3_shader.h"
-
int ir3_compile_shader_nir(struct ir3_shader_variant *so,
const struct tgsi_token *tokens, struct ir3_shader_key key);
-int ir3_compile_shader(struct ir3_shader_variant *so,
- const struct tgsi_token *tokens,
- struct ir3_shader_key key, bool cp);
-
#endif /* IR3_COMPILER_H_ */