Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / gallium / drivers / freedreno / ir3 / ir3_gallium.c
index af3079068960e002e08e05311eb95c241b6dde88..810c3b2051ef35b023722725d1f3321747fd8520 100644 (file)
@@ -52,6 +52,7 @@ dump_shader_info(struct ir3_shader_variant *v, struct pipe_debug_callback *debug
        pipe_debug_message(debug, SHADER_INFO,
                        "%s shader: %u inst, %u nops, %u non-nops, %u mov, %u cov, "
                        "%u dwords, %u last-baryf, %u half, %u full, %u constlen, "
+                       "%u cat0, %u cat1, %u cat2, %u cat3, %u cat4, %u cat5, %u cat6, %u cat7, "
                        "%u sstall, %u (ss), %u (sy), %d max_sun, %d loops\n",
                        ir3_shader_stage(v),
                        v->info.instrs_count,
@@ -64,6 +65,14 @@ dump_shader_info(struct ir3_shader_variant *v, struct pipe_debug_callback *debug
                        v->info.max_half_reg + 1,
                        v->info.max_reg + 1,
                        v->constlen,
+                       v->info.instrs_per_cat[0],
+                       v->info.instrs_per_cat[1],
+                       v->info.instrs_per_cat[2],
+                       v->info.instrs_per_cat[3],
+                       v->info.instrs_per_cat[4],
+                       v->info.instrs_per_cat[5],
+                       v->info.instrs_per_cat[6],
+                       v->info.instrs_per_cat[7],
                        v->info.sstall,
                        v->info.ss, v->info.sy,
                        v->max_sun, v->loops);