.lower_extract_word = true,
};
+static const nir_shader_compiler_options options_5xx = {
+ .lower_fpow = true,
+ .lower_fsat = true,
+ .lower_scmp = true,
+ .lower_flrp32 = true,
+ .lower_flrp64 = true,
+ .lower_ffract = true,
+ .lower_fmod32 = true,
+ .lower_fmod64 = true,
+ .lower_fdiv = true,
+ .fuse_ffma = true,
+ .native_integers = true,
+ .vertex_id_zero_based = false,
+ .lower_extract_byte = true,
+ .lower_extract_word = true,
+};
+
struct nir_shader *
ir3_tgsi_to_nir(const struct tgsi_token *tokens)
{
}
const nir_shader_compiler_options *
-ir3_get_compiler_options(void)
+ir3_get_compiler_options(struct ir3_compiler *compiler)
{
+ if (compiler->gpu_id >= 500)
+ return &options_5xx;
return &options;
}
progress = false;
OPT_V(s, nir_lower_vars_to_ssa);
+ progress |= OPT(s, nir_opt_copy_prop_vars);
progress |= OPT(s, nir_lower_alu_to_scalar);
- OPT_V(s, nir_lower_phis_to_scalar);
+ progress |= OPT(s, nir_lower_phis_to_scalar);
progress |= OPT(s, nir_copy_prop);
progress |= OPT(s, nir_opt_dce);
if (key) {
switch (shader->type) {
case SHADER_FRAGMENT:
- case SHADER_COMPUTE:
tex_options.saturate_s = key->fsaturate_s;
tex_options.saturate_t = key->fsaturate_t;
tex_options.saturate_r = key->fsaturate_r;
tex_options.saturate_t = key->vsaturate_t;
tex_options.saturate_r = key->vsaturate_r;
break;
+ default:
+ /* TODO */
+ break;
}
}
}
OPT_V(s, nir_opt_global_to_local);
- OPT_V(s, nir_convert_to_ssa);
+ OPT_V(s, nir_lower_regs_to_ssa);
if (key) {
- if (s->stage == MESA_SHADER_VERTEX) {
+ if (s->info.stage == MESA_SHADER_VERTEX) {
OPT_V(s, nir_lower_clip_vs, key->ucp_enables);
if (key->vclamp_color)
OPT_V(s, nir_lower_clamp_color_outputs);
- } else if (s->stage == MESA_SHADER_FRAGMENT) {
+ } else if (s->info.stage == MESA_SHADER_FRAGMENT) {
OPT_V(s, nir_lower_clip_fs, key->ucp_enables);
if (key->fclamp_color)
OPT_V(s, nir_lower_clamp_color_outputs);
return s;
}
+
+void
+ir3_nir_scan_driver_consts(nir_shader *shader,
+ struct ir3_driver_const_layout *layout)
+{
+ nir_foreach_function(function, shader) {
+ if (!function->impl)
+ continue;
+
+ nir_foreach_block(block, function->impl) {
+ nir_foreach_instr(instr, block) {
+ if (instr->type != nir_instr_type_intrinsic)
+ continue;
+
+ nir_intrinsic_instr *intr =
+ nir_instr_as_intrinsic(instr);
+ unsigned idx;
+
+ switch (intr->intrinsic) {
+ case nir_intrinsic_get_buffer_size:
+ idx = nir_src_as_const_value(intr->src[0])->u32[0];
+ if (layout->ssbo_size.mask & (1 << idx))
+ break;
+ layout->ssbo_size.mask |= (1 << idx);
+ layout->ssbo_size.off[idx] =
+ layout->ssbo_size.count;
+ layout->ssbo_size.count += 1; /* one const per */
+ break;
+ case nir_intrinsic_image_store:
+ idx = intr->variables[0]->var->data.driver_location;
+ if (layout->image_dims.mask & (1 << idx))
+ break;
+ layout->image_dims.mask |= (1 << idx);
+ layout->ssbo_size.off[idx] =
+ layout->image_dims.count;
+ layout->image_dims.count += 3; /* three const per */
+ break;
+ default:
+ break;
+ }
+ }
+ }
+ }
+}