env = env.Clone()
-identity = env.ConvenienceLibrary(
- target = 'identity',
+galahad = env.ConvenienceLibrary(
+ target = 'galahad',
source = [
'glhd_context.c',
- 'glhd_drm.c',
'glhd_objects.c',
'glhd_screen.c',
])
-Export('identity')
+env.Alias('galahad', galahad)
+
+Export('galahad')