static void
galahad_clear(struct pipe_context *_pipe,
unsigned buffers,
- const float *rgba,
+ const union pipe_color_union *color,
double depth,
unsigned stencil)
{
pipe->clear(pipe,
buffers,
- rgba,
+ color,
depth,
stencil);
}
static void
galahad_clear_render_target(struct pipe_context *_pipe,
struct pipe_surface *_dst,
- const float *rgba,
+ const union pipe_color_union *color,
unsigned dstx, unsigned dsty,
unsigned width, unsigned height)
{
pipe->clear_render_target(pipe,
dst,
- rgba,
+ color,
dstx,
dsty,
width,