#define OUT_RELOC_FENCED(buf, usage, offset) \
i915_winsys_batchbuffer_reloc(i915->batch, buf, usage, offset, true)
-#define FLUSH_BATCH(fence) \
- i915_flush(i915, fence)
+#define FLUSH_BATCH(fence, flags) \
+ i915_flush(i915, fence, flags)
/************************************************************************
* i915_flush.c
*/
-void i915_flush(struct i915_context *i915, struct pipe_fence_handle **fence);
-
-/*
- * Flush if the current color buf is idle and we have more than 256 vertices
- * queued, or if the current color buf is busy and we have more than 4096
- * vertices queued.
- */
-static INLINE void i915_flush_heuristically(struct i915_context* i915,
- int num_vertex)
-{
- struct i915_winsys *iws = i915->iws;
- i915->vertices_since_last_flush += num_vertex;
- if ( i915->vertices_since_last_flush > 4096
- || ( i915->vertices_since_last_flush > 256 &&
- !iws->buffer_is_busy(iws, i915->current.cbuf_bo)) )
- FLUSH_BATCH(NULL);
-}
-
+extern void i915_flush(struct i915_context *i915,
+ struct pipe_fence_handle **fence,
+ enum pipe_flush_flags flags);
#endif