gallivm,draw,llvmpipe: use base ptr + mip offsets instead of mip pointers
[mesa.git] / src / gallium / drivers / i915 / i915_clear.c
index 235ac67c5307b22d95a8052448f50b4f3ef8ac7d..30a39262ae078e09caae0d24f14ceba03d45857b 100644 (file)
@@ -74,7 +74,7 @@ i915_clear_emit(struct pipe_context *pipe, unsigned buffers,
       }
 
       /* correctly swizzle clear value */
-      if (i915->current.need_target_fixup)
+      if (i915->current.target_fixup_format)
          util_pack_color(color->f, cbuf->format, &u_color);
       else
          util_pack_color(color->f, PIPE_FORMAT_B8G8R8A8_UNORM, &u_color);
@@ -93,28 +93,27 @@ i915_clear_emit(struct pipe_context *pipe, unsigned buffers,
       if (util_format_get_blocksize(depth_tex->b.b.format) == 4) {
          /* Avoid read-modify-write if there's no stencil. */
          if (buffers & PIPE_CLEAR_STENCIL
-               || depth_tex->b.b.format != PIPE_FORMAT_Z24_UNORM_S8_USCALED) {
+               || depth_tex->b.b.format != PIPE_FORMAT_Z24_UNORM_S8_UINT) {
             clear_params |= CLEARPARAM_WRITE_STENCIL;
-            clear_stencil = packed_z_stencil & 0xff;
-            clear_depth = packed_z_stencil;
-         } else
-            clear_depth = packed_z_stencil & 0xffffff00;
+            clear_stencil = packed_z_stencil >> 24;
+         }
 
+         clear_depth = packed_z_stencil & 0xffffff;
          depth_clear_bbp = 32;
       } else {
          clear_depth = (packed_z_stencil & 0xffff) | (packed_z_stencil << 16);
          depth_clear_bbp = 16;
       }
-   } else if (buffers & PIPE_CLEAR_DEPTH) {
+   } else if (buffers & PIPE_CLEAR_STENCIL) {
       struct pipe_surface *zbuf = i915->framebuffer.zsbuf;
 
       clear_params |= CLEARPARAM_WRITE_STENCIL;
       depth_tex = i915_texture(zbuf->texture);
-      assert(depth_tex->b.b.format == PIPE_FORMAT_Z24_UNORM_S8_USCALED);
+      assert(depth_tex->b.b.format == PIPE_FORMAT_Z24_UNORM_S8_UINT);
 
       packed_z_stencil = util_pack_z_stencil(depth_tex->b.b.format, depth, stencil);
       depth_clear_bbp = 32;
-      clear_stencil = packed_z_stencil & 0xff;
+      clear_stencil = packed_z_stencil >> 24;
    }
 
    /* hw can't fastclear both depth and color if their bbp mismatch. */