}
/* correctly swizzle clear value */
- if (i915->current.need_target_fixup)
+ if (i915->current.target_fixup_format)
util_pack_color(color->f, cbuf->format, &u_color);
else
util_pack_color(color->f, PIPE_FORMAT_B8G8R8A8_UNORM, &u_color);
if (util_format_get_blocksize(depth_tex->b.b.format) == 4) {
/* Avoid read-modify-write if there's no stencil. */
if (buffers & PIPE_CLEAR_STENCIL
- || depth_tex->b.b.format != PIPE_FORMAT_Z24_UNORM_S8_USCALED) {
+ || depth_tex->b.b.format != PIPE_FORMAT_Z24_UNORM_S8_UINT) {
clear_params |= CLEARPARAM_WRITE_STENCIL;
- clear_stencil = packed_z_stencil & 0xff;
- clear_depth = packed_z_stencil;
- } else
- clear_depth = packed_z_stencil & 0xffffff00;
+ clear_stencil = packed_z_stencil >> 24;
+ }
+ clear_depth = packed_z_stencil & 0xffffff;
depth_clear_bbp = 32;
} else {
clear_depth = (packed_z_stencil & 0xffff) | (packed_z_stencil << 16);
depth_clear_bbp = 16;
}
+ } else if (buffers & PIPE_CLEAR_STENCIL) {
+ struct pipe_surface *zbuf = i915->framebuffer.zsbuf;
+
+ clear_params |= CLEARPARAM_WRITE_STENCIL;
+ depth_tex = i915_texture(zbuf->texture);
+ assert(depth_tex->b.b.format == PIPE_FORMAT_Z24_UNORM_S8_UINT);
+
+ packed_z_stencil = util_pack_z_stencil(depth_tex->b.b.format, depth, stencil);
+ depth_clear_bbp = 32;
+ clear_stencil = packed_z_stencil >> 24;
}
/* hw can't fastclear both depth and color if their bbp mismatch. */
i915_emit_hardware_state(i915);
if (!BEGIN_BATCH(1 + 2*(7 + 7))) {
- FLUSH_BATCH(NULL);
+ FLUSH_BATCH(NULL, I915_FLUSH_ASYNC);
i915_emit_hardware_state(i915);
i915->vbo_flushed = 1;
OUT_BATCH((clear_params & ~CLEARPARAM_WRITE_COLOR) |
CLEARPARAM_CLEAR_RECT);
/* Used for zone init prim */
- /* Used for zone init prim */
OUT_BATCH(clear_color);
OUT_BATCH(clear_depth);
/* Used for clear rect prim */
i915_emit_hardware_state(i915);
if (!BEGIN_BATCH(1 + 7 + 7)) {
- FLUSH_BATCH(NULL);
+ FLUSH_BATCH(NULL, I915_FLUSH_ASYNC);
i915_emit_hardware_state(i915);
i915->vbo_flushed = 1;
/* Flush after clear, its expected to be a costly operation.
* This is not required, just a heuristic, but without the flush we'd need to
* clobber the SCISSOR_ENABLE dynamic state. */
- FLUSH_BATCH(NULL);
+ FLUSH_BATCH(NULL, I915_FLUSH_ASYNC);
i915->last_fired_vertices = i915->fired_vertices;
i915->fired_vertices = 0;