ilo: move device limits to ilo_dev_info or to GPEs
[mesa.git] / src / gallium / drivers / i915 / i915_context.c
index 81976298f072ba492130a3a2e8c95910651832d9..0ee6c0eb89d8fcc5ed7a82702a1e3f597e037ff4 100644 (file)
@@ -53,8 +53,8 @@ i915_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
 {
    struct i915_context *i915 = i915_context(pipe);
    struct draw_context *draw = i915->draw;
-   void *mapped_indices = NULL;
-
+   const void *mapped_indices = NULL;
+   unsigned i;
 
    /*
     * Ack vs contants here, helps ipers a lot.
@@ -64,12 +64,27 @@ i915_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
    if (i915->dirty)
       i915_update_derived(i915);
 
+   /*
+    * Map vertex buffers
+    */
+   for (i = 0; i < i915->nr_vertex_buffers; i++) {
+      const void *buf = i915->vertex_buffers[i].user_buffer;
+      if (!buf)
+            buf = i915_buffer(i915->vertex_buffers[i].buffer)->data;
+      draw_set_mapped_vertex_buffer(draw, i, buf);
+   }
+
    /*
     * Map index buffer, if present
     */
-   if (info->indexed && i915->index_buffer.buffer)
-      mapped_indices = i915_buffer(i915->index_buffer.buffer)->data;
-   draw_set_mapped_index_buffer(draw, mapped_indices);
+   if (info->indexed) {
+      mapped_indices = i915->index_buffer.user_buffer;
+      if (!mapped_indices)
+         mapped_indices = i915_buffer(i915->index_buffer.buffer)->data;
+      draw_set_indexes(draw,
+                       (ubyte *) mapped_indices + i915->index_buffer.offset,
+                       i915->index_buffer.index_size);
+   }
 
    if (i915->constants[PIPE_SHADER_VERTEX])
       draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, 0,
@@ -87,8 +102,14 @@ i915_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
     */
    draw_vbo(i915->draw, info);
 
+   /*
+    * unmap vertex/index buffers
+    */
+   for (i = 0; i < i915->nr_vertex_buffers; i++) {
+      draw_set_mapped_vertex_buffer(i915->draw, i, NULL);
+   }
    if (mapped_indices)
-      draw_set_mapped_index_buffer(draw, NULL);
+      draw_set_indexes(draw, NULL, 0);
 
    if (i915->num_vertex_sampler_views > 0)
       i915_cleanup_vertex_sampling(i915);
@@ -143,7 +164,6 @@ i915_create_context(struct pipe_screen *screen, void *priv)
       return NULL;
 
    i915->iws = i915_screen(screen)->iws;
-   i915->base.winsys = NULL;
    i915->base.screen = screen;
    i915->base.priv = priv;
 
@@ -183,18 +203,17 @@ i915_create_context(struct pipe_screen *screen, void *priv)
    i915_init_resource_functions(i915);
    i915_init_query_functions(i915);
 
+   /* Create blitter. */
+   i915->blitter = util_blitter_create(&i915->base);
+   assert(i915->blitter);
+
+   /* must be done before installing Draw stages */
+   util_blitter_cache_all_shaders(i915->blitter);
+
    draw_install_aaline_stage(i915->draw, &i915->base);
    draw_install_aapoint_stage(i915->draw, &i915->base);
-   draw_install_pstipple_stage(i915->draw, &i915->base);
    draw_enable_point_sprites(i915->draw, TRUE);
 
-   /* augmented draw pipeline clobbers state functions */
-   i915_init_fixup_state_functions(i915);
-
-   /* Create blitter last - calls state creation functions. */
-   i915->blitter = util_blitter_create(&i915->base);
-   assert(i915->blitter);
-
    i915->dirty = ~0;
    i915->hardware_dirty = ~0;
    i915->immediate_dirty = ~0;