svga: Fix up for context transfers.
[mesa.git] / src / gallium / drivers / i915 / i915_context.c
index 89feeade7566ec84fd39a03ea7e31a82d828dcfb..130519ffa5099e33ddd0a20640973946d687b339 100644 (file)
 #include "i915_state.h"
 #include "i915_screen.h"
 #include "i915_batch.h"
-#include "i915_texture.h"
-#include "i915_reg.h"
 
 #include "draw/draw_context.h"
 #include "pipe/p_defines.h"
-#include "pipe/internal/p_winsys_screen.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
 #include "util/u_memory.h"
 #include "pipe/p_screen.h"
 
@@ -84,7 +81,7 @@ i915_draw_range_elements(struct pipe_context *pipe,
    }
 
 
-   draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX,
+   draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, 0,
                                    i915->current.constants[PIPE_SHADER_VERTEX],
                                    (i915->current.num_user_constants[PIPE_SHADER_VERTEX] * 
                                       4 * sizeof(float)));
@@ -186,7 +183,7 @@ static void i915_destroy(struct pipe_context *pipe)
 }
 
 struct pipe_context *
-i915_create_context(struct pipe_screen *screen)
+i915_create_context(struct pipe_screen *screen, void *priv)
 {
    struct i915_context *i915;
 
@@ -197,6 +194,7 @@ i915_create_context(struct pipe_screen *screen)
    i915->iws = i915_screen(screen)->iws;
    i915->base.winsys = NULL;
    i915->base.screen = screen;
+   i915->base.priv = priv;
 
    i915->base.destroy = i915_destroy;
 
@@ -223,6 +221,7 @@ i915_create_context(struct pipe_screen *screen)
    i915_init_surface_functions(i915);
    i915_init_state_functions(i915);
    i915_init_flush_functions(i915);
+   i915_init_texture_functions(i915);
 
    draw_install_aaline_stage(i915->draw, &i915->base);
    draw_install_aapoint_stage(i915->draw, &i915->base);