gallium/draw: use correct rasterization state for wide/AA points/lines
[mesa.git] / src / gallium / drivers / i915 / i915_context.c
index 3d45a22b7e7fa68ed28d40719b667b17218306bb..2f1ab7592db2293ac5edb6d6b4a2960f8e67f907 100644 (file)
@@ -210,7 +210,7 @@ i915_create_context(struct pipe_screen *screen, void *priv)
    /*
     * Create drawing context and plug our rendering stage into it.
     */
-   i915->draw = draw_create();
+   i915->draw = draw_create(&i915->base);
    assert(i915->draw);
    if (!debug_get_bool_option("I915_NO_VBUF", FALSE)) {
       draw_set_rasterize_stage(i915->draw, i915_draw_vbuf_stage(i915));