/**************************************************************************
*
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2003 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
{
struct i915_context *i915 = i915_context(pipe);
struct draw_context *draw = i915->draw;
- void *mapped_indices = NULL;
- unsigned cbuf_dirty;
-
+ const void *mapped_indices = NULL;
+ unsigned i;
/*
* Ack vs contants here, helps ipers a lot.
*/
- cbuf_dirty = i915->dirty & I915_NEW_VS_CONSTANTS;
i915->dirty &= ~I915_NEW_VS_CONSTANTS;
if (i915->dirty)
i915_update_derived(i915);
+ /*
+ * Map vertex buffers
+ */
+ for (i = 0; i < i915->nr_vertex_buffers; i++) {
+ const void *buf = i915->vertex_buffers[i].user_buffer;
+ if (!buf)
+ buf = i915_buffer(i915->vertex_buffers[i].buffer)->data;
+ draw_set_mapped_vertex_buffer(draw, i, buf, ~0);
+ }
+
/*
* Map index buffer, if present
*/
- if (info->indexed && i915->index_buffer.buffer)
- mapped_indices = i915_buffer(i915->index_buffer.buffer)->data;
- draw_set_mapped_index_buffer(draw, mapped_indices);
-
- if (cbuf_dirty) {
- if (i915->constants[PIPE_SHADER_VERTEX])
- draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, 0,
- i915_buffer(i915->constants[PIPE_SHADER_VERTEX])->data,
- (i915->current.num_user_constants[PIPE_SHADER_VERTEX] *
- 4 * sizeof(float)));
- else
- draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, 0, NULL, 0);
+ if (info->indexed) {
+ mapped_indices = i915->index_buffer.user_buffer;
+ if (!mapped_indices)
+ mapped_indices = i915_buffer(i915->index_buffer.buffer)->data;
+ draw_set_indexes(draw,
+ (ubyte *) mapped_indices + i915->index_buffer.offset,
+ i915->index_buffer.index_size, ~0);
}
+ if (i915->constants[PIPE_SHADER_VERTEX])
+ draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, 0,
+ i915_buffer(i915->constants[PIPE_SHADER_VERTEX])->data,
+ (i915->current.num_user_constants[PIPE_SHADER_VERTEX] *
+ 4 * sizeof(float)));
+ else
+ draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, 0, NULL, 0);
+
+ if (i915->num_vertex_sampler_views > 0)
+ i915_prepare_vertex_sampling(i915);
+
/*
* Do the drawing
*/
draw_vbo(i915->draw, info);
+ /*
+ * unmap vertex/index buffers
+ */
+ for (i = 0; i < i915->nr_vertex_buffers; i++) {
+ draw_set_mapped_vertex_buffer(i915->draw, i, NULL, 0);
+ }
if (mapped_indices)
- draw_set_mapped_index_buffer(draw, NULL);
+ draw_set_indexes(draw, NULL, 0, 0);
+
+ if (i915->num_vertex_sampler_views > 0)
+ i915_cleanup_vertex_sampling(i915);
+
+ /*
+ * Instead of flushing on every state change, we flush once here
+ * when we fire the vbo.
+ */
+ draw_flush(i915->draw);
}
struct i915_context *i915 = i915_context(pipe);
int i;
- draw_destroy(i915->draw);
-
if (i915->blitter)
util_blitter_destroy(i915->blitter);
+ draw_destroy(i915->draw);
+
if(i915->batch)
i915->iws->batchbuffer_destroy(i915->batch);
return NULL;
i915->iws = i915_screen(screen)->iws;
- i915->base.winsys = NULL;
i915->base.screen = screen;
i915->base.priv = priv;
i915_init_resource_functions(i915);
i915_init_query_functions(i915);
+ /* Create blitter. */
+ i915->blitter = util_blitter_create(&i915->base);
+ assert(i915->blitter);
+
+ /* must be done before installing Draw stages */
+ util_blitter_cache_all_shaders(i915->blitter);
+
draw_install_aaline_stage(i915->draw, &i915->base);
draw_install_aapoint_stage(i915->draw, &i915->base);
draw_enable_point_sprites(i915->draw, TRUE);
- /* augmented draw pipeline clobbers state functions */
- i915_init_fixup_state_functions(i915);
-
- /* Create blitter last - calls state creation functions. */
- i915->blitter = util_blitter_create(&i915->base);
- assert(i915->blitter);
-
i915->dirty = ~0;
i915->hardware_dirty = ~0;
i915->immediate_dirty = ~0;