#include "tgsi/tgsi_scan.h"
-#include "util/u_slab.h"
+#include "util/slab.h"
#include "util/u_blitter.h"
struct pipe_sampler_view *fragment_sampler_views[PIPE_MAX_SAMPLERS];
struct pipe_sampler_view *vertex_sampler_views[PIPE_MAX_SAMPLERS];
struct pipe_viewport_state viewport;
- struct pipe_index_buffer index_buffer;
unsigned dirty;
struct i915_winsys_buffer *validation_buffers[2 + 1 + I915_TEX_UNITS];
int num_validation_buffers;
- struct util_slab_mempool transfer_pool;
- struct util_slab_mempool texture_transfer_pool;
+ struct slab_mempool transfer_pool;
+ struct slab_mempool texture_transfer_pool;
/* state for tracking flushes */
int last_fired_vertices;