/**
* Basically a cast wrapper.
*/
-static INLINE struct i915_vbuf_render *
+static inline struct i915_vbuf_render *
i915_vbuf_render(struct vbuf_render *render)
{
assert(render);
struct i915_context *i915 = i915_render->i915;
if (i915->vbo_flushed)
- debug_printf("%s bad vbo flush occured stalling on hw\n", __FUNCTION__);
+ debug_printf("%s bad vbo flush occurred stalling on hw\n", __FUNCTION__);
#ifdef VBUF_MAP_BUFFER
return (unsigned char *)i915_render->vbo_ptr + i915_render->vbo_sw_offset;
struct draw_stage *stage;
render = i915_vbuf_render_create(i915);
- if(!render)
+ if (!render)
return NULL;
stage = draw_vbuf_stage(i915->draw, render);
- if(!stage) {
+ if (!stage) {
render->destroy(render);
return NULL;
}